Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. updating elements in a repeater?
Forum Updated to NodeBB v4.3 + New Features

updating elements in a repeater?

Scheduled Pinned Locked Moved Solved QML and Qt Quick
43 Posts 5 Posters 13.1k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • kshegunovK kshegunov

    @mzimmers said in updating elements in a repeater?:

    I must be going crazy, but...where in my struct am I using QVariantList?

    Nowhere, but how do you marshal the objects to QML?

    mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #24

    @kshegunov said in updating elements in a repeater?:

    @mzimmers said in updating elements in a repeater?:

    I must be going crazy, but...where in my struct am I using QVariantList?

    Nowhere, but how do you marshal the objects to QML?

    Well, like this (I think this is what you're asking):

        Column {
          id: myColumn
          Repeater {
            id: bottleRepeater
            model: bottleModel
            Bottle {
              cellX: model.x
              cellY: model.y
              cellHeight: model.height
              cellWidth: model.width
              volume: model.volume
              bottleScaleFactor: scaleFactor
            }
    

    But if I'm doing something wrong in QML, why is the compiler giving me an error pointed at my struct?

    kshegunovK 1 Reply Last reply
    0
    • mzimmersM mzimmers

      @kshegunov said in updating elements in a repeater?:

      @mzimmers said in updating elements in a repeater?:

      I must be going crazy, but...where in my struct am I using QVariantList?

      Nowhere, but how do you marshal the objects to QML?

      Well, like this (I think this is what you're asking):

          Column {
            id: myColumn
            Repeater {
              id: bottleRepeater
              model: bottleModel
              Bottle {
                cellX: model.x
                cellY: model.y
                cellHeight: model.height
                cellWidth: model.width
                volume: model.volume
                bottleScaleFactor: scaleFactor
              }
      

      But if I'm doing something wrong in QML, why is the compiler giving me an error pointed at my struct?

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #25

      @mzimmers said in updating elements in a repeater?:

      Well, like this (I think this is what you're asking):

      I mean from the C++ side. What is bottleModel and where does it come from?

      Read and abide by the Qt Code of Conduct

      1 Reply Last reply
      0
      • mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by
        #26

        From the same QML file:

          ListModel {
            id: bottleModel
        
            ListElement {
              // position 1
              x: 400
              y: 17
              height: 75
              width: 75
            }
            ...
        
        kshegunovK 1 Reply Last reply
        0
        • mzimmersM mzimmers

          From the same QML file:

            ListModel {
              id: bottleModel
          
              ListElement {
                // position 1
                x: 400
                y: 17
                height: 75
                width: 75
              }
              ...
          
          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by
          #27

          This is confusing, I thought the data is supposed to come from C++.

          Read and abide by the Qt Code of Conduct

          mzimmersM 1 Reply Last reply
          0
          • kshegunovK kshegunov

            This is confusing, I thought the data is supposed to come from C++.

            mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #28

            I know, I'm doing a lousy job of explaining this. in C++:

            typedef QVector<Bottle> Bottles;
            class ReagentManager : public QObject {
              Q_OBJECT
             private:
              Bottles m_bottleList;
            }
            <in another file>
              ReagentManager m_reagentManager;
              engine->rootContext()->setContextProperty("reagentManager", &m_reagentManager);
            

            In QML:

                onVisibleChanged: {
                  if (visible) {
                    reagentManager.updateBottleList()
                    rack.updateBottles()
                  }
                }
            
                // update our QML array based on the C++ model.
                function updateBottles() {
                  var modelSize = bottleModel.count
                  var i
                  var l_color
                  var volume
                  var minVolume
                  var amountNeeded
                  var name
            
                  for (i = 0; i < modelSize; ++i) {
                    name = reagentManager.getName(i)
                    bottleRepeater.itemAt(i).cellText = name
            
                    volume = reagentManager.m_volume
                    minVolume = reagentManager.getMinVolume(i)
                    amountNeeded = reagentManager.getAmountNeeded(i)
                    l_color = ((volume - minVolume) >= amountNeeded) ? "green" : "red"
                    bottleRepeater.itemAt(i).cellColor = l_color
                  }
                }
            

            So, my QML function calls C++ routines to obtain the needed data. I'm trying to convert this to the approach you suggested; this is where I ran into the problem with the struct.

            I still don't see where the QVariantList comes into play, though.

            kshegunovK ODБOïO 2 Replies Last reply
            0
            • mzimmersM mzimmers

              I know, I'm doing a lousy job of explaining this. in C++:

              typedef QVector<Bottle> Bottles;
              class ReagentManager : public QObject {
                Q_OBJECT
               private:
                Bottles m_bottleList;
              }
              <in another file>
                ReagentManager m_reagentManager;
                engine->rootContext()->setContextProperty("reagentManager", &m_reagentManager);
              

              In QML:

                  onVisibleChanged: {
                    if (visible) {
                      reagentManager.updateBottleList()
                      rack.updateBottles()
                    }
                  }
              
                  // update our QML array based on the C++ model.
                  function updateBottles() {
                    var modelSize = bottleModel.count
                    var i
                    var l_color
                    var volume
                    var minVolume
                    var amountNeeded
                    var name
              
                    for (i = 0; i < modelSize; ++i) {
                      name = reagentManager.getName(i)
                      bottleRepeater.itemAt(i).cellText = name
              
                      volume = reagentManager.m_volume
                      minVolume = reagentManager.getMinVolume(i)
                      amountNeeded = reagentManager.getAmountNeeded(i)
                      l_color = ((volume - minVolume) >= amountNeeded) ? "green" : "red"
                      bottleRepeater.itemAt(i).cellColor = l_color
                    }
                  }
              

              So, my QML function calls C++ routines to obtain the needed data. I'm trying to convert this to the approach you suggested; this is where I ran into the problem with the struct.

              I still don't see where the QVariantList comes into play, though.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #29
              typedef QVector<Bottle> Bottles;
              

              If Bottle is derived from QObject you can't keep it directly in a vector (can't copy the objects). You need to keep Bottle * there.

              Read and abide by the Qt Code of Conduct

              mzimmersM 1 Reply Last reply
              1
              • kshegunovK kshegunov
                typedef QVector<Bottle> Bottles;
                

                If Bottle is derived from QObject you can't keep it directly in a vector (can't copy the objects). You need to keep Bottle * there.

                mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #30

                @kshegunov ah. OK, thanks for that. I'll look into making that change, and will report back.

                1 Reply Last reply
                0
                • mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #31

                  I've changed my QVector to pointers (seems to be working).

                  I think I see why my example is so confusing -- in my Bottle Repeater, I'm using a QML ListModel. This ListModel only contains UI-specific information (position, size). Additional informationmust come from an object (ReagentManager) that is exposed via a call to setContextProperty().

                  So: do I need to change my model to the instance of ReagentManager, and find another way to access the information currently in my ListModel? Or is there a more clever way to do this?

                  Thanks...

                  kshegunovK 1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    I've changed my QVector to pointers (seems to be working).

                    I think I see why my example is so confusing -- in my Bottle Repeater, I'm using a QML ListModel. This ListModel only contains UI-specific information (position, size). Additional informationmust come from an object (ReagentManager) that is exposed via a call to setContextProperty().

                    So: do I need to change my model to the instance of ReagentManager, and find another way to access the information currently in my ListModel? Or is there a more clever way to do this?

                    Thanks...

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #32

                    @mzimmers said in updating elements in a repeater?:

                    So: do I need to change my model to the instance of ReagentManager, and find another way to access the information currently in my ListModel? Or is there a more clever way to do this?

                    Why do you need the ListModel is the question now. Pass the objects vector from the context property (i.e the bottleManager object) directly to the repeater.

                    Read and abide by the Qt Code of Conduct

                    mzimmersM 1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      @mzimmers said in updating elements in a repeater?:

                      So: do I need to change my model to the instance of ReagentManager, and find another way to access the information currently in my ListModel? Or is there a more clever way to do this?

                      Why do you need the ListModel is the question now. Pass the objects vector from the context property (i.e the bottleManager object) directly to the repeater.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by mzimmers
                      #33

                      @kshegunov said in updating elements in a repeater?:

                      Why do you need the ListModel is the question now. Pass the objects vector from the context property (i.e the bottleManager object) directly to the repeater.

                      I'm using the list model for UI-specific information:

                        ListModel {
                          id: bottleModel
                      
                          ListElement {
                            // position 1
                            x: 400
                            y: 17
                            height: 75
                            width: 75
                          }
                          ...
                      

                      I could probably put this data in arrays in QML. As I mentioned, I'd prefer not to put it into my C++ as it's purely UI data.

                      From my definition of the ReagentManager class:

                      class ReagentManager : public QObject {
                        Q_OBJECT
                       public:
                        explicit ReagentManager(QObject *parent = nullptr);
                        Bottles m_bottleList;
                        Q_PROPERTY(Bottles bottleList MEMBER m_bottleList)
                        ...
                      

                      And in my QML:

                          function updateBottles() {
                            var modelSize = bottleModel.count
                            var i
                            var volume
                      
                            for (i = 0; i < modelSize; ++i) {
                              volume = reagentManager.bottleList[i].volume
                          ...
                      

                      I'm getting an error "TypeError: Cannot read property '0' of undefined." Is my syntax wrong, or am I still not understanding how to access the property?

                      Thanks...

                      EDIT: looking at the QML Debugger Console, I see this message:

                      QMetaProperty::read: Unable to handle unregistered datatype 'Bottles' for property 'ReagentManager::bottleList'
                      
                      kshegunovK 1 Reply Last reply
                      0
                      • mzimmersM mzimmers

                        @kshegunov said in updating elements in a repeater?:

                        Why do you need the ListModel is the question now. Pass the objects vector from the context property (i.e the bottleManager object) directly to the repeater.

                        I'm using the list model for UI-specific information:

                          ListModel {
                            id: bottleModel
                        
                            ListElement {
                              // position 1
                              x: 400
                              y: 17
                              height: 75
                              width: 75
                            }
                            ...
                        

                        I could probably put this data in arrays in QML. As I mentioned, I'd prefer not to put it into my C++ as it's purely UI data.

                        From my definition of the ReagentManager class:

                        class ReagentManager : public QObject {
                          Q_OBJECT
                         public:
                          explicit ReagentManager(QObject *parent = nullptr);
                          Bottles m_bottleList;
                          Q_PROPERTY(Bottles bottleList MEMBER m_bottleList)
                          ...
                        

                        And in my QML:

                            function updateBottles() {
                              var modelSize = bottleModel.count
                              var i
                              var volume
                        
                              for (i = 0; i < modelSize; ++i) {
                                volume = reagentManager.bottleList[i].volume
                            ...
                        

                        I'm getting an error "TypeError: Cannot read property '0' of undefined." Is my syntax wrong, or am I still not understanding how to access the property?

                        Thanks...

                        EDIT: looking at the QML Debugger Console, I see this message:

                        QMetaProperty::read: Unable to handle unregistered datatype 'Bottles' for property 'ReagentManager::bottleList'
                        
                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by kshegunov
                        #34

                        @mzimmers said in updating elements in a repeater?:

                        I could probably put this data in arrays in QML. As I mentioned, I'd prefer not to put it into my C++ as it's purely UI data.

                        You already have this data in the c++, you feed it to the JS engine as far as I can see. I'd just tie the cpp backend to the UI stuff and not mess with any intermediate stuff, much less using explicit JS code.

                        Basically like this:

                        Column {
                              Repeater {
                                model: reagentManager.bottleList //< This being a property that holds the list of bottles
                                Bottle {
                                  cellX: modelData.x
                                  cellY: modelData.y //< Or use some other value, or nothing, however you decide to do it
                                  ...
                                  volume: modelData.volume //< This binds to the property of the QObject, so when the C++ changes value this updates
                                  ...
                                }
                             ...
                        }
                        

                        @mzimmers said in updating elements in a repeater?:

                        I'm getting an error "TypeError: Cannot read property '0' of undefined." Is my syntax wrong, or am I still not understanding how to access the property?
                        Thanks...
                        EDIT: looking at the QML Debugger Console, I see this message:

                        From the method:

                        https://doc.qt.io/qt-5/qqmllistproperty.html
                        or
                        you return QList<QObject *>
                        or
                        you return a QVariantList() << bottle1 << bottle2

                        ... different possibilities.

                        Read and abide by the Qt Code of Conduct

                        1 Reply Last reply
                        1
                        • mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by mzimmers
                          #35

                          I've changed my typedef from a QVector to a QList:

                          typedef QList<Bottle *> Bottles;
                          

                          My C++ looks like this (stripped down) now:

                          struct Bottle : public QObject {
                            Q_OBJECT
                            Q_PROPERTY(quint32 volume MEMBER m_volume)
                           public:
                            quint32 m_volume;                // amount in bottle (in uL)
                           signals:
                            void volumeChanged(quint32 m_volume);
                          };
                          typedef QList<Bottle *> Bottles;
                          
                          class ReagentManager : public QObject {
                            Q_OBJECT
                           private:
                            Bottles m_bottleList;
                           public:
                            Q_INVOKABLE Bottles bottleList() { return m_bottleList; }
                            void bottleListChanged();
                          };
                          

                          And this line in QML:

                                  volume = reagentManager.bottleList[i].volume
                          

                          Now produces this error:

                          qrc:/qml/Rack.qml:194: TypeError: Cannot read property 'volume' of undefined 
                          

                          So...I've kicked the can a little further down the street, but I'm not home yet. It seems that the QML can now access the QList (agree?), but not its properties. Do I need a getter for this? I thought the idea of getting the properties working properly was to eliminate the need for the getters/setters.

                          ODБOïO 1 Reply Last reply
                          0
                          • mzimmersM mzimmers

                            I've changed my typedef from a QVector to a QList:

                            typedef QList<Bottle *> Bottles;
                            

                            My C++ looks like this (stripped down) now:

                            struct Bottle : public QObject {
                              Q_OBJECT
                              Q_PROPERTY(quint32 volume MEMBER m_volume)
                             public:
                              quint32 m_volume;                // amount in bottle (in uL)
                             signals:
                              void volumeChanged(quint32 m_volume);
                            };
                            typedef QList<Bottle *> Bottles;
                            
                            class ReagentManager : public QObject {
                              Q_OBJECT
                             private:
                              Bottles m_bottleList;
                             public:
                              Q_INVOKABLE Bottles bottleList() { return m_bottleList; }
                              void bottleListChanged();
                            };
                            

                            And this line in QML:

                                    volume = reagentManager.bottleList[i].volume
                            

                            Now produces this error:

                            qrc:/qml/Rack.qml:194: TypeError: Cannot read property 'volume' of undefined 
                            

                            So...I've kicked the can a little further down the street, but I'm not home yet. It seems that the QML can now access the QList (agree?), but not its properties. Do I need a getter for this? I thought the idea of getting the properties working properly was to eliminate the need for the getters/setters.

                            ODБOïO Offline
                            ODБOïO Offline
                            ODБOï
                            wrote on last edited by
                            #36

                            @mzimmers said in updating elements in a repeater?:

                            volume = reagentManager.bottleList[i].volume

                            bottleList is a function but you are accessing like an array

                            volume = reagentManager.bottleList()[i]

                            mzimmersM 1 Reply Last reply
                            1
                            • ODБOïO ODБOï

                              @mzimmers said in updating elements in a repeater?:

                              volume = reagentManager.bottleList[i].volume

                              bottleList is a function but you are accessing like an array

                              volume = reagentManager.bottleList()[i]

                              mzimmersM Offline
                              mzimmersM Offline
                              mzimmers
                              wrote on last edited by
                              #37

                              @LeLev said in updating elements in a repeater?:

                              @mzimmers said in updating elements in a repeater?:

                              volume = reagentManager.bottleList[i].volume

                              bottleList is a function but you are accessing like an array

                              volume = reagentManager.bottleList()[i]

                              Thanks...I thought this would work:

                               volume = reagentManager.bottleList()[i].volume
                              

                              But I get this error:

                              Error: Unknown method return type: Bottles
                              

                              This goes back to what kshegunov was talking about earlier, but I thought I'd fixed this by changing from a QVector to a QList:

                              typedef QList<Bottle *> Bottles;
                              
                              class ReagentManager : public QObject {
                                Q_OBJECT
                               public:
                                Q_INVOKABLE Bottles bottleList() { return m_bottleList; }
                              

                              I'm still missing something...

                              ODБOïO 1 Reply Last reply
                              0
                              • mzimmersM mzimmers

                                @LeLev said in updating elements in a repeater?:

                                @mzimmers said in updating elements in a repeater?:

                                volume = reagentManager.bottleList[i].volume

                                bottleList is a function but you are accessing like an array

                                volume = reagentManager.bottleList()[i]

                                Thanks...I thought this would work:

                                 volume = reagentManager.bottleList()[i].volume
                                

                                But I get this error:

                                Error: Unknown method return type: Bottles
                                

                                This goes back to what kshegunov was talking about earlier, but I thought I'd fixed this by changing from a QVector to a QList:

                                typedef QList<Bottle *> Bottles;
                                
                                class ReagentManager : public QObject {
                                  Q_OBJECT
                                 public:
                                  Q_INVOKABLE Bottles bottleList() { return m_bottleList; }
                                

                                I'm still missing something...

                                ODБOïO Offline
                                ODБOïO Offline
                                ODБOï
                                wrote on last edited by
                                #38

                                @mzimmers said in updating elements in a repeater?:

                                I'm still missing something...

                                i would return a QVariantList to qml instead of the QList<Bottle *>

                                mzimmersM 1 Reply Last reply
                                1
                                • ODБOïO ODБOï

                                  @mzimmers said in updating elements in a repeater?:

                                  I'm still missing something...

                                  i would return a QVariantList to qml instead of the QList<Bottle *>

                                  mzimmersM Offline
                                  mzimmersM Offline
                                  mzimmers
                                  wrote on last edited by
                                  #39

                                  @LeLev OK, but...how do I do that? I can't just cast it. Do I have to change my Bottles typedef?

                                  Thanks...

                                  ODБOïO 1 Reply Last reply
                                  0
                                  • mzimmersM mzimmers

                                    @LeLev OK, but...how do I do that? I can't just cast it. Do I have to change my Bottles typedef?

                                    Thanks...

                                    ODБOïO Offline
                                    ODБOïO Offline
                                    ODБOï
                                    wrote on last edited by
                                    #40

                                    Q_INVOKABLE QVariant bottleList() { return QVariant::fromValue(m_bottleList); }

                                    mzimmersM 1 Reply Last reply
                                    2
                                    • mzimmersM mzimmers

                                      I know, I'm doing a lousy job of explaining this. in C++:

                                      typedef QVector<Bottle> Bottles;
                                      class ReagentManager : public QObject {
                                        Q_OBJECT
                                       private:
                                        Bottles m_bottleList;
                                      }
                                      <in another file>
                                        ReagentManager m_reagentManager;
                                        engine->rootContext()->setContextProperty("reagentManager", &m_reagentManager);
                                      

                                      In QML:

                                          onVisibleChanged: {
                                            if (visible) {
                                              reagentManager.updateBottleList()
                                              rack.updateBottles()
                                            }
                                          }
                                      
                                          // update our QML array based on the C++ model.
                                          function updateBottles() {
                                            var modelSize = bottleModel.count
                                            var i
                                            var l_color
                                            var volume
                                            var minVolume
                                            var amountNeeded
                                            var name
                                      
                                            for (i = 0; i < modelSize; ++i) {
                                              name = reagentManager.getName(i)
                                              bottleRepeater.itemAt(i).cellText = name
                                      
                                              volume = reagentManager.m_volume
                                              minVolume = reagentManager.getMinVolume(i)
                                              amountNeeded = reagentManager.getAmountNeeded(i)
                                              l_color = ((volume - minVolume) >= amountNeeded) ? "green" : "red"
                                              bottleRepeater.itemAt(i).cellColor = l_color
                                            }
                                          }
                                      

                                      So, my QML function calls C++ routines to obtain the needed data. I'm trying to convert this to the approach you suggested; this is where I ran into the problem with the struct.

                                      I still don't see where the QVariantList comes into play, though.

                                      ODБOïO Offline
                                      ODБOïO Offline
                                      ODБOï
                                      wrote on last edited by ODБOï
                                      #41

                                      this is not directly related but
                                      @mzimmers said in updating elements in a repeater?:

                                      onVisibleChanged: {
                                      if (visible) {
                                      reagentManager.updateBottleList()
                                      rack.updateBottles()
                                      }
                                      }

                                      are you calling this in your Repeater delegate ? If yes, then i believe you will call this multiple times unnecessarily, one way to verify it in qml is putting a console.log() after or before this call to see how meny time this is called

                                      1 Reply Last reply
                                      1
                                      • ODБOïO ODБOï

                                        Q_INVOKABLE QVariant bottleList() { return QVariant::fromValue(m_bottleList); }

                                        mzimmersM Offline
                                        mzimmersM Offline
                                        mzimmers
                                        wrote on last edited by
                                        #42

                                        @LeLev said in updating elements in a repeater?:

                                        Q_INVOKABLE QVariant bottleList() { return QVariant::fromValue(m_bottleList); }

                                        Well, bless my buttons...that works! But why is bottleList() declared as returning a QVariant, and not a QVariantList?

                                        Regarding your question: the onVisibleChanged isn't in the repeater; it's in the parent Rectangle. This was my way of ensuring that the C++ data in ReagentManager updates itself whenever the view is activated.

                                        ODБOïO 1 Reply Last reply
                                        1
                                        • mzimmersM mzimmers

                                          @LeLev said in updating elements in a repeater?:

                                          Q_INVOKABLE QVariant bottleList() { return QVariant::fromValue(m_bottleList); }

                                          Well, bless my buttons...that works! But why is bottleList() declared as returning a QVariant, and not a QVariantList?

                                          Regarding your question: the onVisibleChanged isn't in the repeater; it's in the parent Rectangle. This was my way of ensuring that the C++ data in ReagentManager updates itself whenever the view is activated.

                                          ODБOïO Offline
                                          ODБOïO Offline
                                          ODБOï
                                          wrote on last edited by
                                          #43

                                          @mzimmers said in updating elements in a repeater?:

                                          Well, bless my buttons...that works!

                                          Nice :)

                                          @mzimmers said in updating elements in a repeater?:

                                          But why is bottleList() declared as returning a QVariant, and not a QVariantList?

                                          I don't have a technical explanation for that really, im used to do that since i saw it somewhere in the docs. But i guess you could return a QVariantList directly. It will be converted to javascript array as explained here https://doc.qt.io/qt-5/qtqml-cppintegration-data.html

                                          1 Reply Last reply
                                          1

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved