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changing the checkstate of all the child item by checking the root item in Qtree widget

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  • jsulmJ jsulm

    @kook Why iterator->child?!
    First, check the check state of the parent, then apply that state on the children.

    auto state = item->checkState(0);
    QTreeWidgetItemIterator iterator(item);
    while (*iterator)
    {
            qDebug()<< (*iterator)->text(0);
            (*iterator)->setCheckState(0, state);
            ++iterator;
    }
    
    K Offline
    K Offline
    kook
    wrote on last edited by
    #12

    @jsulm the reason i used (*iterator)->child is i have multiple root in the tree i want only that particular root's child to be checked not the whole tree
    the solution you have given is doing the latter

    jsulmJ 1 Reply Last reply
    0
    • K kook

      @jsulm the reason i used (*iterator)->child is i have multiple root in the tree i want only that particular root's child to be checked not the whole tree
      the solution you have given is doing the latter

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #13

      @kook The solution I gave you iterates over all children of an item, NOT the whole tree.
      If you want to change only some children of an item then you need a condition to decide which one to change, right? What is this condition? Can you explain what exactly should happen?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      K 1 Reply Last reply
      0
      • jsulmJ jsulm

        @kook The solution I gave you iterates over all children of an item, NOT the whole tree.
        If you want to change only some children of an item then you need a condition to decide which one to change, right? What is this condition? Can you explain what exactly should happen?

        K Offline
        K Offline
        kook
        wrote on last edited by
        #14

        @jsulm Screenshot from 2021-10-11 10-56-53.png
        when i change the message1 state it should change only its children check state
        i tried the code you provided its changing the whole tree check state

        i don't have any specific condition

        jsulmJ 1 Reply Last reply
        0
        • K kook

          @jsulm Screenshot from 2021-10-11 10-56-53.png
          when i change the message1 state it should change only its children check state
          i tried the code you provided its changing the whole tree check state

          i don't have any specific condition

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #15

          @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

          i tried the code you provided its changing the whole tree check state

          Then you did something wrong.
          What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
          It needs to be the item user clicked (in your example message1).

          auto state = item->checkState(0);
          QTreeWidgetItemIterator iterator(item);
          while (*iterator)
          {
                  qDebug()<< (*iterator)->text(0);
                  (*iterator)->setCheckState(0, state);
                  ++iterator;
          }
          

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          K 1 Reply Last reply
          1
          • jsulmJ jsulm

            @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

            i tried the code you provided its changing the whole tree check state

            Then you did something wrong.
            What do you pass as item in this line QTreeWidgetItemIterator iterator(item); ?
            It needs to be the item user clicked (in your example message1).

            auto state = item->checkState(0);
            QTreeWidgetItemIterator iterator(item);
            while (*iterator)
            {
                    qDebug()<< (*iterator)->text(0);
                    (*iterator)->setCheckState(0, state);
                    ++iterator;
            }
            
            K Offline
            K Offline
            kook
            wrote on last edited by
            #16

            @jsulm i am adding the code inside this function

            void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
            {
            }
            jsulmJ 2 Replies Last reply
            0
            • K kook

              @jsulm i am adding the code inside this function

              void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
              {
              }
              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #17

              @kook You're right. This does not work as expected.
              You will need to write a recursive method to iterate over all children of an item.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              K 1 Reply Last reply
              0
              • K kook

                @jsulm i am adding the code inside this function

                void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                {
                }
                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by jsulm
                #18

                @kook This works:

                void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                    for (int i = 0; i < item->childCount(); ++i) {
                        qDebug() << item->child(i)->text(0);
                        on_treeWidget_itemChanged(item->child(i), column);
                    }
                }
                

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                1 Reply Last reply
                0
                • jsulmJ jsulm

                  @kook You're right. This does not work as expected.
                  You will need to write a recursive method to iterate over all children of an item.

                  K Offline
                  K Offline
                  kook
                  wrote on last edited by
                  #19

                  @jsulm ok i will try thank you

                  jsulmJ 1 Reply Last reply
                  0
                  • K kook

                    @jsulm ok i will try thank you

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #20

                    @kook I just fixed my code...

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    K 1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @kook I just fixed my code...

                      K Offline
                      K Offline
                      kook
                      wrote on last edited by
                      #21

                      @jsulm its not changing the checked state of children

                      jsulmJ 1 Reply Last reply
                      0
                      • K kook

                        @jsulm its not changing the checked state of children

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by jsulm
                        #22

                        @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                        its not changing the checked state of children

                        Come on, that's because I did not add the code to change the checked state. Add that part:

                        void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                            for (int i = 0; i < item->childCount(); ++i) {
                                qDebug() << item->child(i)->text(0);
                                item->child(i)->setCheckState(0, item->checkState(0));
                                on_treeWidget_itemChanged(item->child(i), column);
                            }
                        }
                        

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        K 1 Reply Last reply
                        3
                        • jsulmJ jsulm

                          @kook said in changing the checkstate of all the child item by checking the root item in Qtree widget:

                          its not changing the checked state of children

                          Come on, that's because I did not add the code to change the checked state. Add that part:

                          void MainWindow::on_treeWidget_itemChanged(QTreeWidgetItem *item, int column)
                              for (int i = 0; i < item->childCount(); ++i) {
                                  qDebug() << item->child(i)->text(0);
                                  item->child(i)->setCheckState(0, item->checkState(0));
                                  on_treeWidget_itemChanged(item->child(i), column);
                              }
                          }
                          
                          K Offline
                          K Offline
                          kook
                          wrote on last edited by
                          #23

                          @jsulm sorry i added that part its working
                          thank you for your time and solution

                          1 Reply Last reply
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