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changing the checkstate of all the child item by checking the root item in Qtree widget

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  • jsulmJ jsulm

    @kook The solution I gave you iterates over all children of an item, NOT the whole tree.
    If you want to change only some children of an item then you need a condition to decide which one to change, right? What is this condition? Can you explain what exactly should happen?

    K Offline
    K Offline
    kook
    wrote on last edited by
    #14

    @jsulm Screenshot from 2021-10-11 10-56-53.png
    when i change the message1 state it should change only its children check state
    i tried the code you provided its changing the whole tree check state

    i don't have any specific condition

    jsulmJ 1 Reply Last reply
    0
    • K kook

      @jsulm Screenshot from 2021-10-11 10-56-53.png
      when i change the message1 state it should change only its children check state
      i tried the code you provided its changing the whole tree check state

      i don't have any specific condition

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #15

      @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

      i tried the code you provided its changing the whole tree check state

      Then you did something wrong.
      What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
      It needs to be the item user clicked (in your example message1).

      auto state = item->checkState(0);
      QTreeWidgetItemIterator iterator(item);
      while (*iterator)
      {
              qDebug()<< (*iterator)->text(0);
              (*iterator)->setCheckState(0, state);
              ++iterator;
      }
      

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      K 1 Reply Last reply
      1
      • jsulmJ jsulm

        @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

        i tried the code you provided its changing the whole tree check state

        Then you did something wrong.
        What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
        It needs to be the item user clicked (in your example message1).

        auto state = item->checkState(0);
        QTreeWidgetItemIterator iterator(item);
        while (*iterator)
        {
                qDebug()<< (*iterator)->text(0);
                (*iterator)->setCheckState(0, state);
                ++iterator;
        }
        
        K Offline
        K Offline
        kook
        wrote on last edited by
        #16

        @jsulm i am adding the code inside this function

        void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
        {
        }
        jsulmJ 2 Replies Last reply
        0
        • K kook

          @jsulm i am adding the code inside this function

          void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
          {
          }
          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #17

          @kook You're right. This does not work as expected.
          You will need to write a recursive method to iterate over all children of an item.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          K 1 Reply Last reply
          0
          • K kook

            @jsulm i am adding the code inside this function

            void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
            {
            }
            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by jsulm
            #18

            @kook This works:

            void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                for (int i = 0; i < item->childCount(); ++i) {
                    qDebug() << item->child(i)->text(0);
                    on_treeWidget_itemChanged(item->child(i), column);
                }
            }
            

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • jsulmJ jsulm

              @kook You're right. This does not work as expected.
              You will need to write a recursive method to iterate over all children of an item.

              K Offline
              K Offline
              kook
              wrote on last edited by
              #19

              @jsulm ok i will try thank you

              jsulmJ 1 Reply Last reply
              0
              • K kook

                @jsulm ok i will try thank you

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #20

                @kook I just fixed my code...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                K 1 Reply Last reply
                0
                • jsulmJ jsulm

                  @kook I just fixed my code...

                  K Offline
                  K Offline
                  kook
                  wrote on last edited by
                  #21

                  @jsulm its not changing the checked state of children

                  jsulmJ 1 Reply Last reply
                  0
                  • K kook

                    @jsulm its not changing the checked state of children

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by jsulm
                    #22

                    @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                    its not changing the checked state of children

                    Come on, that's because I did not add the code to change the checked state. Add that part:

                    void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                        for (int i = 0; i < item->childCount(); ++i) {
                            qDebug() << item->child(i)->text(0);
                            item->child(i)->setCheckState(0, item->checkState(0));
                            on_treeWidget_itemChanged(item->child(i), column);
                        }
                    }
                    

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    K 1 Reply Last reply
                    3
                    • jsulmJ jsulm

                      @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                      its not changing the checked state of children

                      Come on, that's because I did not add the code to change the checked state. Add that part:

                      void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                          for (int i = 0; i < item->childCount(); ++i) {
                              qDebug() << item->child(i)->text(0);
                              item->child(i)->setCheckState(0, item->checkState(0));
                              on_treeWidget_itemChanged(item->child(i), column);
                          }
                      }
                      
                      K Offline
                      K Offline
                      kook
                      wrote on last edited by
                      #23

                      @jsulm sorry i added that part its working
                      thank you for your time and solution

                      1 Reply Last reply
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