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Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels

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  • C Collaxd

    @SGaist
    thanks for your answer. I understand better now, I'm learning and I don't know how the best declaration was, so I chose to do it inside the child, but now I've implemented it in the creation of the labels
    but the problem persists

    Sorry but I still can't understand the implementation part, I'm a little new to cpp sorry

    
    MainWindow::MainWindow(QWidget *parent)
        : QMainWindow(parent)
        , ui(new Ui::MainWindow)
        , m_hands (readHands())
    {
        ui->setupUi(this);
    
        int row=0;
        int col=0;
        foreach (QString hand, m_hands) {
            m_label = new HandLabel(hand, this);
            connect(this, SIGNAL(bgColorChanged(QColor)), m_label, SLOT(onbgColorChanged(QColor)));
    
            ui->handsContainer->addWidget(m_label, row, col);
            
            if (col < 12) col++;
            else {
                col=0;
                row++;
            }
        }
    
        emit bgColorChanged(Qt::yellow);
    }```
    SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @Collaxd as I said, it was an unrelated note.

    For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    C 1 Reply Last reply
    0
    • SGaistS SGaist

      @Collaxd as I said, it was an unrelated note.

      For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

      C Offline
      C Offline
      Collaxd
      wrote on last edited by
      #7

      @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

      For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

      no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

      Christian EhrlicherC JoeCFDJ SGaistS 3 Replies Last reply
      0
      • C Collaxd

        @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

        For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

        no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

        Christian EhrlicherC Offline
        Christian EhrlicherC Offline
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #8

        @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

        no, i even asked gpt chat

        I really wonder where such stuff will end... very staggering.

        When you don't want to read a good c++ book then you can ask google for 'calling the base class implementation'.

        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
        Visit the Qt Academy at https://academy.qt.io/catalog

        C 1 Reply Last reply
        1
        • C Collaxd

          @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

          For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

          no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

          JoeCFDJ Offline
          JoeCFDJ Offline
          JoeCFD
          wrote on last edited by
          #9

          @Collaxd

          void HandLabel::mousePressEvent(QMouseEvent *event)
          {
              Q_UNUSED(event);
          
              QPalette pal = palette();
              QColor selectedColor = pal.color(QPalette::Window);
          
              if (m_bgColor == selectedColor) {
                  pal.setColor(QPalette::Window, Qt::transparent);
              } else {
                  pal.setColor(QPalette::Window, m_bgColor);
              }
              setPalette(pal);
          
             /* something like this */
             QLabel::mousePressEvent( event );
          }
          
          1 Reply Last reply
          0
          • C Collaxd

            @SGaist said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

            For your issue: do you know what "calling the base class implementation" means ? That's key to answer @JonB's question.

            no, i even asked gpt chat and tried to learn but i don't understand what jon is getting at, could you simplify the question so i can improve my example?

            SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #10

            @Collaxd you better go with a good old fashioned cpp tutorial about that very subject.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            1
            • Christian EhrlicherC Christian Ehrlicher

              @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

              no, i even asked gpt chat

              I really wonder where such stuff will end... very staggering.

              When you don't want to read a good c++ book then you can ask google for 'calling the base class implementation'.

              C Offline
              C Offline
              Collaxd
              wrote on last edited by Collaxd
              #11

              @Christian-Ehrlicher
              Thank you, friends. I really didn't mean to offend when I mentioned the chat. In fact, I'm just a veterinarian enthusiast in programming trying to learn some things. I'll do more research.

              JonBJ 1 Reply Last reply
              0
              • C Collaxd

                @Christian-Ehrlicher
                Thank you, friends. I really didn't mean to offend when I mentioned the chat. In fact, I'm just a veterinarian enthusiast in programming trying to learn some things. I'll do more research.

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #12

                @Collaxd
                No offence taken.

                In, say, your HandLabel::enterEvent() overridden method you call

                QLabel::enterEvent(event); // chama o enterEvent da classe base

                Same for leaveEvent(). It allows whatever the class you derive from to see these events and act on them, as well as your own code.

                I would guess you need to do the same for your HandLabel::mousePressEvent(). I would let it call QLabel::mousePressEvent(event), as well as your code. Maybe also for mouseMoveEvent(). Does that help with your

                When I click on a label, the mouse pointer becomes stuck on that label, and I am unable to click on other nearby labels.

                ?

                C 1 Reply Last reply
                1
                • JonBJ JonB

                  @Collaxd
                  No offence taken.

                  In, say, your HandLabel::enterEvent() overridden method you call

                  QLabel::enterEvent(event); // chama o enterEvent da classe base

                  Same for leaveEvent(). It allows whatever the class you derive from to see these events and act on them, as well as your own code.

                  I would guess you need to do the same for your HandLabel::mousePressEvent(). I would let it call QLabel::mousePressEvent(event), as well as your code. Maybe also for mouseMoveEvent(). Does that help with your

                  When I click on a label, the mouse pointer becomes stuck on that label, and I am unable to click on other nearby labels.

                  ?

                  C Offline
                  C Offline
                  Collaxd
                  wrote on last edited by Collaxd
                  #13

                  @JonB
                  Perfect, thanks for your understanding and help, but even when calling the base event, the mouse is still 'stuck' on the initial click label, I can do something just with enter, it also serves my purpose, but it doesn't work in the same way

                  Here's an example of how my code is and an app I want to 'imitate' with it working

                  #include "HandLabel.h"
                  
                  #include <qapplication.h>
                  
                  HandLabel::HandLabel(const QString &text, QWidget *parent, Qt::WindowFlags f)
                      : QLabel(text, parent, f)
                  {
                      setAlignment(Qt::AlignCenter);
                      setFrameStyle(QFrame::Panel | QFrame::Sunken);
                      setAutoFillBackground(true);
                  }
                  
                  
                  void HandLabel::onbgColorChanged(QColor newColor)
                  {
                      setBgColor(newColor);
                  }
                  
                  void HandLabel::mousePressEvent(QMouseEvent *event)
                  {
                      QLabel::mousePressEvent(event); // chama o mousePressEvent da classe base
                  
                      if (event->buttons() & Qt::LeftButton)
                          updateBackground();
                  
                  }
                  
                  void HandLabel::mouseMoveEvent(QMouseEvent *event)
                  {
                      QLabel::mouseMoveEvent(event);
                  
                      qDebug() << event;
                  //    updateBackground();
                  
                  }
                  
                  void HandLabel::enterEvent(QEnterEvent *event)
                  {
                      QLabel::enterEvent(event); // chama o enterEvent da classe base
                      updateBackground();
                      setMouseTracking(true);
                  }
                  
                  void HandLabel::leaveEvent(QEvent *event)
                  {
                      QLabel::leaveEvent(event); // chama o leaveEvent da classe base
                      // emite um evento mouseReleaseEvent
                      setMouseTracking(false);
                  }
                  
                  void HandLabel::updateBackground()
                  {
                      QPalette pal = palette();
                      QColor selectedColor = pal.color(QPalette::Window);
                      if (m_bgColor == selectedColor)
                          pal.setColor(QPalette::Window, Qt::transparent);
                      else
                          pal.setColor(QPalette::Window, m_bgColor);
                  
                      setPalette(pal);
                  }
                  
                  
                  QColor HandLabel::bgColor() const
                  {
                      return m_bgColor;
                  }
                  
                  void HandLabel::setBgColor(const QColor &newBgColor)
                  {
                      m_bgColor = newBgColor;
                  }
                  
                  

                  alt text

                  M 1 Reply Last reply
                  0
                  • C Collaxd

                    @JonB
                    Perfect, thanks for your understanding and help, but even when calling the base event, the mouse is still 'stuck' on the initial click label, I can do something just with enter, it also serves my purpose, but it doesn't work in the same way

                    Here's an example of how my code is and an app I want to 'imitate' with it working

                    #include "HandLabel.h"
                    
                    #include <qapplication.h>
                    
                    HandLabel::HandLabel(const QString &text, QWidget *parent, Qt::WindowFlags f)
                        : QLabel(text, parent, f)
                    {
                        setAlignment(Qt::AlignCenter);
                        setFrameStyle(QFrame::Panel | QFrame::Sunken);
                        setAutoFillBackground(true);
                    }
                    
                    
                    void HandLabel::onbgColorChanged(QColor newColor)
                    {
                        setBgColor(newColor);
                    }
                    
                    void HandLabel::mousePressEvent(QMouseEvent *event)
                    {
                        QLabel::mousePressEvent(event); // chama o mousePressEvent da classe base
                    
                        if (event->buttons() & Qt::LeftButton)
                            updateBackground();
                    
                    }
                    
                    void HandLabel::mouseMoveEvent(QMouseEvent *event)
                    {
                        QLabel::mouseMoveEvent(event);
                    
                        qDebug() << event;
                    //    updateBackground();
                    
                    }
                    
                    void HandLabel::enterEvent(QEnterEvent *event)
                    {
                        QLabel::enterEvent(event); // chama o enterEvent da classe base
                        updateBackground();
                        setMouseTracking(true);
                    }
                    
                    void HandLabel::leaveEvent(QEvent *event)
                    {
                        QLabel::leaveEvent(event); // chama o leaveEvent da classe base
                        // emite um evento mouseReleaseEvent
                        setMouseTracking(false);
                    }
                    
                    void HandLabel::updateBackground()
                    {
                        QPalette pal = palette();
                        QColor selectedColor = pal.color(QPalette::Window);
                        if (m_bgColor == selectedColor)
                            pal.setColor(QPalette::Window, Qt::transparent);
                        else
                            pal.setColor(QPalette::Window, m_bgColor);
                    
                        setPalette(pal);
                    }
                    
                    
                    QColor HandLabel::bgColor() const
                    {
                        return m_bgColor;
                    }
                    
                    void HandLabel::setBgColor(const QColor &newBgColor)
                    {
                        m_bgColor = newBgColor;
                    }
                    
                    

                    alt text

                    M Offline
                    M Offline
                    mpergand
                    wrote on last edited by mpergand
                    #14

                    @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                    he mouse is still 'stuck' on the initial click label,

                    I think you should use dragEnterEvent & dragMoveEvent instead of enterEvent, if you want to select muti objects while mouse press.

                    C 1 Reply Last reply
                    0
                    • M mpergand

                      @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                      he mouse is still 'stuck' on the initial click label,

                      I think you should use dragEnterEvent & dragMoveEvent instead of enterEvent, if you want to select muti objects while mouse press.

                      C Offline
                      C Offline
                      Collaxd
                      wrote on last edited by Collaxd
                      #15

                      @mpergand

                      void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                      {
                          qDebug() << event;
                          QLabel::dragEnterEvent(event);
                      }
                      
                      void HandLabel::dragMoveEvent(QDragMoveEvent *event)
                      {
                          qDebug() << event;
                          QLabel::dragMoveEvent(event);
                      }
                      

                      Thanks for your help, but it doesn't appear in the debug when I add the two functions :(

                      I managed to do something similar in React + JS but I put the lstenner in the parent layout which is not possible here since the parent layout is a grid and has no mouse properties

                      M 1 Reply Last reply
                      0
                      • C Collaxd

                        @mpergand

                        void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                        {
                            qDebug() << event;
                            QLabel::dragEnterEvent(event);
                        }
                        
                        void HandLabel::dragMoveEvent(QDragMoveEvent *event)
                        {
                            qDebug() << event;
                            QLabel::dragMoveEvent(event);
                        }
                        

                        Thanks for your help, but it doesn't appear in the debug when I add the two functions :(

                        I managed to do something similar in React + JS but I put the lstenner in the parent layout which is not possible here since the parent layout is a grid and has no mouse properties

                        M Offline
                        M Offline
                        mpergand
                        wrote on last edited by mpergand
                        #16

                        @Collaxd
                        Seems to work:

                        class Label : public QLabel
                        {
                            public:
                            Label(const QString& text, QWidget* parent=nullptr) : QLabel(text,parent)
                            {
                            setFrameStyle(QFrame::Panel | QFrame::Sunken);
                            setAcceptDrops(true);
                            }
                        
                            void mousePressEvent(QMouseEvent *ev) override
                            {
                                 qDebug()<<Q_FUNC_INFO;
                                 QLabel::mousePressEvent(ev);
                            }
                        
                            void mouseMoveEvent(QMouseEvent *ev) override
                            {
                                 qDebug()<<Q_FUNC_INFO;
                                QDrag *drag = new QDrag(this);
                                QMimeData *mimeData = new QMimeData;
                        
                                mimeData->setText("");
                                drag->setMimeData(mimeData);
                        
                                Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                                if(  dropAction == Qt::IgnoreAction )
                                {
                                    qDebug()<<"end drag";
                                    drag->deleteLater();
                                }
                            }
                        
                        
                            void dragEnterEvent(QDragEnterEvent* ev ) override
                            {
                                qDebug()<<Q_FUNC_INFO;
                                 ev->acceptProposedAction();
                            }
                        
                            void dragMoveEvent(QDragMoveEvent* ev ) override
                            {
                                qDebug()<<Q_FUNC_INFO<<ev->source()<<this;
                        
                            }
                        };
                        

                        Each Label receives dragMoveEvent when the mouse is over.
                        Looks promising, have a look at the doc about drag&drop:
                        https://doc.qt.io/qt-5/dnd.html

                        C 1 Reply Last reply
                        1
                        • M mpergand

                          @Collaxd
                          Seems to work:

                          class Label : public QLabel
                          {
                              public:
                              Label(const QString& text, QWidget* parent=nullptr) : QLabel(text,parent)
                              {
                              setFrameStyle(QFrame::Panel | QFrame::Sunken);
                              setAcceptDrops(true);
                              }
                          
                              void mousePressEvent(QMouseEvent *ev) override
                              {
                                   qDebug()<<Q_FUNC_INFO;
                                   QLabel::mousePressEvent(ev);
                              }
                          
                              void mouseMoveEvent(QMouseEvent *ev) override
                              {
                                   qDebug()<<Q_FUNC_INFO;
                                  QDrag *drag = new QDrag(this);
                                  QMimeData *mimeData = new QMimeData;
                          
                                  mimeData->setText("");
                                  drag->setMimeData(mimeData);
                          
                                  Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                                  if(  dropAction == Qt::IgnoreAction )
                                  {
                                      qDebug()<<"end drag";
                                      drag->deleteLater();
                                  }
                              }
                          
                          
                              void dragEnterEvent(QDragEnterEvent* ev ) override
                              {
                                  qDebug()<<Q_FUNC_INFO;
                                   ev->acceptProposedAction();
                              }
                          
                              void dragMoveEvent(QDragMoveEvent* ev ) override
                              {
                                  qDebug()<<Q_FUNC_INFO<<ev->source()<<this;
                          
                              }
                          };
                          

                          Each Label receives dragMoveEvent when the mouse is over.
                          Looks promising, have a look at the doc about drag&drop:
                          https://doc.qt.io/qt-5/dnd.html

                          C Offline
                          C Offline
                          Collaxd
                          wrote on last edited by
                          #17

                          @mpergand
                          I would like to thank you very much for your solution, it was a success! I've been searching for days and couldn't find anything similar, which generated a lot of learning and made me realize that I still have a lot to study!

                          For future readers, here is the solution:

                          void HandLabel::mouseMoveEvent(QMouseEvent *event)
                          {
                              Q_UNUSED(event);
                          
                              QDrag *drag = new QDrag(this);
                          
                              QMimeData *mimeData = new QMimeData;
                              drag->setMimeData(mimeData);
                          
                              Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                              if(  dropAction == Qt::IgnoreAction ) {
                                  drag->deleteLater();
                              }
                          }
                          
                          void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                          {
                              Q_UNUSED(event);
                              updateColorScheme();
                          }
                          

                          Despite the mouse having a 'block' symbol, the colors are working perfectly!

                          alt text

                          M 1 Reply Last reply
                          2
                          • C Collaxd has marked this topic as solved on
                          • C Collaxd

                            @mpergand
                            I would like to thank you very much for your solution, it was a success! I've been searching for days and couldn't find anything similar, which generated a lot of learning and made me realize that I still have a lot to study!

                            For future readers, here is the solution:

                            void HandLabel::mouseMoveEvent(QMouseEvent *event)
                            {
                                Q_UNUSED(event);
                            
                                QDrag *drag = new QDrag(this);
                            
                                QMimeData *mimeData = new QMimeData;
                                drag->setMimeData(mimeData);
                            
                                Qt::DropAction dropAction = drag->exec(Qt::MoveAction);
                                if(  dropAction == Qt::IgnoreAction ) {
                                    drag->deleteLater();
                                }
                            }
                            
                            void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                            {
                                Q_UNUSED(event);
                                updateColorScheme();
                            }
                            

                            Despite the mouse having a 'block' symbol, the colors are working perfectly!

                            alt text

                            M Offline
                            M Offline
                            mpergand
                            wrote on last edited by mpergand
                            #18

                            @Collaxd said in Mouse Pointer and Label Background Coloring in Qt Application with Multiple Labels:

                            void HandLabel::dragEnterEvent(QDragEnterEvent *event)
                            {
                            Q_UNUSED(event);
                            updateColorScheme();
                            }

                            Oh, miss that drag enter is call for each label !
                            Even easier that I imagined.

                            Despite the mouse having a 'block' symbol, the colors are working perfectly!

                            You need to call ev->acceptProposedAction();
                            for that symbol to not appear.

                            1 Reply Last reply
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