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Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels

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  • C Collaxd

    @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

    For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

    no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

    Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #8

    @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

    no, i even asked gpt chat

    I really wonder where such stuff will end... very staggering.

    When you don't want to read a good c++ book then you can ask google for 'calling the base class implementation'.

    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
    Visit the Qt Academy at https://academy.qt.io/catalog

    C 1 Reply Last reply
    1
    • C Collaxd

      @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

      For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

      no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

      JoeCFDJ Offline
      JoeCFDJ Offline
      JoeCFD
      wrote on last edited by
      #9

      @Collaxd

      void HandLabel::mousePressEvent(QMouseEvent *event)
      {
          Q_UNUSED(event);
      
          QPalette pal = palette();
          QColor selectedColor = pal.color(QPalette::Window);
      
          if (m_bgColor == selectedColor) {
              pal.setColor(QPalette::Window, Qt::transparent);
          } else {
              pal.setColor(QPalette::Window, m_bgColor);
          }
          setPalette(pal);
      
         /* something like this */
         QLabel::mousePressEvent( event );
      }
      
      1 Reply Last reply
      0
      • C Collaxd

        @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

        For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

        no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

        SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #10

        @Collaxd you better go with a good old fashioned cpp tutorial about that very subject.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        1
        • Christian EhrlicherC Christian Ehrlicher

          @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

          no, i even asked gpt chat

          I really wonder where such stuff will end... very staggering.

          When you don't want to read a good c++ book then you can ask google for 'calling the base class implementation'.

          C Offline
          C Offline
          Collaxd
          wrote on last edited by Collaxd
          #11

          @Christian-Ehrlicher
          Thank you, friends. I really didn't mean to offend when I mentioned the chat. In fact, I'm just a veterinarian enthusiast in programming trying to learn some things. I'll do more research.

          JonBJ 1 Reply Last reply
          0
          • C Collaxd

            @Christian-Ehrlicher
            Thank you, friends. I really didn't mean to offend when I mentioned the chat. In fact, I'm just a veterinarian enthusiast in programming trying to learn some things. I'll do more research.

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #12

            @Collaxd
            No offence taken.

            In, say, your HandLabel::enterEvent() overridden method you call

            QLabel::enterEvent(event); // chama o enterEvent da classe base

            Same for leaveEvent(). It allows whatever the class you derive from to see these events and act on them, as well as your own code.

            I would guess you need to do the same for your HandLabel::mousePressEvent(). I would let it call QLabel::mousePressEvent(event), as well as your code. Maybe also for mouseMoveEvent(). Does that help with your

            When I click on a label, the mouse pointer becomes stuck on that label, and I am unable to click on other nearby labels.

            ?

            C 1 Reply Last reply
            1
            • JonBJ JonB

              @Collaxd
              No offence taken.

              In, say, your HandLabel::enterEvent() overridden method you call

              QLabel::enterEvent(event); // chama o enterEvent da classe base

              Same for leaveEvent(). It allows whatever the class you derive from to see these events and act on them, as well as your own code.

              I would guess you need to do the same for your HandLabel::mousePressEvent(). I would let it call QLabel::mousePressEvent(event), as well as your code. Maybe also for mouseMoveEvent(). Does that help with your

              When I click on a label, the mouse pointer becomes stuck on that label, and I am unable to click on other nearby labels.

              ?

              C Offline
              C Offline
              Collaxd
              wrote on last edited by Collaxd
              #13

              @JonB
              Perfect, thanks for your understanding and help, but even when calling the base event, the mouse is still 'stuck' on the initial click label, I can do something just with enter, it also serves my purpose, but it doesn't work in the same way

              Here's an example of how my code is and an app I want to 'imitate' with it working

              #include "HandLabel.h"
              
              #include <qapplication.h>
              
              HandLabel::HandLabel(const QString &text, QWidget *parent, Qt::WindowFlags f)
                  : QLabel(text, parent, f)
              {
                  setAlignment(Qt::AlignCenter);
                  setFrameStyle(QFrame::Panel | QFrame::Sunken);
                  setAutoFillBackground(true);
              }
              
              
              void HandLabel::onbgColorChanged(QColor newColor)
              {
                  setBgColor(newColor);
              }
              
              void HandLabel::mousePressEvent(QMouseEvent *event)
              {
                  QLabel::mousePressEvent(event); // chama o mousePressEvent da classe base
              
                  if (event->buttons() & Qt::LeftButton)
                      updateBackground();
              
              }
              
              void HandLabel::mouseMoveEvent(QMouseEvent *event)
              {
                  QLabel::mouseMoveEvent(event);
              
                  qDebug() << event;
              //    updateBackground();
              
              }
              
              void HandLabel::enterEvent(QEnterEvent *event)
              {
                  QLabel::enterEvent(event); // chama o enterEvent da classe base
                  updateBackground();
                  setMouseTracking(true);
              }
              
              void HandLabel::leaveEvent(QEvent *event)
              {
                  QLabel::leaveEvent(event); // chama o leaveEvent da classe base
                  // emite um evento mouseReleaseEvent
                  setMouseTracking(false);
              }
              
              void HandLabel::updateBackground()
              {
                  QPalette pal = palette();
                  QColor selectedColor = pal.color(QPalette::Window);
                  if (m_bgColor == selectedColor)
                      pal.setColor(QPalette::Window, Qt::transparent);
                  else
                      pal.setColor(QPalette::Window, m_bgColor);
              
                  setPalette(pal);
              }
              
              
              QColor HandLabel::bgColor() const
              {
                  return m_bgColor;
              }
              
              void HandLabel::setBgColor(const QColor &newBgColor)
              {
                  m_bgColor = newBgColor;
              }
              
              

              alt text

              M 1 Reply Last reply
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              • C Collaxd

                @JonB
                Perfect, thanks for your understanding and help, but even when calling the base event, the mouse is still 'stuck' on the initial click label, I can do something just with enter, it also serves my purpose, but it doesn't work in the same way

                Here's an example of how my code is and an app I want to 'imitate' with it working

                #include "HandLabel.h"
                
                #include <qapplication.h>
                
                HandLabel::HandLabel(const QString &text, QWidget *parent, Qt::WindowFlags f)
                    : QLabel(text, parent, f)
                {
                    setAlignment(Qt::AlignCenter);
                    setFrameStyle(QFrame::Panel | QFrame::Sunken);
                    setAutoFillBackground(true);
                }
                
                
                void HandLabel::onbgColorChanged(QColor newColor)
                {
                    setBgColor(newColor);
                }
                
                void HandLabel::mousePressEvent(QMouseEvent *event)
                {
                    QLabel::mousePressEvent(event); // chama o mousePressEvent da classe base
                
                    if (event->buttons() & Qt::LeftButton)
                        updateBackground();
                
                }
                
                void HandLabel::mouseMoveEvent(QMouseEvent *event)
                {
                    QLabel::mouseMoveEvent(event);
                
                    qDebug() << event;
                //    updateBackground();
                
                }
                
                void HandLabel::enterEvent(QEnterEvent *event)
                {
                    QLabel::enterEvent(event); // chama o enterEvent da classe base
                    updateBackground();
                    setMouseTracking(true);
                }
                
                void HandLabel::leaveEvent(QEvent *event)
                {
                    QLabel::leaveEvent(event); // chama o leaveEvent da classe base
                    // emite um evento mouseReleaseEvent
                    setMouseTracking(false);
                }
                
                void HandLabel::updateBackground()
                {
                    QPalette pal = palette();
                    QColor selectedColor = pal.color(QPalette::Window);
                    if (m_bgColor == selectedColor)
                        pal.setColor(QPalette::Window, Qt::transparent);
                    else
                        pal.setColor(QPalette::Window, m_bgColor);
                
                    setPalette(pal);
                }
                
                
                QColor HandLabel::bgColor() const
                {
                    return m_bgColor;
                }
                
                void HandLabel::setBgColor(const QColor &newBgColor)
                {
                    m_bgColor = newBgColor;
                }
                
                

                alt text

                M Offline
                M Offline
                mpergand
                wrote on last edited by mpergand
                #14

                @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                he mouse is still 'stuck' on the initial click label,

                I think you should use dragEnterEvent & dragMoveEvent instead of enterEvent, if you want to select muti objects while mouse press.

                C 1 Reply Last reply
                0
                • M mpergand

                  @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                  he mouse is still 'stuck' on the initial click label,

                  I think you should use dragEnterEvent & dragMoveEvent instead of enterEvent, if you want to select muti objects while mouse press.

                  C Offline
                  C Offline
                  Collaxd
                  wrote on last edited by Collaxd
                  #15

                  @mpergand

                  void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                  {
                      qDebug() << event;
                      QLabel::dragEnterEvent(event);
                  }
                  
                  void HandLabel::dragMoveEvent(QDragMoveEvent *event)
                  {
                      qDebug() << event;
                      QLabel::dragMoveEvent(event);
                  }
                  

                  Thanks for your help, but it doesn't appear in the debug when I add the two functions :(

                  I managed to do something similar in React + JS but I put the lstenner in the parent layout which is not possible here since the parent layout is a grid and has no mouse properties

                  M 1 Reply Last reply
                  0
                  • C Collaxd

                    @mpergand

                    void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                    {
                        qDebug() << event;
                        QLabel::dragEnterEvent(event);
                    }
                    
                    void HandLabel::dragMoveEvent(QDragMoveEvent *event)
                    {
                        qDebug() << event;
                        QLabel::dragMoveEvent(event);
                    }
                    

                    Thanks for your help, but it doesn't appear in the debug when I add the two functions :(

                    I managed to do something similar in React + JS but I put the lstenner in the parent layout which is not possible here since the parent layout is a grid and has no mouse properties

                    M Offline
                    M Offline
                    mpergand
                    wrote on last edited by mpergand
                    #16

                    @Collaxd
                    Seems to work:

                    class Label : public QLabel
                    {
                        public:
                        Label(const QString& text, QWidget* parent=nullptr) : QLabel(text,parent)
                        {
                        setFrameStyle(QFrame::Panel | QFrame::Sunken);
                        setAcceptDrops(true);
                        }
                    
                        void mousePressEvent(QMouseEvent *ev) override
                        {
                             qDebug()<<Q_FUNC_INFO;
                             QLabel::mousePressEvent(ev);
                        }
                    
                        void mouseMoveEvent(QMouseEvent *ev) override
                        {
                             qDebug()<<Q_FUNC_INFO;
                            QDrag *drag = new QDrag(this);
                            QMimeData *mimeData = new QMimeData;
                    
                            mimeData->setText("");
                            drag->setMimeData(mimeData);
                    
                            Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                            if(  dropAction == Qt::IgnoreAction )
                            {
                                qDebug()<<"end drag";
                                drag->deleteLater();
                            }
                        }
                    
                    
                        void dragEnterEvent(QDragEnterEvent* ev ) override
                        {
                            qDebug()<<Q_FUNC_INFO;
                             ev->acceptProposedAction();
                        }
                    
                        void dragMoveEvent(QDragMoveEvent* ev ) override
                        {
                            qDebug()<<Q_FUNC_INFO<<ev->source()<<this;
                    
                        }
                    };
                    

                    Each Label receives dragMoveEvent when the mouse is over.
                    Looks promising, have a look at the doc about drag&drop:
                    https://doc.qt.io/qt-5/dnd.html

                    C 1 Reply Last reply
                    1
                    • M mpergand

                      @Collaxd
                      Seems to work:

                      class Label : public QLabel
                      {
                          public:
                          Label(const QString& text, QWidget* parent=nullptr) : QLabel(text,parent)
                          {
                          setFrameStyle(QFrame::Panel | QFrame::Sunken);
                          setAcceptDrops(true);
                          }
                      
                          void mousePressEvent(QMouseEvent *ev) override
                          {
                               qDebug()<<Q_FUNC_INFO;
                               QLabel::mousePressEvent(ev);
                          }
                      
                          void mouseMoveEvent(QMouseEvent *ev) override
                          {
                               qDebug()<<Q_FUNC_INFO;
                              QDrag *drag = new QDrag(this);
                              QMimeData *mimeData = new QMimeData;
                      
                              mimeData->setText("");
                              drag->setMimeData(mimeData);
                      
                              Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                              if(  dropAction == Qt::IgnoreAction )
                              {
                                  qDebug()<<"end drag";
                                  drag->deleteLater();
                              }
                          }
                      
                      
                          void dragEnterEvent(QDragEnterEvent* ev ) override
                          {
                              qDebug()<<Q_FUNC_INFO;
                               ev->acceptProposedAction();
                          }
                      
                          void dragMoveEvent(QDragMoveEvent* ev ) override
                          {
                              qDebug()<<Q_FUNC_INFO<<ev->source()<<this;
                      
                          }
                      };
                      

                      Each Label receives dragMoveEvent when the mouse is over.
                      Looks promising, have a look at the doc about drag&drop:
                      https://doc.qt.io/qt-5/dnd.html

                      C Offline
                      C Offline
                      Collaxd
                      wrote on last edited by
                      #17

                      @mpergand
                      I would like to thank you very much for your solution, it was a success! I've been searching for days and couldn't find anything similar, which generated a lot of learning and made me realize that I still have a lot to study!

                      For future readers, here is the solution:

                      void HandLabel::mouseMoveEvent(QMouseEvent *event)
                      {
                          Q_UNUSED(event);
                      
                          QDrag *drag = new QDrag(this);
                      
                          QMimeData *mimeData = new QMimeData;
                          drag->setMimeData(mimeData);
                      
                          Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                          if(  dropAction == Qt::IgnoreAction ) {
                              drag->deleteLater();
                          }
                      }
                      
                      void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                      {
                          Q_UNUSED(event);
                          updateColorScheme();
                      }
                      

                      Despite the mouse having a 'block' symbol, the colors are working perfectly!

                      alt text

                      M 1 Reply Last reply
                      2
                      • C Collaxd has marked this topic as solved on
                      • C Collaxd

                        @mpergand
                        I would like to thank you very much for your solution, it was a success! I've been searching for days and couldn't find anything similar, which generated a lot of learning and made me realize that I still have a lot to study!

                        For future readers, here is the solution:

                        void HandLabel::mouseMoveEvent(QMouseEvent *event)
                        {
                            Q_UNUSED(event);
                        
                            QDrag *drag = new QDrag(this);
                        
                            QMimeData *mimeData = new QMimeData;
                            drag->setMimeData(mimeData);
                        
                            Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                            if(  dropAction == Qt::IgnoreAction ) {
                                drag->deleteLater();
                            }
                        }
                        
                        void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                        {
                            Q_UNUSED(event);
                            updateColorScheme();
                        }
                        

                        Despite the mouse having a 'block' symbol, the colors are working perfectly!

                        alt text

                        M Offline
                        M Offline
                        mpergand
                        wrote on last edited by mpergand
                        #18

                        @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                        void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                        {
                        Q_UNUSED(event);
                        updateColorScheme();
                        }

                        Oh, miss that drag enter is call for each label !
                        Even easier that I imagined.

                        Despite the mouse having a 'block' symbol, the colors are working perfectly!

                        You need to call ev->acceptProposedAction();
                        for that symbol to not appear.

                        1 Reply Last reply
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