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Older versions versus new

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #13

    Then check in CMakeList.txt.user

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    Y 1 Reply Last reply
    0
    • SGaistS SGaist

      Then check in CMakeList.txt.user

      Y Offline
      Y Offline
      yuliana
      wrote on last edited by
      #14

      @SGaist what exactly should I check in that file?

      1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #15

        Whether it contains anything related to the build type.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        Y 1 Reply Last reply
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        • SGaistS SGaist

          Whether it contains anything related to the build type.

          Y Offline
          Y Offline
          yuliana
          wrote on last edited by
          #16

          @SGaist I'm not quite sure where to find that file, this is all I have for the CMake folder.

          0_1557514705853_01.PNG

          And this is the CMakeLists.txt file I have in my projects folder.
          0_1557514787732_002.PNG

          Y 1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #17

            That file should be generated when you configured your project in Qt Creator.

            Can you show your CMakeLists.txt file content ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            Y 1 Reply Last reply
            2
            • SGaistS SGaist

              That file should be generated when you configured your project in Qt Creator.

              Can you show your CMakeLists.txt file content ?

              Y Offline
              Y Offline
              yuliana
              wrote on last edited by
              #18

              @SGaist is it okay if I send you this file over chat? It might be too big to post. Also regarding the file that should be generated when configuring the project, I believe it has not been created yet.

              1 Reply Last reply
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              • Y Offline
                Y Offline
                yuliana
                wrote on last edited by SGaist
                #19

                @SGaist I wasn't able to send it to you so here it is:

                #  Software License Agreement (BSD License)
                #  Copyright (c) 2003-2015, CHAI3D.
                #  (www.chai3d.org)
                #
                #  All rights reserved.
                #
                #  Redistribution and use in source and binary forms, with or without
                #  modification, are permitted provided that the following conditions
                #  are met:
                #
                #  * Redistributions of source code must retain the above copyright
                #  notice, this list of conditions and the following disclaimer.
                #
                #  * Redistributions in binary form must reproduce the above
                #  copyright notice, this list of conditions and the following
                #  disclaimer in the documentation and/or other materials provided
                #  with the distribution.
                #
                #  * Neither the name of CHAI3D nor the names of its contributors may
                #  be used to endorse or promote products derived from this software
                #  without specific prior written permission.
                #
                #  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
                #  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
                #  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
                #  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
                #  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
                #  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
                #  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
                #  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
                #  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                #  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
                #  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
                #  POSSIBILITY OF SUCH DAMAGE.
                #
                #  $Author: seb $
                #  $Date: 2015-06-16 14:08:43 +1200 (Tue, 16 Jun 2015) $
                #  $Rev: 1734 $
                #
                # configuration
                #
                cmake_minimum_required (VERSION 2.8.12)
                project (SGL-MOM)
                # version info
                file (READ ${PROJECT_SOURCE_DIR}/src/version VERSION)
                STRING(REGEX REPLACE ".*MAJOR=([0-9]+).*" "\\1" MAJOR_VERSION "${VERSION}")
                STRING(REGEX REPLACE ".*MINOR=([0-9]+).*" "\\1" MINOR_VERSION "${VERSION}")
                STRING(REGEX REPLACE ".*RELEASE=([0-9]+).*" "\\1" RELEASE_VERSION "${VERSION}")
                set(PROJECT_VERSION ${MAJOR_VERSION}.${MINOR_VERSION}.${RELEASE_VERSION})
                # platform detection
                if (CMAKE_SYSTEM_NAME MATCHES Windows)
                  set (OS "win")
                  if (CMAKE_CL_64)
                    set (ARCH "x64")
                  else ()
                    set (ARCH "x86")
                  endif ()
                elseif (CMAKE_SYSTEM_NAME MATCHES Darwin)
                  set (OS "mac")
                  if (CMAKE_SIZEOF_VOID_P EQUAL 8)
                    set (ARCH "x86_64")
                  else ()
                    set (ARCH "i386")
                  endif ()
                elseif (CMAKE_SYSTEM_NAME MATCHES Linux) 
                  set (OS "lin")
                  if (CMAKE_SIZEOF_VOID_P EQUAL 8)
                    set (ARCH "x86_64")
                  else ()
                    set (ARCH "i686")
                  endif ()
                endif ()
                # output location
                set (CMAKE_RUNTIME_OUTPUT_DIRECTORY                ${PROJECT_SOURCE_DIR}/bin)
                set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG          ${PROJECT_SOURCE_DIR}/bin)
                set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL     ${PROJECT_SOURCE_DIR}/bin)
                set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE        ${PROJECT_SOURCE_DIR}/bin)
                set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${PROJECT_SOURCE_DIR}/bin)
                # on Windows, freeglut dependency
                if (CMAKE_SYSTEM_NAME MATCHES Windows)
                  add_subdirectory (${PROJECT_SOURCE_DIR}/extras/freeglut)
                # on non-Windows, DHD dependency
                else ()
                  include_directories (${PROJECT_SOURCE_DIR}/external/DHD/include)
                  set (DHD_LIBRARY_DIRS ${PROJECT_SOURCE_DIR}/external/DHD/lib/${OS}-${ARCH})
                  link_directories (${DHD_LIBRARY_DIRS})
                endif ()
                # Windows global build options
                if (CMAKE_SYSTEM_NAME MATCHES Windows)
                  # VisualStudio compiler
                  if (MSVC)
                    add_definitions (-D_CRT_SECURE_NO_DEPRECATE)
                    if (CMAKE_CL_64)
                      add_definitions (-DWIN64)
                    else ()
                      add_definitions (-DWIN32)
                    endif ()
                    
                  # MinGW compiler
                  elseif (MINGW)
                    add_definitions (-DWIN32)
                    set (CMAKE_CXX_FLAGS                "${CMAKE_CXX_FLAGS}                -march=native -std=c++0x")
                    set (CMAKE_CXX_FLAGS_DEBUG          "${CMAKE_CXX_FLAGS_DEBUG}          -march=native -std=c++0x")
                    set (CMAKE_CXX_FLAGS_MINSIZEREL     "${CMAKE_CXX_FLAGS_MINSIZEREL}     -march=native -std=c++0x")
                    set (CMAKE_CXX_FLAGS_RELEASE        "${CMAKE_CXX_FLAGS_RELEASE}        -march=native -std=c++0x")
                    set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -march=native -std=c++0x")
                    set (CMAKE_C_FLAGS                  "${CMAKE_C_FLAGS}                  -march=native")
                    set (CMAKE_C_FLAGS_DEBUG            "${CMAKE_C_FLAGS_DEBUG}            -march=native")
                    set (CMAKE_C_FLAGS_MINSIZEREL       "${CMAKE_C_FLAGS_MINSIZEREL}       -march=native")
                    set (CMAKE_C_FLAGS_RELEASE          "${CMAKE_C_FLAGS_RELEASE}          -march=native")
                    set (CMAKE_C_FLAGS_RELWITHDEBINFO   "${CMAKE_C_FLAGS_RELWITHDEBINFO}   -march=native")
                  endif ()
                # Linux global build options
                elseif (CMAKE_SYSTEM_NAME MATCHES Linux)
                  add_definitions (-DLINUX)
                  set (CMAKE_CXX_FLAGS                "${CMAKE_CXX_FLAGS}                -fPIC -march=native -std=c++0x")
                  set (CMAKE_CXX_FLAGS_DEBUG          "${CMAKE_CXX_FLAGS_DEBUG}          -fPIC -march=native -std=c++0x")
                  set (CMAKE_CXX_FLAGS_MINSIZEREL     "${CMAKE_CXX_FLAGS_MINSIZEREL}     -fPIC -march=native -std=c++0x")
                  set (CMAKE_CXX_FLAGS_RELEASE        "${CMAKE_CXX_FLAGS_RELEASE}        -fPIC -march=native -std=c++0x")
                  set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -fPIC -march=native -std=c++0x")
                  set (CMAKE_C_FLAGS                  "${CMAKE_C_FLAGS}                  -fPIC -march=native")
                  set (CMAKE_C_FLAGS_DEBUG            "${CMAKE_C_FLAGS_DEBUG}            -fPIC -march=native")
                  set (CMAKE_C_FLAGS_MINSIZEREL       "${CMAKE_C_FLAGS_MINSIZEREL}       -fPIC -march=native")
                  set (CMAKE_C_FLAGS_RELEASE          "${CMAKE_C_FLAGS_RELEASE}          -fPIC -march=native")
                  set (CMAKE_C_FLAGS_RELWITHDEBINFO   "${CMAKE_C_FLAGS_RELWITHDEBINFO}   -fPIC -march=native")
                # Mac OS X global build options
                elseif (CMAKE_SYSTEM_NAME MATCHES Darwin)
                  add_definitions (-DMACOSX)
                  set (CMAKE_CXX_FLAGS                "${CMAKE_CXX_FLAGS}                -Qunused-arguments -Wno-deprecated -std=c++0x -stdlib=libc++")
                  set (CMAKE_CXX_FLAGS_DEBUG          "${CMAKE_CXX_FLAGS_DEBUG}          -Qunused-arguments -Wno-deprecated -std=c++0x -stdlib=libc++")
                  set (CMAKE_CXX_FLAGS_MINSIZEREL     "${CMAKE_CXX_FLAGS_MINSIZEREL}     -Qunused-arguments -Wno-deprecated -std=c++0x -stdlib=libc++")
                  set (CMAKE_CXX_FLAGS_RELEASE        "${CMAKE_CXX_FLAGS_RELEASE}        -Qunused-arguments -Wno-deprecated -std=c++0x -stdlib=libc++")
                  set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -Qunused-arguments -Wno-deprecated -std=c++0x -stdlib=libc++")
                  set (CMAKE_C_FLAGS                  "${CMAKE_C_FLAGS}                  -Qunused-arguments -Wno-deprecated")
                  set (CMAKE_C_FLAGS_DEBUG            "${CMAKE_C_FLAGS_DEBUG}            -Qunused-arguments -Wno-deprecated")
                  set (CMAKE_C_FLAGS_MINSIZEREL       "${CMAKE_C_FLAGS_MINSIZEREL}       -Qunused-arguments -Wno-deprecated")
                  set (CMAKE_C_FLAGS_RELEASE          "${CMAKE_C_FLAGS_RELEASE}          -Qunused-arguments -Wno-deprecated")
                  set (CMAKE_C_FLAGS_RELWITHDEBINFO   "${CMAKE_C_FLAGS_RELWITHDEBINFO}   -Qunused-arguments -Wno-deprecated")
                endif ()
                # 
                # static library
                # 
                # header search path
                include_directories (${PROJECT_SOURCE_DIR}/src)
                include_directories (${PROJECT_SOURCE_DIR}/external/Eigen)
                include_directories (${PROJECT_SOURCE_DIR}/external/glew/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/giflib/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/lib3ds/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/libjpeg/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/libpng/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/openal/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/openal/OpenAL32/Include)
                include_directories (${PROJECT_SOURCE_DIR}/external/openal/Alc)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/include/theoraplayer)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/external/ogg/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/external/theora/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/external/vorbis/include)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/external/vorbis/lib)
                include_directories (${PROJECT_SOURCE_DIR}/external/theoraplayer/src/Theora)
                # static library source files
                file (GLOB_RECURSE source ${CHAI3D_SOURCE_DIR}/src/*.cpp)
                # static library external dependencies source files
                file (GLOB_RECURSE source_gif       ${PROJECT_SOURCE_DIR}/external/giflib/src/*.c)
                file (GLOB_RECURSE source_glew      ${PROJECT_SOURCE_DIR}/external/glew/src/*.c)
                file (GLOB_RECURSE source_3ds       ${PROJECT_SOURCE_DIR}/external/lib3ds/src/*.c)
                file (GLOB_RECURSE source_jpeg      ${PROJECT_SOURCE_DIR}/external/libjpeg/src/*.c)
                file (GLOB_RECURSE source_png       ${PROJECT_SOURCE_DIR}/external/libpng/src/*.c)
                file (GLOB_RECURSE source_openal    ${PROJECT_SOURCE_DIR}/external/openal/*.c)
                file (GLOB_RECURSE source_theorac   ${PROJECT_SOURCE_DIR}/external/theoraplayer/*.c)
                file (GLOB_RECURSE source_theoracpp ${PROJECT_SOURCE_DIR}/external/theoraplayer/*.cpp)
                # platform-specific source files adjustments
                if (CMAKE_SYSTEM_NAME MATCHES Windows)
                  file (GLOB_RECURSE source_theora_exclude ${PROJECT_SOURCE_DIR}/external/theoraplayer/external/theora/lib/x86/*.c)
                else ()
                  file (GLOB_RECURSE source_theora_exclude ${PROJECT_SOURCE_DIR}/external/theoraplayer/external/theora/lib/x86_vc/*.c)
                endif ()
                list (REMOVE_ITEM source_theorac ${source_theora_exclude})
                # build flags
                add_definitions (${PROJECT_DEFINITIONS} -DGLEW_STATIC -DAL_ALEXT_PROTOTYPES -DAL_BUILD_LIBRARY -DAL_LIBTYPE_STATIC -D__THEORA -D_LIB)
                # static library
                add_library (chai3d STATIC ${source} ${source_gif} ${source_glew} ${source_3ds} ${source_jpeg} ${source_png} ${source_openal} ${source_theorac} ${source_theoracpp} ${source_dcmdata} ${source_libi2d} ${source_dcmimage} ${source_dcmimgle} ${source_oflog} ${source_ofstd})
                # library exports
                set (CHAI3D_INCLUDE_DIRS "${PROJECT_SOURCE_DIR}/src" "${PROJECT_SOURCE_DIR}/external/Eigen" "${PROJECT_SOURCE_DIR}/external/glew/include")
                set (CHAI3D_LIBRARIES chai3d)
                set (CHAI3D_DEFINITIONS ${PROJECT_DEFINITIONS})
                if (NOT CMAKE_SYSTEM_NAME MATCHES Windows)
                  set (CHAI3D_LIBRARIES ${CHAI3D_LIBRARIES} drd)
                  set (CHAI3D_LIBRARY_DIRS ${CHAI3D_LIBRARY_DIRS} ${DHD_LIBRARY_DIRS})
                endif ()
                if (${OS} MATCHES lin)
                  set (CHAI3D_LIBRARIES ${CHAI3D_LIBRARIES} usb-1.0 rt pthread dl)
                elseif (${OS} MATCHES mac)
                  set (CHAI3D_LIBRARIES ${CHAI3D_LIBRARIES} "-framework CoreFoundation" "-framework IOKit" "-framework OpenGL" "-framework CoreServices" "-framework CoreAudio" "-framework AudioToolbox" "-framework AudioUnit")
                endif ()
                set (CHAI3D_SOURCE_DIR ${PROJECT_SOURCE_DIR})
                # 
                # executables
                # 
                # examples
                add_subdirectory(${PROJECT_SOURCE_DIR}/examples)
                # utilities
                if (EXISTS ${PROJECT_SOURCE_DIR}/utils)
                  add_subdirectory (${PROJECT_SOURCE_DIR}/utils)
                endif ()
                # 
                # export package
                # 
                # export package for use from the build tree
                export (TARGETS chai3d FILE ${PROJECT_BINARY_DIR}/CHAI3DTargets.cmake)
                export (PACKAGE CHAI3D)
                # package definitions
                set (CONF_INCLUDE_DIRS ${CHAI3D_INCLUDE_DIRS})
                set (CONF_LIBRARIES    ${CHAI3D_LIBRARIES})
                set (CONF_LIBRARY_DIRS ${CHAI3D_LIBRARY_DIRS})
                set (CONF_DEFINITIONS  ${CHAI3D_DEFINITIONS})
                set (CONF_SOURCE_DIR   ${CHAI3D_SOURCE_DIR})
                # package configuration and version files
                configure_file(CHAI3DConfig.cmake.in "${PROJECT_BINARY_DIR}/CHAI3DConfig.cmake" @ONLY)
                configure_file(CHAI3DConfigVersion.cmake.in "${PROJECT_BINARY_DIR}/CHAI3DConfigVersion.cmake" @ONLY)
                

                [edit: Added code tags SGaist]

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #20

                  Looks fine.

                  What do you have in C:/Files/Applications/SGL-MOM/3.2.0/ ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • Y yuliana

                    @SGaist I'm not quite sure where to find that file, this is all I have for the CMake folder.

                    0_1557514705853_01.PNG

                    And this is the CMakeLists.txt file I have in my projects folder.
                    0_1557514787732_002.PNG

                    Y Offline
                    Y Offline
                    yuliana
                    wrote on last edited by
                    #21

                    @yuliana said in Older versions versus new:

                    @SGaist I'm not quite sure where to find that file, this is all I have for the CMake folder.

                    0_1557514705853_01.PNG

                    And this is the CMakeLists.txt file I have in my projects folder.
                    0_1557514787732_002.PNG

                    The second image here shows!

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #22

                      One thing I would do is to search through all the content of these folder to find out what defines the build type.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      1

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