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    • C++/Qt developer @ Nextcloud
      Jobs • cpp job opensource diversity • • Camila Ayres  

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      @yellowlemontree2014 If you are serious about applying, read in the post what you need to do to apply ;-)
    • UNSOLVED Introducing Quentier - desktop note taking app integrated with Evernote
      Announcements • application opensource evernote • • d_ivanov  

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      No one has replied

    • UNSOLVED Lizenz bei OpenSource
      German • opensource gpl lizenz • • TobiasA  

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      No one has replied

    • SOLVED ./configure: Permission denied in building qt from source
      General and Desktop • build qt opensource 5.6.0 • • AmazingQt  

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      In my case the package extracted were not complete so I had to extract it again and finally it was working
    • UNSOLVED Failed to Build boot2qt open source
      Installation and Deployment • qt quick qt 5.7 boot2qt opensource build steps • • TomsBrook  

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      @Newsages I've been building for Boundary Devices Sabrelite board (MACHINE=nitrogen6x). I have not tried to build for the emulator.
    • UNSOLVED Open Source Intern Programmer Needed
      Jobs • audio opensource dsp • • ad5xj  

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      Is it a paid or free program.
    • [QT 5.5 Opensource] ~ What debugger is best for me?
      General and Desktop • debugger compiler vs 2013 opensource cdb windows sdk • • Zehryo  

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      Well, if you've been using it already for so long and you didn't find it frustrating then it's okay, my comment was only for newbies (and you're no longer in that category after months of using it)
    • APPCRASH in Windows with every Qt application
      Installation and Deployment • windows mingw opensource • • sardylan  

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      After different tests and building processes I'm able to build and run an application with WebKit on Windows 10 with MinGW. I simply replaced original shipped WebKit with a fresh one from git repository. Working software versions are: MinGW-w64 5.2.0 i686 posix dwarf OpenSSL 1.0.2d zlib 1.2.8 ICU4c 55.1 Qt 5.5.0 (with fresh qtwebkit module from git) I'm using Windows 10 64bit with both Windows SDK installed and DirectX SDK (installed with DXSDK_Jun10.exe), but I think that it's possible to disable angle and force OpenGL to desktop in order to avoid installing MSVC and DirectX. I'm trying to compile the same environment on 64bit. I'll update this thread on finish.