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How to transffer QImage or QPixmap from one window to another using signals and slots

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  • JonBJ JonB

    @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

    how to rectify this problem

    Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

    S Offline
    S Offline
    swansorter
    wrote on last edited by swansorter
    #20

    @JonB

    mainwindow.h file
    #ifndef MAINWINDOW_H
    #define MAINWINDOW_H
    
    #include <QMainWindow>
    #include<QRubberBand>
    #include<my_qlabel.h>
    namespace Ui {
    class MainWindow;
    }
    
    class MainWindow : public QMainWindow
    {
        Q_OBJECT
    
    public:
        explicit MainWindow(QWidget *parent = 0);
        ~MainWindow();
           static QPoint origin;
           static QPoint Move_test;
           static QRect f_r;
     private slots:
        void onGetImage (QString data);
    
    
    
    private:
        Ui::MainWindow *ui;
        my_qlabel *obj;
        QPoint origin_x;
    
    };
    
    #endif // MAINWINDOW_H
    
    

    ``
    my qlable.h file`
    #ifndef MY_QLABEL_H
    #define MY_QLABEL_H

    #include <QWidget>
    #include <QLabel>
    #include <QEvent>
    #include <QMouseEvent>
    #include <QDebug>
    #include<QRubberBand>
    class my_qlabel : public QLabel
    {
    Q_OBJECT
    public:
    explicit my_qlabel(QWidget *parent = 0);
    void mouseMoveEvent(QMouseEvent *ev);
    void mousePressEvent(QMouseEvent *ev);
    void mouseReleaseEvent(QMouseEvent *ev);
    int x,y;
    signals:
    void onSendImage(QString data);

    public slots:
    private:

    QRubberBand *rubberBand=0;
    
    QPoint origin_x;
    

    };

    #endif // MY_QLABEL_H

    
    

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    QPoint MainWindow::origin;
    QPoint MainWindow::Move_test;
    QRect MainWindow::f_r;
    MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
    {
    ui->setupUi(this);
    ui->label->setStyleSheet("QLabel{background: yellow;}");
    obj=new my_qlabel(this);
    connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
    }

    MainWindow::~MainWindow()
    {
    delete ui;
    }

    void MainWindow::onGetimage (QString data)
    {
    QPixmap image=data ;
    ui->label_2->setPixmap(image);
    }

    
    

    #include "my_qlabel.h"
    #include<mainwindow.h>
    my_qlabel::my_qlabel(QWidget *parent) :
    QLabel(parent)
    {
    emit Mouse_Left("image");
    }

    void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
    {
    this->x = ev->x();
    this->y = ev->y();
    rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

    }

    void my_qlabel::mousePressEvent(QMouseEvent *ev)
    {

    origin_x=ev->pos();
    if(!rubberBand)
        rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
    rubberBand->setGeometry(QRect((origin_x),QSize()));
    rubberBand->show();
    

    }

    void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
    {

        rubberBand->hide();
    
        MainWindow::f_r=rubberBand->geometry();
        qDebug()<<"f_r"<<MainWindow::f_r;
        QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
        image = grab(rubberBand->geometry()); //copy the selected part
    
        emit onSendimage("image");
    

    }

    JonBJ 1 Reply Last reply
    0
    • KroMignonK KroMignon

      @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

      i changed to Qstring and hello is not displaying. how to rectify this problem

      Are you sure the connect() statement was successful?
      Are you sure to use the right class instance?
      Can you show my_qlabel class header?

      S Offline
      S Offline
      swansorter
      wrote on last edited by
      #21

      @KroMignon yes i am using right class instance . i have pasted my code

      KroMignonK jsulmJ 2 Replies Last reply
      0
      • S swansorter

        @KroMignon yes i am using right class instance . i have pasted my code

        KroMignonK Offline
        KroMignonK Offline
        KroMignon
        wrote on last edited by
        #22

        @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

        yes i am using right class instance . i have pasted my code

        Your code seem at little bit confusing to me.
        Why do you use old connect syntax here:

        connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
        

        and not new syntax?

        connect(obj,&my_qlabel::Mouse_Left,this, &MainWindow::Mouse_Left);
        

        Where did you add obj to the layout?

        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

        1 Reply Last reply
        1
        • S swansorter

          @KroMignon yes i am using right class instance . i have pasted my code

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #23

          @swansorter And please be so kind and format your code properly to make it easier for others to read it...

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          S 1 Reply Last reply
          0
          • JonBJ JonB

            @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

            how to rectify this problem

            Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

            S Offline
            S Offline
            swansorter
            wrote on last edited by
            #24

            @JonB i resolved issue .by changing this
            connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
            to
            connect(ui.label,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
            }

            1 Reply Last reply
            0
            • S swansorter

              @JonB

              mainwindow.h file
              #ifndef MAINWINDOW_H
              #define MAINWINDOW_H
              
              #include <QMainWindow>
              #include<QRubberBand>
              #include<my_qlabel.h>
              namespace Ui {
              class MainWindow;
              }
              
              class MainWindow : public QMainWindow
              {
                  Q_OBJECT
              
              public:
                  explicit MainWindow(QWidget *parent = 0);
                  ~MainWindow();
                     static QPoint origin;
                     static QPoint Move_test;
                     static QRect f_r;
               private slots:
                  void onGetImage (QString data);
              
              
              
              private:
                  Ui::MainWindow *ui;
                  my_qlabel *obj;
                  QPoint origin_x;
              
              };
              
              #endif // MAINWINDOW_H
              
              

              ``
              my qlable.h file`
              #ifndef MY_QLABEL_H
              #define MY_QLABEL_H

              #include <QWidget>
              #include <QLabel>
              #include <QEvent>
              #include <QMouseEvent>
              #include <QDebug>
              #include<QRubberBand>
              class my_qlabel : public QLabel
              {
              Q_OBJECT
              public:
              explicit my_qlabel(QWidget *parent = 0);
              void mouseMoveEvent(QMouseEvent *ev);
              void mousePressEvent(QMouseEvent *ev);
              void mouseReleaseEvent(QMouseEvent *ev);
              int x,y;
              signals:
              void onSendImage(QString data);

              public slots:
              private:

              QRubberBand *rubberBand=0;
              
              QPoint origin_x;
              

              };

              #endif // MY_QLABEL_H

              
              

              #include "mainwindow.h"
              #include "ui_mainwindow.h"
              QPoint MainWindow::origin;
              QPoint MainWindow::Move_test;
              QRect MainWindow::f_r;
              MainWindow::MainWindow(QWidget *parent) :
              QMainWindow(parent),
              ui(new Ui::MainWindow)
              {
              ui->setupUi(this);
              ui->label->setStyleSheet("QLabel{background: yellow;}");
              obj=new my_qlabel(this);
              connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
              }

              MainWindow::~MainWindow()
              {
              delete ui;
              }

              void MainWindow::onGetimage (QString data)
              {
              QPixmap image=data ;
              ui->label_2->setPixmap(image);
              }

              
              

              #include "my_qlabel.h"
              #include<mainwindow.h>
              my_qlabel::my_qlabel(QWidget *parent) :
              QLabel(parent)
              {
              emit Mouse_Left("image");
              }

              void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
              {
              this->x = ev->x();
              this->y = ev->y();
              rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

              }

              void my_qlabel::mousePressEvent(QMouseEvent *ev)
              {

              origin_x=ev->pos();
              if(!rubberBand)
                  rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
              rubberBand->setGeometry(QRect((origin_x),QSize()));
              rubberBand->show();
              

              }

              void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
              {

                  rubberBand->hide();
              
                  MainWindow::f_r=rubberBand->geometry();
                  qDebug()<<"f_r"<<MainWindow::f_r;
                  QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
                  image = grab(rubberBand->geometry()); //copy the selected part
              
                  emit onSendimage("image");
              

              }

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #25

              @swansorter
              This is hardly the minimal example I asked for....

              Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

              You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

              I'm quite mixed up about what are signals and what are slots in main window vs the label.

              If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

              UPDATE
              Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

              S 1 Reply Last reply
              0
              • jsulmJ jsulm

                @swansorter And please be so kind and format your code properly to make it easier for others to read it...

                S Offline
                S Offline
                swansorter
                wrote on last edited by
                #26

                @jsulm sorry ill do that

                1 Reply Last reply
                0
                • JonBJ JonB

                  @swansorter
                  This is hardly the minimal example I asked for....

                  Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

                  You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

                  I'm quite mixed up about what are signals and what are slots in main window vs the label.

                  If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

                  UPDATE
                  Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

                  S Offline
                  S Offline
                  swansorter
                  wrote on last edited by
                  #27

                  @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                  jsulmJ JonBJ 2 Replies Last reply
                  0
                  • S swansorter

                    @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #28

                    @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                    do you have the link for the new style SIGNAL/SLOT Diclaration

                    Easy to find with Google: https://doc.qt.io/qt-5/signalsandslots.html

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    0
                    • S swansorter

                      @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by
                      #29

                      @swansorter
                      Additionally to @jsulm, you originally had it with your

                      connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);
                      

                      You then changed over to SIGNAL/SLOT, for no discernible reason, which may be a clue as to why it went wrong....

                      1 Reply Last reply
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