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changing the checkstate of all the child item by checking the root item in Qtree widget

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  • jsulmJ jsulm

    @kook Why iterator->child?!
    First, check the check state of the parent, then apply that state on the children.

    auto state = item->checkState(0);
    QTreeWidgetItemIterator iterator(item);
    while (*iterator)
    {
            qDebug()<< (*iterator)->text(0);
            (*iterator)->setCheckState(0, state);
            ++iterator;
    }
    
    K Offline
    K Offline
    kook
    wrote on last edited by
    #9

    @jsulm thank you i will try this

    1 Reply Last reply
    0
    • jsulmJ jsulm

      @kook Why iterator->child?!
      First, check the check state of the parent, then apply that state on the children.

      auto state = item->checkState(0);
      QTreeWidgetItemIterator iterator(item);
      while (*iterator)
      {
              qDebug()<< (*iterator)->text(0);
              (*iterator)->setCheckState(0, state);
              ++iterator;
      }
      
      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #10

      @jsulm
      Does the (*iterator)->setCheckState(0, state); re-fire the on_treeWidget_itemChanged(QTreeWidgetItem *item, int column) for the child item's check state being changed? If so, good; if not, the OP will need a recursive function assuming he wants all descendants to get checked (and tree depth not limited to one level).

      jsulmJ 1 Reply Last reply
      0
      • JonBJ JonB

        @jsulm
        Does the (*iterator)->setCheckState(0, state); re-fire the on_treeWidget_itemChanged(QTreeWidgetItem *item, int column) for the child item's check state being changed? If so, good; if not, the OP will need a recursive function assuming he wants all descendants to get checked (and tree depth not limited to one level).

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #11

        @JonB said in changing the checkstate of all the child item by checking the root item in Qtree widget:

        if not, the OP will need a recursive function assuming he wants all descendants to get checked

        No, that's what QTreeWidgetItemIterator is doing.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        0
        • jsulmJ jsulm

          @kook Why iterator->child?!
          First, check the check state of the parent, then apply that state on the children.

          auto state = item->checkState(0);
          QTreeWidgetItemIterator iterator(item);
          while (*iterator)
          {
                  qDebug()<< (*iterator)->text(0);
                  (*iterator)->setCheckState(0, state);
                  ++iterator;
          }
          
          K Offline
          K Offline
          kook
          wrote on last edited by
          #12

          @jsulm the reason i used (*iterator)->child is i have multiple root in the tree i want only that particular root's child to be checked not the whole tree
          the solution you have given is doing the latter

          jsulmJ 1 Reply Last reply
          0
          • K kook

            @jsulm the reason i used (*iterator)->child is i have multiple root in the tree i want only that particular root's child to be checked not the whole tree
            the solution you have given is doing the latter

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #13

            @kook The solution I gave you iterates over all children of an item, NOT the whole tree.
            If you want to change only some children of an item then you need a condition to decide which one to change, right? What is this condition? Can you explain what exactly should happen?

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            K 1 Reply Last reply
            0
            • jsulmJ jsulm

              @kook The solution I gave you iterates over all children of an item, NOT the whole tree.
              If you want to change only some children of an item then you need a condition to decide which one to change, right? What is this condition? Can you explain what exactly should happen?

              K Offline
              K Offline
              kook
              wrote on last edited by
              #14

              @jsulm Screenshot from 2021-10-11 10-56-53.png
              when i change the message1 state it should change only its children check state
              i tried the code you provided its changing the whole tree check state

              i don't have any specific condition

              jsulmJ 1 Reply Last reply
              0
              • K kook

                @jsulm Screenshot from 2021-10-11 10-56-53.png
                when i change the message1 state it should change only its children check state
                i tried the code you provided its changing the whole tree check state

                i don't have any specific condition

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #15

                @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                i tried the code you provided its changing the whole tree check state

                Then you did something wrong.
                What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
                It needs to be the item user clicked (in your example message1).

                auto state = item->checkState(0);
                QTreeWidgetItemIterator iterator(item);
                while (*iterator)
                {
                        qDebug()<< (*iterator)->text(0);
                        (*iterator)->setCheckState(0, state);
                        ++iterator;
                }
                

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                K 1 Reply Last reply
                1
                • jsulmJ jsulm

                  @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                  i tried the code you provided its changing the whole tree check state

                  Then you did something wrong.
                  What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
                  It needs to be the item user clicked (in your example message1).

                  auto state = item->checkState(0);
                  QTreeWidgetItemIterator iterator(item);
                  while (*iterator)
                  {
                          qDebug()<< (*iterator)->text(0);
                          (*iterator)->setCheckState(0, state);
                          ++iterator;
                  }
                  
                  K Offline
                  K Offline
                  kook
                  wrote on last edited by
                  #16

                  @jsulm i am adding the code inside this function

                  void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                  {
                  }
                  jsulmJ 2 Replies Last reply
                  0
                  • K kook

                    @jsulm i am adding the code inside this function

                    void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                    {
                    }
                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    @kook You're right. This does not work as expected.
                    You will need to write a recursive method to iterate over all children of an item.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    K 1 Reply Last reply
                    0
                    • K kook

                      @jsulm i am adding the code inside this function

                      void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                      {
                      }
                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by jsulm
                      #18

                      @kook This works:

                      void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                          for (int i = 0; i < item->childCount(); ++i) {
                              qDebug() << item->child(i)->text(0);
                              on_treeWidget_itemChanged(item->child(i), column);
                          }
                      }
                      

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      0
                      • jsulmJ jsulm

                        @kook You're right. This does not work as expected.
                        You will need to write a recursive method to iterate over all children of an item.

                        K Offline
                        K Offline
                        kook
                        wrote on last edited by
                        #19

                        @jsulm ok i will try thank you

                        jsulmJ 1 Reply Last reply
                        0
                        • K kook

                          @jsulm ok i will try thank you

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #20

                          @kook I just fixed my code...

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          K 1 Reply Last reply
                          0
                          • jsulmJ jsulm

                            @kook I just fixed my code...

                            K Offline
                            K Offline
                            kook
                            wrote on last edited by
                            #21

                            @jsulm its not changing the checked state of children

                            jsulmJ 1 Reply Last reply
                            0
                            • K kook

                              @jsulm its not changing the checked state of children

                              jsulmJ Offline
                              jsulmJ Offline
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by jsulm
                              #22

                              @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                              its not changing the checked state of children

                              Come on, that's because I did not add the code to change the checked state. Add that part:

                              void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                                  for (int i = 0; i < item->childCount(); ++i) {
                                      qDebug() << item->child(i)->text(0);
                                      item->child(i)->setCheckState(0, item->checkState(0));
                                      on_treeWidget_itemChanged(item->child(i), column);
                                  }
                              }
                              

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              K 1 Reply Last reply
                              3
                              • jsulmJ jsulm

                                @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                                its not changing the checked state of children

                                Come on, that's because I did not add the code to change the checked state. Add that part:

                                void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                                    for (int i = 0; i < item->childCount(); ++i) {
                                        qDebug() << item->child(i)->text(0);
                                        item->child(i)->setCheckState(0, item->checkState(0));
                                        on_treeWidget_itemChanged(item->child(i), column);
                                    }
                                }
                                
                                K Offline
                                K Offline
                                kook
                                wrote on last edited by
                                #23

                                @jsulm sorry i added that part its working
                                thank you for your time and solution

                                1 Reply Last reply
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