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    @mcosta said:

    Is that allowed?

    With Indie Mobile? Indie mobile = OpenSource with only one difference: static lib for IOS.
    No comercial components, no QtCreator addons, no support, no qtquickcompiler....

    Why not?

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    JKSHJ

    Hi,

    @wolfgang959 said:

    Can i use the opensource version of Qt Creator under the LGPL to make closed source software and sell it, as long as the Qt libraries are dynamically linked?

    I presume you mean the LGPL version of Qt (the libraries), not Qt Creator (the IDE)? The Qt Company is happy with what you have described: http://www.qt.io/faq/

    "The LGPL allows you to keep the source code of your application private as long as it is “work that uses” the library. Dynamic linking is usually recommended here."

    Note: Nobody really knows the legal answer to this question from a broad LGPL point of view, because this has never been dealt with by the courts before.

    If i use MinGW is anything i compile with it then restricted to the GPL

    No. The tools are GPL, but your code doesn't have to be GPL.

    If i use LLVM (not tried it yet but seems promising), will i have to compile Qt Creator, and the Qt framework with CLang(++) in order to then compile my Qt projects with CLang?
    You don't have to compile Qt Creator. You might have to compile Qt... I'm not sure, but I think the GCC version of Qt is compatible with clang.

    i can then use the same setup of Qt creator/framework as well as the same compiler, meaning i then don't for instance use MSVC for windows and gcc for linux but can use LLVM for both.

    Frankly, this has zero impact on my development workflow. I use MSVC on Windows and GCC on Linux, but my code can be shared between the two machines without any modifications, and the way I use Qt Creator is exactly the same on both machines.

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    ?

    @BaldSpoon Hi, please see this article: http://www.qt.io/faq/

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    SGaistS

    Hi and welcome to devnet,

    For licensing related question, you should contact The Qt Company directly. You should find the licensing texts directly in the sources

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    @PSI_lbc The only thing I did to get the purchasing demo to work was to upload the APK to Google Play, create in-app purchase identifiers which corresponds to the two identfiers found in the Hangman example and then test the APK as a alpha/beta tester.

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    A

    Thanks, I will speak to them soon, the indie license seems promising but I wish they had QtTranasactions ;/, oh well, my new problem is Qt fails to compile my APK, something dealing with java but I don't know much about java, and the console isn't helping me much.

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    FromageF

    Ok, I will. Thank you for your answer.

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    JKSHJ

    @mehrdad said:

    in publish process there is a part that ask licence file (list of numbers)
    first, what is the syntax of this file?

    That is an Ubuntu-specific requirement, so most users on this forum don't know the answer.

    maybe, i also ask this question in stackoverflow
    but i think i have better chance to find a qt programmer that published an app in software center.

    The Ubuntu SDK is built on on top of Qt, so most Ubuntu app publishers know Qt. Your best chance is to ask at http://askubuntu.com/

    Good luck!

  • Qmake.conf mkspec licensing

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    semlanikS

    Thanks for the answers, we decided to contact with Digia.

    Regards,
    Alexey.