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UDP reset

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  • V Offline
    V Offline
    Vijaykarthikeyan
    wrote on last edited by
    #1

    I have two exe files one is sender and another one is receiver. It is communicating as well. The data is sending and receiving correctly.
    The question is, if the data is not detected for 2 seconds, the udp should reset and start again. How to do that?

    #include <QCoreApplication>
    #include <QTextStream>
    #include <QtNetwork/QUdpSocket>
    #include <QObject>
    #include <QThread>
    QUdpSocket *udpSocket;
    QTextStream output(stdout);
    QByteArray datagram,datagram2="10.22,27.6,30.4,0,0,12.34456678";
    QHostAddress senderAddress2;
    quint16 senderPort2;
    
    void process_response() {
        if (udpSocket->state() == QUdpSocket::BoundState)
        {
            while (udpSocket->hasPendingDatagrams()) {
    
    
                datagram.resize(udpSocket->pendingDatagramSize());
                QHostAddress senderAddress;
                quint16 senderPort;
                int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
                QString data = QString::fromUtf8(datagram);
    
                qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                if (bytesRead == -1)
                {
                    qDebug() << "Failed to read datagram!";
                }
                udpSocket->reset();
                senderAddress2 = senderAddress;
                senderPort2=senderPort;
            }
        }
    }
    
    int main(int argc, char *argv[])
    { QCoreApplication app(argc, argv);
    
        output << "UDP Command Prompt is ready to receive data!" << "\n";
        udpSocket = new QUdpSocket();
        udpSocket->bind(QHostAddress::Any, 55000);
        bool state = QObject::connect(udpSocket, &QUdpSocket::readyRead, &process_response);
        //bool exitRequested = false;
        while (state) {
            process_response();
            QThread::msleep(100);
        }
    
    
    
    
        return 0;
    }
    
    
    jsulmJ JonBJ 2 Replies Last reply
    0
    • V Offline
      V Offline
      Vijaykarthikeyan
      wrote on last edited by
      #32

      @Christian-Ehrlicher @JonB @jsulm Now,it is working..

      #include <QCoreApplication>
      #include <QTextStream>
      #include <QtNetwork/QUdpSocket>
      #include <QObject>
      #include <QThread>
      #include <QtSerialPort>
      #include <QtSerialPort/qserialportinfo.h>
      #include <QSerialPortInfo>
      QUdpSocket *udpSocket;
      QTextStream output(stdout);
      qreal x ;
      qreal y ;
      qreal z ;
      QString x2,y2,z2;
      QByteArray datagram,datagram2;
      QHostAddress senderAddress2;
      quint16 senderPort2;
      QTimer *timer;
      bool state;
      static bool state2=true;
      void reset_again();
      
      void send_reply()
      
      {
          datagram2.clear();
          x = static_cast<qreal>(rand()) / RAND_MAX;
          y = static_cast<qreal>(rand()) / RAND_MAX;
          z = static_cast<qreal>(rand()) / RAND_MAX;
          x2 = QString::number(x);
          y2 = QString::number(y);
          z2 = QString::number(z);
          datagram2.append(x2);
      
          datagram2.append(",");
      
          datagram2.append(y2);
          datagram2.append(",");
      
          datagram2.append(z2);
          datagram2.append(",");
      
      
          int bytes=udpSocket->writeDatagram(datagram2, senderAddress2, senderPort2);
          if(bytes)
          {
             qDebug()<<"Data is successfully sent to" << senderAddress2.toString() << ":" << senderPort2 << "-" <<datagram2;
          }
      }
      void process_response() {
      
          if (udpSocket->state() == QUdpSocket::BoundState)
          {
              while (udpSocket->hasPendingDatagrams()) {
      
      
                  datagram.resize(udpSocket->pendingDatagramSize());
                  QHostAddress senderAddress;
                  quint16 senderPort;
                  int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
      
                  QString data = QString::fromUtf8(datagram);
      
                  qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                  if (bytesRead == -1)
                  {
                      qDebug() << "Failed to read datagram!";
                  }
                  senderAddress2 = senderAddress;
                  senderPort2=senderPort;
                  send_reply();
      
              }
          }
      }
      
      void event_loop();
      
      void reset_again()
      {
          qDebug()<<"No data is detected";
          udpSocket->close();
          event_loop();
      }
      void event_loop()
      {
          output << "UDP Command Prompt is ready to receive data!" << "\n";
          udpSocket = new QUdpSocket();
          timer = new QTimer();
      
          udpSocket->bind(QHostAddress::Any, 10050);
      
          state=QObject::connect(udpSocket, &QUdpSocket::readyRead,udpSocket, &process_response);
          while(state)
          {
              process_response();
              if(udpSocket->waitForReadyRead(500));
              else
              {
                  state=false;
                  reset_again();
              }
          }
      
      
      }
      int main(int argc, char *argv[])
      {
          QCoreApplication app(argc, argv);
              event_loop();
          return 0;
      }
      
      
      
      
      
      
      1 Reply Last reply
      0
      • V Vijaykarthikeyan

        I have two exe files one is sender and another one is receiver. It is communicating as well. The data is sending and receiving correctly.
        The question is, if the data is not detected for 2 seconds, the udp should reset and start again. How to do that?

        #include <QCoreApplication>
        #include <QTextStream>
        #include <QtNetwork/QUdpSocket>
        #include <QObject>
        #include <QThread>
        QUdpSocket *udpSocket;
        QTextStream output(stdout);
        QByteArray datagram,datagram2="10.22,27.6,30.4,0,0,12.34456678";
        QHostAddress senderAddress2;
        quint16 senderPort2;
        
        void process_response() {
            if (udpSocket->state() == QUdpSocket::BoundState)
            {
                while (udpSocket->hasPendingDatagrams()) {
        
        
                    datagram.resize(udpSocket->pendingDatagramSize());
                    QHostAddress senderAddress;
                    quint16 senderPort;
                    int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
                    QString data = QString::fromUtf8(datagram);
        
                    qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                    if (bytesRead == -1)
                    {
                        qDebug() << "Failed to read datagram!";
                    }
                    udpSocket->reset();
                    senderAddress2 = senderAddress;
                    senderPort2=senderPort;
                }
            }
        }
        
        int main(int argc, char *argv[])
        { QCoreApplication app(argc, argv);
        
            output << "UDP Command Prompt is ready to receive data!" << "\n";
            udpSocket = new QUdpSocket();
            udpSocket->bind(QHostAddress::Any, 55000);
            bool state = QObject::connect(udpSocket, &QUdpSocket::readyRead, &process_response);
            //bool exitRequested = false;
            while (state) {
                process_response();
                QThread::msleep(100);
            }
        
        
        
        
            return 0;
        }
        
        
        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #2

        @Vijaykarthikeyan Use QTimer to check periodically whther you got any new data or not...

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        2
        • V Vijaykarthikeyan

          I have two exe files one is sender and another one is receiver. It is communicating as well. The data is sending and receiving correctly.
          The question is, if the data is not detected for 2 seconds, the udp should reset and start again. How to do that?

          #include <QCoreApplication>
          #include <QTextStream>
          #include <QtNetwork/QUdpSocket>
          #include <QObject>
          #include <QThread>
          QUdpSocket *udpSocket;
          QTextStream output(stdout);
          QByteArray datagram,datagram2="10.22,27.6,30.4,0,0,12.34456678";
          QHostAddress senderAddress2;
          quint16 senderPort2;
          
          void process_response() {
              if (udpSocket->state() == QUdpSocket::BoundState)
              {
                  while (udpSocket->hasPendingDatagrams()) {
          
          
                      datagram.resize(udpSocket->pendingDatagramSize());
                      QHostAddress senderAddress;
                      quint16 senderPort;
                      int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
                      QString data = QString::fromUtf8(datagram);
          
                      qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                      if (bytesRead == -1)
                      {
                          qDebug() << "Failed to read datagram!";
                      }
                      udpSocket->reset();
                      senderAddress2 = senderAddress;
                      senderPort2=senderPort;
                  }
              }
          }
          
          int main(int argc, char *argv[])
          { QCoreApplication app(argc, argv);
          
              output << "UDP Command Prompt is ready to receive data!" << "\n";
              udpSocket = new QUdpSocket();
              udpSocket->bind(QHostAddress::Any, 55000);
              bool state = QObject::connect(udpSocket, &QUdpSocket::readyRead, &process_response);
              //bool exitRequested = false;
              while (state) {
                  process_response();
                  QThread::msleep(100);
              }
          
          
          
          
              return 0;
          }
          
          
          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #3

          @Vijaykarthikeyan
          And while you are doing as @jsulm says I trust you will get rid of

              while (state) {
                  process_response();
                  QThread::msleep(100);
              }
          
          V 1 Reply Last reply
          1
          • JonBJ JonB

            @Vijaykarthikeyan
            And while you are doing as @jsulm says I trust you will get rid of

                while (state) {
                    process_response();
                    QThread::msleep(100);
                }
            
            V Offline
            V Offline
            Vijaykarthikeyan
            wrote on last edited by
            #4

            @JonB yes,have to use if else block instead of while..if block contains the same and the else block should have the timer to reset the udp.. udp have the function reset()

            JonBJ 1 Reply Last reply
            0
            • V Vijaykarthikeyan

              @JonB yes,have to use if else block instead of while..if block contains the same and the else block should have the timer to reset the udp.. udp have the function reset()

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #5

              @Vijaykarthikeyan
              I don't know what you mean. You have a connect() to use signal and slot, but you don't allow the Qt event loop to run. You instead have a blocking while loop (which never exits). And QTimers won't work with this code.

              Nor do I know what "UDP reset" means....

              V 1 Reply Last reply
              1
              • JonBJ JonB

                @Vijaykarthikeyan
                I don't know what you mean. You have a connect() to use signal and slot, but you don't allow the Qt event loop to run. You instead have a blocking while loop (which never exits). And QTimers won't work with this code.

                Nor do I know what "UDP reset" means....

                V Offline
                V Offline
                Vijaykarthikeyan
                wrote on last edited by
                #6

                @JonB as @jsulm said to user timer, but, i don't know how to connect timer with udp->reset()..it hits error

                    bool state = QObject::connect(udpSocket, &QUdpSocket::readyRead, &process_response);
                    //bool exitRequested = false;
                    if (state) {
                        process_response();
                        QThread::msleep(100);
                    }
                    else
                    {
                        qDebug()<<"No Data detected";
                        qDebug()<<"Reset called";
                        QObject::connect(timer,&QTimer::timeout,udpSocket->reset());
                            timer->start(2000);
                    }
                
                JonBJ 1 Reply Last reply
                0
                • V Vijaykarthikeyan

                  @JonB as @jsulm said to user timer, but, i don't know how to connect timer with udp->reset()..it hits error

                      bool state = QObject::connect(udpSocket, &QUdpSocket::readyRead, &process_response);
                      //bool exitRequested = false;
                      if (state) {
                          process_response();
                          QThread::msleep(100);
                      }
                      else
                      {
                          qDebug()<<"No Data detected";
                          qDebug()<<"Reset called";
                          QObject::connect(timer,&QTimer::timeout,udpSocket->reset());
                              timer->start(2000);
                      }
                  
                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #7

                  @Vijaykarthikeyan
                  Maybe take some time to read Qt examples and documentation.

                  QObject::connect(timer, &QTimer::timeout, udpSocket, &QUdpSocket::reset);
                  

                  I do not know what calling QIODevice::reset() on a QUdpSocket will do, if anything.

                  As I previously said, I do not know what your

                          process_response();
                          QThread::msleep(100);
                  

                  is doing here, or why you would want this. You have a slot on readyRead(), so why this extra code?

                  Your else to the state return from connect() has nothing to do with "No Data detected". However, since state will always be true it will never be hit. Which is just as well, as what it does will reset (if that does anything at all) every 2 seconds. Which makes no sense.

                  As also stated earlier, your QTimer will have no effect if your main() code as shown does not start the Qt event loop.

                  1 Reply Last reply
                  1
                  • V Offline
                    V Offline
                    Vijaykarthikeyan
                    wrote on last edited by
                    #8

                    @JonB The reason why i have used msleep is that without msleep the receiving data is not in sync with sender side..the process_response() is another sort of code to send back the acknowledgement. Without msleep,it is sedning acknowledgement more than needed,,So, msleep is needed for synchronization. process_response won't have any effect to this current question.

                    jsulmJ JonBJ 2 Replies Last reply
                    0
                    • V Vijaykarthikeyan

                      @JonB The reason why i have used msleep is that without msleep the receiving data is not in sync with sender side..the process_response() is another sort of code to send back the acknowledgement. Without msleep,it is sedning acknowledgement more than needed,,So, msleep is needed for synchronization. process_response won't have any effect to this current question.

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #9

                      @Vijaykarthikeyan Qt is an asynchronous framework and you should use it as such instead of using endless loops and msleep. Connect a slot to readyRead signal and read the data there (as @JonB pointed out).
                      "So, msleep is needed for synchronization" - no, it's not. Use Qt like it is supposed to be used...

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      V 1 Reply Last reply
                      1
                      • V Vijaykarthikeyan

                        @JonB The reason why i have used msleep is that without msleep the receiving data is not in sync with sender side..the process_response() is another sort of code to send back the acknowledgement. Without msleep,it is sedning acknowledgement more than needed,,So, msleep is needed for synchronization. process_response won't have any effect to this current question.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #10

                        @Vijaykarthikeyan
                        What @jsulm and I are trying to explain is that to program properly with Qt you need to change your mindset.

                        In the "traditional", synchronous approach you are presently using code does things like "wait" for data to arrive and "sleep" to cause delays. This "blocks" execution while the waits, sleeps etc. are going on.

                        Qt has an "event-driven", asynchronous paradigm. Code should not "wait" or "sleep", it should be "non-blocking". You don't wait for data to arrive: Qt emits readyRead() signal when data does arrive and you act on that with whatever data has arrived so far. If it's not enough, you keep what you have so far and the next readyRead() tells you when more has arrived. If you need to "sleep", you set off a QTimer. That emits a timeout() signal when it expires, and you act on it at that point.

                        It takes a little time to get used to this way round of programming if you are accustomed to the synchronous way. But after a bit it becomes quite natural. If you want to understand and take advantage of Qt programming you need to adjust to this approach.

                        V 1 Reply Last reply
                        1
                        • jsulmJ jsulm

                          @Vijaykarthikeyan Qt is an asynchronous framework and you should use it as such instead of using endless loops and msleep. Connect a slot to readyRead signal and read the data there (as @JonB pointed out).
                          "So, msleep is needed for synchronization" - no, it's not. Use Qt like it is supposed to be used...

                          V Offline
                          V Offline
                          Vijaykarthikeyan
                          wrote on last edited by
                          #11

                          @jsulm Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          Received datagram from "::ffff:192.168.0.110" : 55000 - "10.22,27.6,30.4,0,0,12.34456678"
                          "0,S,M,A,0,0,S,S,4000,10000,#"
                          "0,S,M,A,0,0,S,S,4000,10000,#"

                          see,on other side,the data is printing double sometimes when we don't use msleep as per your suggestion. It is not correct when receving 2 sides. that's why i used msleep

                          1 Reply Last reply
                          0
                          • JonBJ JonB

                            @Vijaykarthikeyan
                            What @jsulm and I are trying to explain is that to program properly with Qt you need to change your mindset.

                            In the "traditional", synchronous approach you are presently using code does things like "wait" for data to arrive and "sleep" to cause delays. This "blocks" execution while the waits, sleeps etc. are going on.

                            Qt has an "event-driven", asynchronous paradigm. Code should not "wait" or "sleep", it should be "non-blocking". You don't wait for data to arrive: Qt emits readyRead() signal when data does arrive and you act on that with whatever data has arrived so far. If it's not enough, you keep what you have so far and the next readyRead() tells you when more has arrived. If you need to "sleep", you set off a QTimer. That emits a timeout() signal when it expires, and you act on it at that point.

                            It takes a little time to get used to this way round of programming if you are accustomed to the synchronous way. But after a bit it becomes quite natural. If you want to understand and take advantage of Qt programming you need to adjust to this approach.

                            V Offline
                            V Offline
                            Vijaykarthikeyan
                            wrote on last edited by
                            #12

                            @JonB ok..I'll correct it,but I can't get it what you have suggested for reset the program if data is not received. readyRead() is non retunable function,what else can we do with that

                            JonBJ jsulmJ 2 Replies Last reply
                            0
                            • V Vijaykarthikeyan

                              @JonB ok..I'll correct it,but I can't get it what you have suggested for reset the program if data is not received. readyRead() is non retunable function,what else can we do with that

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by
                              #13

                              @Vijaykarthikeyan said in UDP reset:

                              reset the program if data is not received

                              Sorry, but this just doesn't mean very much. Don't know what you're trying to do why. You can either call reset() or simply discard some already-received data if that is what you want to do. You can tell if some particular time has passed since data last received via a QTimer if you need that.

                              readyRead() is non retunable function,what else can we do with that

                              Again, don't know quite how to answer. readyRead() is a signal. No, it does not "return" a result, that's not how signals work. You connect() a slot function to the signal and that gets called each time new data is received. As said several times, in the slot you accumulate data received and act on it when you have enough bytes for whatever you want.

                              V 1 Reply Last reply
                              1
                              • V Vijaykarthikeyan

                                @JonB ok..I'll correct it,but I can't get it what you have suggested for reset the program if data is not received. readyRead() is non retunable function,what else can we do with that

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #14

                                @Vijaykarthikeyan said in UDP reset:

                                readyRead() is non retunable function,what else can we do with that

                                Please read and learn https://doc.qt.io/qt-6/signalsandslots.html , else it makes no sence to use Qt...

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                V 1 Reply Last reply
                                1
                                • jsulmJ jsulm

                                  @Vijaykarthikeyan said in UDP reset:

                                  readyRead() is non retunable function,what else can we do with that

                                  Please read and learn https://doc.qt.io/qt-6/signalsandslots.html , else it makes no sence to use Qt...

                                  V Offline
                                  V Offline
                                  Vijaykarthikeyan
                                  wrote on last edited by
                                  #15

                                  @jsulm Screenshot 2023-08-09 153201.png

                                  Please read and learn https://doc.qt.io/qt-6/qiodevice.html#readyRead , else it makes no sense to use Qt...

                                  its a udpsocket readyRead(),please go through it

                                  jsulmJ 1 Reply Last reply
                                  0
                                  • V Vijaykarthikeyan

                                    @jsulm Screenshot 2023-08-09 153201.png

                                    Please read and learn https://doc.qt.io/qt-6/qiodevice.html#readyRead , else it makes no sense to use Qt...

                                    its a udpsocket readyRead(),please go through it

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #16

                                    @Vijaykarthikeyan Funny reply.
                                    I know what readyRead is, but you apparently do not know what a signal is and how to use it. That's why I gave you the link. But it is up to you to learn and understand Qt basics or not, I'm out...

                                    "its a udpsocket readyRead()" - QUdpSocket is a subclass of QIODevice...

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    V 2 Replies Last reply
                                    0
                                    • JonBJ JonB

                                      @Vijaykarthikeyan said in UDP reset:

                                      reset the program if data is not received

                                      Sorry, but this just doesn't mean very much. Don't know what you're trying to do why. You can either call reset() or simply discard some already-received data if that is what you want to do. You can tell if some particular time has passed since data last received via a QTimer if you need that.

                                      readyRead() is non retunable function,what else can we do with that

                                      Again, don't know quite how to answer. readyRead() is a signal. No, it does not "return" a result, that's not how signals work. You connect() a slot function to the signal and that gets called each time new data is received. As said several times, in the slot you accumulate data received and act on it when you have enough bytes for whatever you want.

                                      V Offline
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                                      Vijaykarthikeyan
                                      wrote on last edited by Vijaykarthikeyan
                                      #17

                                      @JonB no..u misunderstood my question..its a udpSocket->readyRead();

                                      Here is my modified code:

                                      #include <QCoreApplication>
                                      #include <QTextStream>
                                      #include <QtNetwork/QUdpSocket>
                                      #include <QObject>
                                      #include <QThread>
                                      #include <QtSerialPort>
                                      #include <QtSerialPort/qserialportinfo.h>
                                      #include <QSerialPortInfo>
                                      QUdpSocket *udpSocket;
                                      QTextStream output(stdout);
                                      QByteArray datagram,datagram2="10.22,27.6,30.4,0,0,12.34456678";
                                      QHostAddress senderAddress2;
                                      quint16 senderPort2;
                                      QSerialPort *serial;
                                      QString portname;
                                      quint16 vendorId;
                                      quint16 productId;
                                      QTimer *timer;
                                      
                                      void reset_again();
                                      
                                      void send_reply()
                                      {
                                          int bytes=udpSocket->writeDatagram(datagram2, senderAddress2, senderPort2);
                                          if(bytes)
                                          {
                                              qDebug()<<"Data is successfully sent to" << senderAddress2.toString() << ":" << senderPort2 << "-" <<datagram2;
                                          }
                                      }
                                      void process_response() {
                                          if (udpSocket->state() == QUdpSocket::BoundState)
                                          {
                                              while (udpSocket->hasPendingDatagrams()) {
                                      
                                      
                                                  datagram.resize(udpSocket->pendingDatagramSize());
                                                  QHostAddress senderAddress;
                                                  quint16 senderPort;
                                                  int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
                                      
                                                  QString data = QString::fromUtf8(datagram);
                                      
                                                  qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                                                  if (bytesRead == -1)
                                                  {
                                                      qDebug() << "Failed to read datagram!";
                                                  }
                                                  //udpSocket->reset();
                                                  senderAddress2 = senderAddress;
                                                  senderPort2=senderPort;
                                                  send_reply();
                                                  QThread::msleep(100);
                                              }
                                          }
                                      }
                                      
                                      int main()
                                      {
                                          output << "UDP Command Prompt is ready to receive data!" << "\n";
                                          udpSocket = new QUdpSocket();
                                          timer = new QTimer();
                                          serial=new QSerialPort();
                                      
                                          udpSocket->bind(QHostAddress::Any, 55000);
                                      
                                      
                                          if(QObject::connect(udpSocket, &QUdpSocket::readyRead,udpSocket, &process_response)) {
                                              //process_response();
                                              QThread::msleep(100);
                                          }
                                          
                                          else
                                          {
                                              QObject::connect(timer,&QTimer::timeout,&reset_again);
                                              timer->setInterval(2000);
                                          }
                                          return 0;
                                      }
                                      
                                      void reset_again()
                                      {
                                          main();
                                      }
                                      
                                      
                                      
                                      
                                      jsulmJ 1 Reply Last reply
                                      0
                                      • jsulmJ jsulm

                                        @Vijaykarthikeyan Funny reply.
                                        I know what readyRead is, but you apparently do not know what a signal is and how to use it. That's why I gave you the link. But it is up to you to learn and understand Qt basics or not, I'm out...

                                        "its a udpsocket readyRead()" - QUdpSocket is a subclass of QIODevice...

                                        V Offline
                                        V Offline
                                        Vijaykarthikeyan
                                        wrote on last edited by Vijaykarthikeyan
                                        #18

                                        @jsulm And I know what it is and how it works.. but you don't even know the intention. If i didn't learned the basics, i couldn't came to this way. In this forum,most of the suggestions failed..i found the solutions myself . First, learn Qt basics and how to treat the help seekers..

                                        This code never exist in any of the examples.. I have built a user interface which does not exist in any example.

                                        1 Reply Last reply
                                        0
                                        • jsulmJ jsulm

                                          @Vijaykarthikeyan Funny reply.
                                          I know what readyRead is, but you apparently do not know what a signal is and how to use it. That's why I gave you the link. But it is up to you to learn and understand Qt basics or not, I'm out...

                                          "its a udpsocket readyRead()" - QUdpSocket is a subclass of QIODevice...

                                          V Offline
                                          V Offline
                                          Vijaykarthikeyan
                                          wrote on last edited by
                                          #19

                                          @jsulm Have you answered for my debug output question where i have mentioned it is printing 2 times.. firstly..dont run away with that question

                                          1 Reply Last reply
                                          0
                                          • V Vijaykarthikeyan

                                            @JonB no..u misunderstood my question..its a udpSocket->readyRead();

                                            Here is my modified code:

                                            #include <QCoreApplication>
                                            #include <QTextStream>
                                            #include <QtNetwork/QUdpSocket>
                                            #include <QObject>
                                            #include <QThread>
                                            #include <QtSerialPort>
                                            #include <QtSerialPort/qserialportinfo.h>
                                            #include <QSerialPortInfo>
                                            QUdpSocket *udpSocket;
                                            QTextStream output(stdout);
                                            QByteArray datagram,datagram2="10.22,27.6,30.4,0,0,12.34456678";
                                            QHostAddress senderAddress2;
                                            quint16 senderPort2;
                                            QSerialPort *serial;
                                            QString portname;
                                            quint16 vendorId;
                                            quint16 productId;
                                            QTimer *timer;
                                            
                                            void reset_again();
                                            
                                            void send_reply()
                                            {
                                                int bytes=udpSocket->writeDatagram(datagram2, senderAddress2, senderPort2);
                                                if(bytes)
                                                {
                                                    qDebug()<<"Data is successfully sent to" << senderAddress2.toString() << ":" << senderPort2 << "-" <<datagram2;
                                                }
                                            }
                                            void process_response() {
                                                if (udpSocket->state() == QUdpSocket::BoundState)
                                                {
                                                    while (udpSocket->hasPendingDatagrams()) {
                                            
                                            
                                                        datagram.resize(udpSocket->pendingDatagramSize());
                                                        QHostAddress senderAddress;
                                                        quint16 senderPort;
                                                        int bytesRead = udpSocket->readDatagram(datagram.data(), datagram.size(), &senderAddress, &senderPort);
                                            
                                                        QString data = QString::fromUtf8(datagram);
                                            
                                                        qDebug() << "Received datagram from" << senderAddress.toString() << ":" << senderPort << "-" << data;
                                                        if (bytesRead == -1)
                                                        {
                                                            qDebug() << "Failed to read datagram!";
                                                        }
                                                        //udpSocket->reset();
                                                        senderAddress2 = senderAddress;
                                                        senderPort2=senderPort;
                                                        send_reply();
                                                        QThread::msleep(100);
                                                    }
                                                }
                                            }
                                            
                                            int main()
                                            {
                                                output << "UDP Command Prompt is ready to receive data!" << "\n";
                                                udpSocket = new QUdpSocket();
                                                timer = new QTimer();
                                                serial=new QSerialPort();
                                            
                                                udpSocket->bind(QHostAddress::Any, 55000);
                                            
                                            
                                                if(QObject::connect(udpSocket, &QUdpSocket::readyRead,udpSocket, &process_response)) {
                                                    //process_response();
                                                    QThread::msleep(100);
                                                }
                                                
                                                else
                                                {
                                                    QObject::connect(timer,&QTimer::timeout,&reset_again);
                                                    timer->setInterval(2000);
                                                }
                                                return 0;
                                            }
                                            
                                            void reset_again()
                                            {
                                                main();
                                            }
                                            
                                            
                                            
                                            
                                            jsulmJ Offline
                                            jsulmJ Offline
                                            jsulm
                                            Lifetime Qt Champion
                                            wrote on last edited by
                                            #20

                                            @Vijaykarthikeyan said in UDP reset:

                                            void reset_again()
                                            {
                                            main();
                                            }

                                            Why are you calling main() here?! Never saw such thing. Don't do that!
                                            In main you connect a slot to readyRead. That means: after each reset you will have one more connection and your slot will be called more than once. You also instantiate udp socket, timer and serial port there every time you call main(), so you also have a memory leak.
                                            Also, remove the QThread::msleep(100); as already explained and start Qt event loop in main instead (like in almost every Qt application)! The code you posted is really strange, sorry for writing this, but you should really fix it.

                                            What do you actually want to "reset" and why?

                                            https://forum.qt.io/topic/113070/qt-code-of-conduct

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