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  4. How to transffer QImage or QPixmap from one window to another using signals and slots

How to transffer QImage or QPixmap from one window to another using signals and slots

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  • S swansorter

    @jsulm Hi i tried

    I defined onGetImage on Mainwindow.h
    public slots:
    void onGetImage(const QImage &img);

    I defined sendImage on my_qlabel.h
    signals:
    void sendImage(const QImage &frame);

    my_qlabel *test_label=new my_qlabel();
    connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);

    but it is not displaying the image

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #17

    @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

    my_qlabel *test_label=new my_qlabel();
    connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);

    Is it possible that you're creating another test_label somewhere and emit the signal there?
    Without more information (code) we can't treally help.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    1 Reply Last reply
    0
    • S swansorter

      @JonB i changed to Qstring and hello is not displaying. how to rectify this problem

      KroMignonK Offline
      KroMignonK Offline
      KroMignon
      wrote on last edited by
      #18

      @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

      i changed to Qstring and hello is not displaying. how to rectify this problem

      Are you sure the connect() statement was successful?
      Are you sure to use the right class instance?
      Can you show my_qlabel class header?

      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

      S 1 Reply Last reply
      0
      • S swansorter

        @JonB i changed to Qstring and hello is not displaying. how to rectify this problem

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #19

        @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

        how to rectify this problem

        Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

        S 2 Replies Last reply
        0
        • JonBJ JonB

          @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

          how to rectify this problem

          Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

          S Offline
          S Offline
          swansorter
          wrote on last edited by swansorter
          #20

          @JonB

          mainwindow.h file
          #ifndef MAINWINDOW_H
          #define MAINWINDOW_H
          
          #include <QMainWindow>
          #include<QRubberBand>
          #include<my_qlabel.h>
          namespace Ui {
          class MainWindow;
          }
          
          class MainWindow : public QMainWindow
          {
              Q_OBJECT
          
          public:
              explicit MainWindow(QWidget *parent = 0);
              ~MainWindow();
                 static QPoint origin;
                 static QPoint Move_test;
                 static QRect f_r;
           private slots:
              void onGetImage (QString data);
          
          
          
          private:
              Ui::MainWindow *ui;
              my_qlabel *obj;
              QPoint origin_x;
          
          };
          
          #endif // MAINWINDOW_H
          
          

          ``
          my qlable.h file`
          #ifndef MY_QLABEL_H
          #define MY_QLABEL_H

          #include <QWidget>
          #include <QLabel>
          #include <QEvent>
          #include <QMouseEvent>
          #include <QDebug>
          #include<QRubberBand>
          class my_qlabel : public QLabel
          {
          Q_OBJECT
          public:
          explicit my_qlabel(QWidget *parent = 0);
          void mouseMoveEvent(QMouseEvent *ev);
          void mousePressEvent(QMouseEvent *ev);
          void mouseReleaseEvent(QMouseEvent *ev);
          int x,y;
          signals:
          void onSendImage(QString data);

          public slots:
          private:

          QRubberBand *rubberBand=0;
          
          QPoint origin_x;
          

          };

          #endif // MY_QLABEL_H

          
          

          #include "mainwindow.h"
          #include "ui_mainwindow.h"
          QPoint MainWindow::origin;
          QPoint MainWindow::Move_test;
          QRect MainWindow::f_r;
          MainWindow::MainWindow(QWidget *parent) :
          QMainWindow(parent),
          ui(new Ui::MainWindow)
          {
          ui->setupUi(this);
          ui->label->setStyleSheet("QLabel{background: yellow;}");
          obj=new my_qlabel(this);
          connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
          }

          MainWindow::~MainWindow()
          {
          delete ui;
          }

          void MainWindow::onGetimage (QString data)
          {
          QPixmap image=data ;
          ui->label_2->setPixmap(image);
          }

          
          

          #include "my_qlabel.h"
          #include<mainwindow.h>
          my_qlabel::my_qlabel(QWidget *parent) :
          QLabel(parent)
          {
          emit Mouse_Left("image");
          }

          void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
          {
          this->x = ev->x();
          this->y = ev->y();
          rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

          }

          void my_qlabel::mousePressEvent(QMouseEvent *ev)
          {

          origin_x=ev->pos();
          if(!rubberBand)
              rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
          rubberBand->setGeometry(QRect((origin_x),QSize()));
          rubberBand->show();
          

          }

          void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
          {

              rubberBand->hide();
          
              MainWindow::f_r=rubberBand->geometry();
              qDebug()<<"f_r"<<MainWindow::f_r;
              QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
              image = grab(rubberBand->geometry()); //copy the selected part
          
              emit onSendimage("image");
          

          }

          JonBJ 1 Reply Last reply
          0
          • KroMignonK KroMignon

            @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

            i changed to Qstring and hello is not displaying. how to rectify this problem

            Are you sure the connect() statement was successful?
            Are you sure to use the right class instance?
            Can you show my_qlabel class header?

            S Offline
            S Offline
            swansorter
            wrote on last edited by
            #21

            @KroMignon yes i am using right class instance . i have pasted my code

            KroMignonK jsulmJ 2 Replies Last reply
            0
            • S swansorter

              @KroMignon yes i am using right class instance . i have pasted my code

              KroMignonK Offline
              KroMignonK Offline
              KroMignon
              wrote on last edited by
              #22

              @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

              yes i am using right class instance . i have pasted my code

              Your code seem at little bit confusing to me.
              Why do you use old connect syntax here:

              connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
              

              and not new syntax?

              connect(obj,&my_qlabel::Mouse_Left,this, &MainWindow::Mouse_Left);
              

              Where did you add obj to the layout?

              It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

              1 Reply Last reply
              1
              • S swansorter

                @KroMignon yes i am using right class instance . i have pasted my code

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #23

                @swansorter And please be so kind and format your code properly to make it easier for others to read it...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                S 1 Reply Last reply
                0
                • JonBJ JonB

                  @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                  how to rectify this problem

                  Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

                  S Offline
                  S Offline
                  swansorter
                  wrote on last edited by
                  #24

                  @JonB i resolved issue .by changing this
                  connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
                  to
                  connect(ui.label,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
                  }

                  1 Reply Last reply
                  0
                  • S swansorter

                    @JonB

                    mainwindow.h file
                    #ifndef MAINWINDOW_H
                    #define MAINWINDOW_H
                    
                    #include <QMainWindow>
                    #include<QRubberBand>
                    #include<my_qlabel.h>
                    namespace Ui {
                    class MainWindow;
                    }
                    
                    class MainWindow : public QMainWindow
                    {
                        Q_OBJECT
                    
                    public:
                        explicit MainWindow(QWidget *parent = 0);
                        ~MainWindow();
                           static QPoint origin;
                           static QPoint Move_test;
                           static QRect f_r;
                     private slots:
                        void onGetImage (QString data);
                    
                    
                    
                    private:
                        Ui::MainWindow *ui;
                        my_qlabel *obj;
                        QPoint origin_x;
                    
                    };
                    
                    #endif // MAINWINDOW_H
                    
                    

                    ``
                    my qlable.h file`
                    #ifndef MY_QLABEL_H
                    #define MY_QLABEL_H

                    #include <QWidget>
                    #include <QLabel>
                    #include <QEvent>
                    #include <QMouseEvent>
                    #include <QDebug>
                    #include<QRubberBand>
                    class my_qlabel : public QLabel
                    {
                    Q_OBJECT
                    public:
                    explicit my_qlabel(QWidget *parent = 0);
                    void mouseMoveEvent(QMouseEvent *ev);
                    void mousePressEvent(QMouseEvent *ev);
                    void mouseReleaseEvent(QMouseEvent *ev);
                    int x,y;
                    signals:
                    void onSendImage(QString data);

                    public slots:
                    private:

                    QRubberBand *rubberBand=0;
                    
                    QPoint origin_x;
                    

                    };

                    #endif // MY_QLABEL_H

                    
                    

                    #include "mainwindow.h"
                    #include "ui_mainwindow.h"
                    QPoint MainWindow::origin;
                    QPoint MainWindow::Move_test;
                    QRect MainWindow::f_r;
                    MainWindow::MainWindow(QWidget *parent) :
                    QMainWindow(parent),
                    ui(new Ui::MainWindow)
                    {
                    ui->setupUi(this);
                    ui->label->setStyleSheet("QLabel{background: yellow;}");
                    obj=new my_qlabel(this);
                    connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
                    }

                    MainWindow::~MainWindow()
                    {
                    delete ui;
                    }

                    void MainWindow::onGetimage (QString data)
                    {
                    QPixmap image=data ;
                    ui->label_2->setPixmap(image);
                    }

                    
                    

                    #include "my_qlabel.h"
                    #include<mainwindow.h>
                    my_qlabel::my_qlabel(QWidget *parent) :
                    QLabel(parent)
                    {
                    emit Mouse_Left("image");
                    }

                    void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
                    {
                    this->x = ev->x();
                    this->y = ev->y();
                    rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

                    }

                    void my_qlabel::mousePressEvent(QMouseEvent *ev)
                    {

                    origin_x=ev->pos();
                    if(!rubberBand)
                        rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
                    rubberBand->setGeometry(QRect((origin_x),QSize()));
                    rubberBand->show();
                    

                    }

                    void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
                    {

                        rubberBand->hide();
                    
                        MainWindow::f_r=rubberBand->geometry();
                        qDebug()<<"f_r"<<MainWindow::f_r;
                        QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
                        image = grab(rubberBand->geometry()); //copy the selected part
                    
                        emit onSendimage("image");
                    

                    }

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #25

                    @swansorter
                    This is hardly the minimal example I asked for....

                    Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

                    You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

                    I'm quite mixed up about what are signals and what are slots in main window vs the label.

                    If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

                    UPDATE
                    Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

                    S 1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @swansorter And please be so kind and format your code properly to make it easier for others to read it...

                      S Offline
                      S Offline
                      swansorter
                      wrote on last edited by
                      #26

                      @jsulm sorry ill do that

                      1 Reply Last reply
                      0
                      • JonBJ JonB

                        @swansorter
                        This is hardly the minimal example I asked for....

                        Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

                        You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

                        I'm quite mixed up about what are signals and what are slots in main window vs the label.

                        If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

                        UPDATE
                        Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

                        S Offline
                        S Offline
                        swansorter
                        wrote on last edited by
                        #27

                        @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                        jsulmJ JonBJ 2 Replies Last reply
                        0
                        • S swansorter

                          @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #28

                          @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                          do you have the link for the new style SIGNAL/SLOT Diclaration

                          Easy to find with Google: https://doc.qt.io/qt-5/signalsandslots.html

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          0
                          • S swansorter

                            @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #29

                            @swansorter
                            Additionally to @jsulm, you originally had it with your

                            connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);
                            

                            You then changed over to SIGNAL/SLOT, for no discernible reason, which may be a clue as to why it went wrong....

                            1 Reply Last reply
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