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How to transffer QImage or QPixmap from one window to another using signals and slots

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  • JonBJ JonB

    @swansorter
    Either you do not hit that code or you have not connected the correct signal instance to the correct slot instance, if you say the slot is not hit. Put a qDebug() << "Slot" as first statement in onGetImage() and see whether it gets printed or not.

    S Offline
    S Offline
    swansorter
    wrote on last edited by
    #12

    @JonB it is not printing i tried

    JonBJ 1 Reply Last reply
    0
    • S swansorter

      @JonB it is not printing i tried

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #13

      @swansorter
      Then as I said

      Either you do not hit that [emit] code or you have not connected the correct signal instance to the correct slot instance

      S 1 Reply Last reply
      0
      • JonBJ JonB

        @swansorter
        Then as I said

        Either you do not hit that [emit] code or you have not connected the correct signal instance to the correct slot instance

        S Offline
        S Offline
        swansorter
        wrote on last edited by swansorter
        #14

        @JonB i tried qDebug() << "EMIT" near the emit signal. and it is executing

        JonBJ 1 Reply Last reply
        0
        • S swansorter

          @JonB i tried qDebug() << "EMIT" near the emit signal. and it is executing

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by JonB
          #15

          @swansorter
          Then

          or you have not connected the correct signal instance to the correct slot instance

          (or, for example, your signal or slot objects have gone out of scope or life-time. I don't know what else to say. You know that signals & slots work, so there is a problem in your code.

          Produce a minimal example. To rule out a problem with transferring a const QImage & as the parameter, temporarily change signal & slot to transfer, say, a QString, and emit sendImage("Hello"); till you get that working....

          S 1 Reply Last reply
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          • JonBJ JonB

            @swansorter
            Then

            or you have not connected the correct signal instance to the correct slot instance

            (or, for example, your signal or slot objects have gone out of scope or life-time. I don't know what else to say. You know that signals & slots work, so there is a problem in your code.

            Produce a minimal example. To rule out a problem with transferring a const QImage & as the parameter, temporarily change signal & slot to transfer, say, a QString, and emit sendImage("Hello"); till you get that working....

            S Offline
            S Offline
            swansorter
            wrote on last edited by swansorter
            #16

            @JonB i changed to Qstring and hello is not displaying. how to rectify this problem

            KroMignonK JonBJ 2 Replies Last reply
            0
            • S swansorter

              @jsulm Hi i tried

              I defined onGetImage on Mainwindow.h
              public slots:
              void onGetImage(const QImage &img);

              I defined sendImage on my_qlabel.h
              signals:
              void sendImage(const QImage &frame);

              my_qlabel *test_label=new my_qlabel();
              connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);

              but it is not displaying the image

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #17

              @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

              my_qlabel *test_label=new my_qlabel();
              connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);

              Is it possible that you're creating another test_label somewhere and emit the signal there?
              Without more information (code) we can't treally help.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
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              • S swansorter

                @JonB i changed to Qstring and hello is not displaying. how to rectify this problem

                KroMignonK Offline
                KroMignonK Offline
                KroMignon
                wrote on last edited by
                #18

                @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                i changed to Qstring and hello is not displaying. how to rectify this problem

                Are you sure the connect() statement was successful?
                Are you sure to use the right class instance?
                Can you show my_qlabel class header?

                It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                S 1 Reply Last reply
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                • S swansorter

                  @JonB i changed to Qstring and hello is not displaying. how to rectify this problem

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by
                  #19

                  @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                  how to rectify this problem

                  Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

                  S 2 Replies Last reply
                  0
                  • JonBJ JonB

                    @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                    how to rectify this problem

                    Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

                    S Offline
                    S Offline
                    swansorter
                    wrote on last edited by swansorter
                    #20

                    @JonB

                    mainwindow.h file
                    #ifndef MAINWINDOW_H
                    #define MAINWINDOW_H
                    
                    #include <QMainWindow>
                    #include<QRubberBand>
                    #include<my_qlabel.h>
                    namespace Ui {
                    class MainWindow;
                    }
                    
                    class MainWindow : public QMainWindow
                    {
                        Q_OBJECT
                    
                    public:
                        explicit MainWindow(QWidget *parent = 0);
                        ~MainWindow();
                           static QPoint origin;
                           static QPoint Move_test;
                           static QRect f_r;
                     private slots:
                        void onGetImage (QString data);
                    
                    
                    
                    private:
                        Ui::MainWindow *ui;
                        my_qlabel *obj;
                        QPoint origin_x;
                    
                    };
                    
                    #endif // MAINWINDOW_H
                    
                    

                    ``
                    my qlable.h file`
                    #ifndef MY_QLABEL_H
                    #define MY_QLABEL_H

                    #include <QWidget>
                    #include <QLabel>
                    #include <QEvent>
                    #include <QMouseEvent>
                    #include <QDebug>
                    #include<QRubberBand>
                    class my_qlabel : public QLabel
                    {
                    Q_OBJECT
                    public:
                    explicit my_qlabel(QWidget *parent = 0);
                    void mouseMoveEvent(QMouseEvent *ev);
                    void mousePressEvent(QMouseEvent *ev);
                    void mouseReleaseEvent(QMouseEvent *ev);
                    int x,y;
                    signals:
                    void onSendImage(QString data);

                    public slots:
                    private:

                    QRubberBand *rubberBand=0;
                    
                    QPoint origin_x;
                    

                    };

                    #endif // MY_QLABEL_H

                    
                    

                    #include "mainwindow.h"
                    #include "ui_mainwindow.h"
                    QPoint MainWindow::origin;
                    QPoint MainWindow::Move_test;
                    QRect MainWindow::f_r;
                    MainWindow::MainWindow(QWidget *parent) :
                    QMainWindow(parent),
                    ui(new Ui::MainWindow)
                    {
                    ui->setupUi(this);
                    ui->label->setStyleSheet("QLabel{background: yellow;}");
                    obj=new my_qlabel(this);
                    connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
                    }

                    MainWindow::~MainWindow()
                    {
                    delete ui;
                    }

                    void MainWindow::onGetimage (QString data)
                    {
                    QPixmap image=data ;
                    ui->label_2->setPixmap(image);
                    }

                    
                    

                    #include "my_qlabel.h"
                    #include<mainwindow.h>
                    my_qlabel::my_qlabel(QWidget *parent) :
                    QLabel(parent)
                    {
                    emit Mouse_Left("image");
                    }

                    void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
                    {
                    this->x = ev->x();
                    this->y = ev->y();
                    rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

                    }

                    void my_qlabel::mousePressEvent(QMouseEvent *ev)
                    {

                    origin_x=ev->pos();
                    if(!rubberBand)
                        rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
                    rubberBand->setGeometry(QRect((origin_x),QSize()));
                    rubberBand->show();
                    

                    }

                    void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
                    {

                        rubberBand->hide();
                    
                        MainWindow::f_r=rubberBand->geometry();
                        qDebug()<<"f_r"<<MainWindow::f_r;
                        QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
                        image = grab(rubberBand->geometry()); //copy the selected part
                    
                        emit onSendimage("image");
                    

                    }

                    JonBJ 1 Reply Last reply
                    0
                    • KroMignonK KroMignon

                      @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                      i changed to Qstring and hello is not displaying. how to rectify this problem

                      Are you sure the connect() statement was successful?
                      Are you sure to use the right class instance?
                      Can you show my_qlabel class header?

                      S Offline
                      S Offline
                      swansorter
                      wrote on last edited by
                      #21

                      @KroMignon yes i am using right class instance . i have pasted my code

                      KroMignonK jsulmJ 2 Replies Last reply
                      0
                      • S swansorter

                        @KroMignon yes i am using right class instance . i have pasted my code

                        KroMignonK Offline
                        KroMignonK Offline
                        KroMignon
                        wrote on last edited by
                        #22

                        @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                        yes i am using right class instance . i have pasted my code

                        Your code seem at little bit confusing to me.
                        Why do you use old connect syntax here:

                        connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
                        

                        and not new syntax?

                        connect(obj,&my_qlabel::Mouse_Left,this, &MainWindow::Mouse_Left);
                        

                        Where did you add obj to the layout?

                        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                        1 Reply Last reply
                        1
                        • S swansorter

                          @KroMignon yes i am using right class instance . i have pasted my code

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #23

                          @swansorter And please be so kind and format your code properly to make it easier for others to read it...

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          S 1 Reply Last reply
                          0
                          • JonBJ JonB

                            @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                            how to rectify this problem

                            Like I said, produce a minimal example, paste the code, and we will tell you what you are doing wrong.....

                            S Offline
                            S Offline
                            swansorter
                            wrote on last edited by
                            #24

                            @JonB i resolved issue .by changing this
                            connect(obj,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
                            to
                            connect(ui.label,SIGNAL(Mouse_Left(QString)),this,SLOT(Mouse_Left(QString)));
                            }

                            1 Reply Last reply
                            0
                            • S swansorter

                              @JonB

                              mainwindow.h file
                              #ifndef MAINWINDOW_H
                              #define MAINWINDOW_H
                              
                              #include <QMainWindow>
                              #include<QRubberBand>
                              #include<my_qlabel.h>
                              namespace Ui {
                              class MainWindow;
                              }
                              
                              class MainWindow : public QMainWindow
                              {
                                  Q_OBJECT
                              
                              public:
                                  explicit MainWindow(QWidget *parent = 0);
                                  ~MainWindow();
                                     static QPoint origin;
                                     static QPoint Move_test;
                                     static QRect f_r;
                               private slots:
                                  void onGetImage (QString data);
                              
                              
                              
                              private:
                                  Ui::MainWindow *ui;
                                  my_qlabel *obj;
                                  QPoint origin_x;
                              
                              };
                              
                              #endif // MAINWINDOW_H
                              
                              

                              ``
                              my qlable.h file`
                              #ifndef MY_QLABEL_H
                              #define MY_QLABEL_H

                              #include <QWidget>
                              #include <QLabel>
                              #include <QEvent>
                              #include <QMouseEvent>
                              #include <QDebug>
                              #include<QRubberBand>
                              class my_qlabel : public QLabel
                              {
                              Q_OBJECT
                              public:
                              explicit my_qlabel(QWidget *parent = 0);
                              void mouseMoveEvent(QMouseEvent *ev);
                              void mousePressEvent(QMouseEvent *ev);
                              void mouseReleaseEvent(QMouseEvent *ev);
                              int x,y;
                              signals:
                              void onSendImage(QString data);

                              public slots:
                              private:

                              QRubberBand *rubberBand=0;
                              
                              QPoint origin_x;
                              

                              };

                              #endif // MY_QLABEL_H

                              
                              

                              #include "mainwindow.h"
                              #include "ui_mainwindow.h"
                              QPoint MainWindow::origin;
                              QPoint MainWindow::Move_test;
                              QRect MainWindow::f_r;
                              MainWindow::MainWindow(QWidget *parent) :
                              QMainWindow(parent),
                              ui(new Ui::MainWindow)
                              {
                              ui->setupUi(this);
                              ui->label->setStyleSheet("QLabel{background: yellow;}");
                              obj=new my_qlabel(this);
                              connect(obj,SIGNAL(onSendimage(QString)),this,SLOT(onGetimage(QString)));
                              }

                              MainWindow::~MainWindow()
                              {
                              delete ui;
                              }

                              void MainWindow::onGetimage (QString data)
                              {
                              QPixmap image=data ;
                              ui->label_2->setPixmap(image);
                              }

                              
                              

                              #include "my_qlabel.h"
                              #include<mainwindow.h>
                              my_qlabel::my_qlabel(QWidget *parent) :
                              QLabel(parent)
                              {
                              emit Mouse_Left("image");
                              }

                              void my_qlabel::mouseMoveEvent(QMouseEvent *ev)
                              {
                              this->x = ev->x();
                              this->y = ev->y();
                              rubberBand->setGeometry(QRect(origin_x,ev->pos()).normalized());

                              }

                              void my_qlabel::mousePressEvent(QMouseEvent *ev)
                              {

                              origin_x=ev->pos();
                              if(!rubberBand)
                                  rubberBand=new QRubberBand(QRubberBand::Rectangle,this);
                              rubberBand->setGeometry(QRect((origin_x),QSize()));
                              rubberBand->show();
                              

                              }

                              void my_qlabel::mouseReleaseEvent(QMouseEvent *ev)
                              {

                                  rubberBand->hide();
                              
                                  MainWindow::f_r=rubberBand->geometry();
                                  qDebug()<<"f_r"<<MainWindow::f_r;
                                  QPixmap  image(rubberBand->geometry().width(),rubberBand->geometry().height());
                                  image = grab(rubberBand->geometry()); //copy the selected part
                              
                                  emit onSendimage("image");
                              

                              }

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #25

                              @swansorter
                              This is hardly the minimal example I asked for....

                              Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

                              You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

                              I'm quite mixed up about what are signals and what are slots in main window vs the label.

                              If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

                              UPDATE
                              Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

                              S 1 Reply Last reply
                              0
                              • jsulmJ jsulm

                                @swansorter And please be so kind and format your code properly to make it easier for others to read it...

                                S Offline
                                S Offline
                                swansorter
                                wrote on last edited by
                                #26

                                @jsulm sorry ill do that

                                1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @swansorter
                                  This is hardly the minimal example I asked for....

                                  Do not use SIGNAL/SLOT macros if you are to have any chance of debugging what is going on. You do not even check your connect()s return result. Use the new syntax only.

                                  You declare Mouse_Left as a signal, yet you provide your own implementation of a method with that name. I don't know that you can do that.

                                  I'm quite mixed up about what are signals and what are slots in main window vs the label.

                                  If you want me to look further: Name your slots differently from your signals, else it's too confusing. Reduce to a minimal example. And enclose blocks of code with the form posts' Code tag.

                                  UPDATE
                                  Crossed with your latest post. Advice: get rid of SIGNAL/SLOT in all your code, only use new style, to help both you and others.

                                  S Offline
                                  S Offline
                                  swansorter
                                  wrote on last edited by
                                  #27

                                  @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                                  jsulmJ JonBJ 2 Replies Last reply
                                  0
                                  • S swansorter

                                    @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #28

                                    @swansorter said in How to transffer QImage or QPixmap from one window to another using signals and slots:

                                    do you have the link for the new style SIGNAL/SLOT Diclaration

                                    Easy to find with Google: https://doc.qt.io/qt-5/signalsandslots.html

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    1 Reply Last reply
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                                    • S swansorter

                                      @JonB do you have the link for the new style SIGNAL/SLOT Diclaration

                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by
                                      #29

                                      @swansorter
                                      Additionally to @jsulm, you originally had it with your

                                      connect(test_label,&my_qlabel::sendImage,this,&MainWindow::onGetImage);
                                      

                                      You then changed over to SIGNAL/SLOT, for no discernible reason, which may be a clue as to why it went wrong....

                                      1 Reply Last reply
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