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Qt GLFW and GLEW setup

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  • JonBJ JonB

    @bence said in Qt GLFW and GLEW setup:

    LIBS += -L"C:\glfw\lib-vc2019" -glfw3

    error: unrecognized debug output level 'lfw3'

    Where do yo u get the -glfw3 from? For gcc, for example, the -g is a compiler debugging flag, which would give your error.

    B Offline
    B Offline
    bence
    wrote on last edited by bence
    #12

    @JonB now I know that waht was the problem I have to use

    LIBS += -L"C:\glfw\lib-vc2019" -lglfw3
    

    But this time I get 120 issues

    1.PNG

    2.PNG

    I assume that I cannot use GLFW Visual Studio precompile libary. But I cannot know what should I do.

    JonBJ 1 Reply Last reply
    0
    • B bence

      @JonB now I know that waht was the problem I have to use

      LIBS += -L"C:\glfw\lib-vc2019" -lglfw3
      

      But this time I get 120 issues

      1.PNG

      2.PNG

      I assume that I cannot use GLFW Visual Studio precompile libary. But I cannot know what should I do.

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #13

      @bence
      If you only have libraries for VS/MSVC I believe you have to use that tool chain.

      B 1 Reply Last reply
      0
      • JonBJ JonB

        @bence
        If you only have libraries for VS/MSVC I believe you have to use that tool chain.

        B Offline
        B Offline
        bence
        wrote on last edited by bence
        #14

        @JonB

        I do not install VS to my PC.

        I am sure that there is other way to do that.

        I believe Qt is a excellent platform so there have to be a way to use original OpenGL

        If you have any idea who could I use the original OpenGL in Qt I would really appriciate it.

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #15

          Your issue is not related to Qt. You are trying to mix and match C++ libraries built with two different compilers. You can't use C++ libraries built with Visual Studio when using MinGW and it's the same the other way around.

          As I already explained Qt does not implement a custom version of OpenGL. You already have access the functions. You are currently making your life more complicated than need be.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          B 1 Reply Last reply
          1
          • SGaistS SGaist

            Your issue is not related to Qt. You are trying to mix and match C++ libraries built with two different compilers. You can't use C++ libraries built with Visual Studio when using MinGW and it's the same the other way around.

            As I already explained Qt does not implement a custom version of OpenGL. You already have access the functions. You are currently making your life more complicated than need be.

            B Offline
            B Offline
            bence
            wrote on last edited by bence
            #16

            @SGaist

            Simpley I do not want to install Visual Studio to use the original OpenGL that why I asked who could I do that.

            This youtube is out of date he istall the OpenGL but the current version is not the same
            Because he can install it there have to be a way that I can use it.

            1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #17

              The page you linked provides libraries for a lot of compilers including MinGW 32 and 64 bit.

              If you can't use any of them, the compile the library yourself.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              B 1 Reply Last reply
              1
              • SGaistS SGaist

                The page you linked provides libraries for a lot of compilers including MinGW 32 and 64 bit.

                If you can't use any of them, the compile the library yourself.

                B Offline
                B Offline
                bence
                wrote on last edited by
                #18

                @SGaist
                I right click on the project and add the whole GLFW folder.

                .pro file

                TEMPLATE = app
                CONFIG += console c++11
                CONFIG -= app_bundle
                CONFIG -= qt
                
                INCLUDEPATH += "C:\glfw\include"
                INCLUDEPATH += "C:\glfw\deps"
                
                
                SOURCES += \
                        glfw/deps/getopt.c \
                        glfw/deps/glad_gl.c \
                        glfw/deps/glad_vulkan.c \
                        glfw/deps/tinycthread.c \
                        glfw/examples/boing.c \
                        glfw/examples/gears.c \
                        glfw/examples/heightmap.c \
                        glfw/examples/offscreen.c \
                        glfw/examples/particles.c \
                        glfw/examples/sharing.c \
                        glfw/examples/simple.c \
                        glfw/examples/splitview.c \
                        glfw/examples/wave.c \
                        glfw/src/cocoa_time.c \
                        glfw/src/context.c \
                        glfw/src/egl_context.c \
                        glfw/src/glx_context.c \
                        glfw/src/init.c \
                        glfw/src/input.c \
                        glfw/src/linux_joystick.c \
                        glfw/src/monitor.c \
                        glfw/src/null_init.c \
                        glfw/src/null_joystick.c \
                        glfw/src/null_monitor.c \
                        glfw/src/null_window.c \
                        glfw/src/osmesa_context.c \
                        glfw/src/posix_thread.c \
                        glfw/src/posix_time.c \
                        glfw/src/vulkan.c \
                        glfw/src/wgl_context.c \
                        glfw/src/win32_init.c \
                        glfw/src/win32_joystick.c \
                        glfw/src/win32_monitor.c \
                        glfw/src/win32_thread.c \
                        glfw/src/win32_time.c \
                        glfw/src/win32_window.c \
                        glfw/src/window.c \
                        glfw/src/wl_init.c \
                        glfw/src/wl_monitor.c \
                        glfw/src/wl_window.c \
                        glfw/src/x11_init.c \
                        glfw/src/x11_monitor.c \
                        glfw/src/x11_window.c \
                        glfw/src/xkb_unicode.c \
                        main.cpp
                
                DISTFILES += \
                    glfw/CMake/GenerateMappings.cmake \
                    glfw/CMake/MacOSXBundleInfo.plist.in \
                    glfw/CMake/i686-w64-mingw32-clang.cmake \
                    glfw/CMake/i686-w64-mingw32.cmake \
                    glfw/CMake/modules/FindEpollShim.cmake \
                    glfw/CMake/modules/FindOSMesa.cmake \
                    glfw/CMake/modules/FindWaylandProtocols.cmake \
                    glfw/CMake/modules/FindXKBCommon.cmake \
                    glfw/CMake/x86_64-w64-mingw32-clang.cmake \
                    glfw/CMake/x86_64-w64-mingw32.cmake \
                    glfw/CMakeLists.txt \
                    glfw/cmake_uninstall.cmake.in \
                    glfw/examples/CMakeLists.txt \
                    glfw/examples/glfw.icns \
                    glfw/examples/glfw.ico \
                    glfw/examples/glfw.rc \
                    glfw/src/CMakeLists.txt \
                    glfw/src/cocoa_init.m \
                    glfw/src/cocoa_joystick.m \
                    glfw/src/cocoa_monitor.m \
                    glfw/src/cocoa_window.m \
                    glfw/src/glfw3.pc.in \
                    glfw/src/glfw3Config.cmake.in \
                    glfw/src/glfw_config.h.in \
                    glfw/src/mappings.h.in \
                    glfw/src/nsgl_context.m
                
                HEADERS += \
                    glfw/deps/getopt.h \
                    glfw/deps/glad/gl.h \
                    glfw/deps/glad/khrplatform.h \
                    glfw/deps/glad/vk_platform.h \
                    glfw/deps/glad/vulkan.h \
                    glfw/deps/linmath.h \
                    glfw/deps/mingw/_mingw_dxhelper.h \
                    glfw/deps/mingw/dinput.h \
                    glfw/deps/mingw/xinput.h \
                    glfw/deps/nuklear.h \
                    glfw/deps/nuklear_glfw_gl2.h \
                    glfw/deps/stb_image_write.h \
                    glfw/deps/tinycthread.h \
                    glfw/deps/vs2008/stdint.h \
                    glfw/include/GLFW/glfw3.h \
                    glfw/include/GLFW/glfw3native.h \
                    glfw/src/cocoa_joystick.h \
                    glfw/src/cocoa_platform.h \
                    glfw/src/egl_context.h \
                    glfw/src/glx_context.h \
                    glfw/src/internal.h \
                    glfw/src/linux_joystick.h \
                    glfw/src/mappings.h \
                    glfw/src/nsgl_context.h \
                    glfw/src/null_joystick.h \
                    glfw/src/null_platform.h \
                    glfw/src/osmesa_context.h \
                    glfw/src/posix_thread.h \
                    glfw/src/posix_time.h \
                    glfw/src/wgl_context.h \
                    glfw/src/win32_joystick.h \
                    glfw/src/win32_platform.h \
                    glfw/src/wl_platform.h \
                    glfw/src/x11_platform.h \
                    glfw/src/xkb_unicode.h
                

                The Qt recognize the function so everything is good. I click on rebuilt all projects

                But when I try to built the program I get the following error:

                1.PNG

                And when I push the run button I get the a loads of errors

                2.PNG

                I use the code from link here.

                1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #19

                  GLFW already provides a mean to build their library. Use it.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  B 1 Reply Last reply
                  0
                  • SGaistS SGaist

                    GLFW already provides a mean to build their library. Use it.

                    B Offline
                    B Offline
                    bence
                    wrote on last edited by
                    #20

                    @SGaist

                    And who to built it. I just find the way to use it in VS.

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      Please, read the documentation of the libraries you want to use. It's explained right in their website.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      B 2 Replies Last reply
                      1
                      • SGaistS SGaist

                        Please, read the documentation of the libraries you want to use. It's explained right in their website.

                        B Offline
                        B Offline
                        bence
                        wrote on last edited by
                        #22

                        @SGaist

                        just another think link somebody says

                        LIBS += -LC:\Qt\5.13.0\mingw73_64\lib\libQt5OpenGL.a -lopengl64
                        

                        It should work but it does not work for me

                        1 Reply Last reply
                        0
                        • SGaistS SGaist

                          Please, read the documentation of the libraries you want to use. It's explained right in their website.

                          B Offline
                          B Offline
                          bence
                          wrote on last edited by
                          #23

                          @SGaist

                          Other thing is that at glfw\lib-mingw-w64 there is 3 files

                          glfw3.dll
                          libglfw3.a
                          libglfw3dll.a

                          these are libarys so I assume that I could include that so right click add external libary I add: libglfw3.a

                          .pro file

                          TEMPLATE = app
                          CONFIG += console c++11
                          CONFIG -= app_bundle
                          CONFIG -= qt
                          
                          SOURCES += main.cpp
                          
                          
                          INCLUDEPATH += C:\glfw\include
                          
                          win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                          else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3d
                          else:unix: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                          
                          INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                          DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                          

                          So it looks good but when I try to build the program I get errors

                          :-1: error: cannot find -lglfw3d
                          :-1: error: collect2.exe: error: ld returned 1 exit status
                          
                          JonBJ 1 Reply Last reply
                          0
                          • B bence

                            @SGaist

                            Other thing is that at glfw\lib-mingw-w64 there is 3 files

                            glfw3.dll
                            libglfw3.a
                            libglfw3dll.a

                            these are libarys so I assume that I could include that so right click add external libary I add: libglfw3.a

                            .pro file

                            TEMPLATE = app
                            CONFIG += console c++11
                            CONFIG -= app_bundle
                            CONFIG -= qt
                            
                            SOURCES += main.cpp
                            
                            
                            INCLUDEPATH += C:\glfw\include
                            
                            win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                            else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3d
                            else:unix: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                            
                            INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                            DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                            

                            So it looks good but when I try to build the program I get errors

                            :-1: error: cannot find -lglfw3d
                            :-1: error: collect2.exe: error: ld returned 1 exit status
                            
                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #24

                            @bence said in Qt GLFW and GLEW setup:

                            error: cannot find -lglfw3d

                            I don't know whether it would give rise to that error message, but I do not see either a .dll or a .a having that trailing d in its name. When using MSVC, debug libraries have a d on the end of their name, but I don't think that is the convention when using gcc/mingw. So are you using a linker line designed for MSVC with a build using MinGW?

                            B 1 Reply Last reply
                            1
                            • JonBJ JonB

                              @bence said in Qt GLFW and GLEW setup:

                              error: cannot find -lglfw3d

                              I don't know whether it would give rise to that error message, but I do not see either a .dll or a .a having that trailing d in its name. When using MSVC, debug libraries have a d on the end of their name, but I don't think that is the convention when using gcc/mingw. So are you using a linker line designed for MSVC with a build using MinGW?

                              B Offline
                              B Offline
                              bence
                              wrote on last edited by bence
                              #25

                              @JonB said in Qt GLFW and GLEW setup:

                              MSVC

                              At C:\glfw\lib-vc2019 there is 3 files glfw3.dll glfw3.lib glfw3dll.lib

                              At C:\glfw\lib-mingw-w64 there is 3 files glfw3.dll libglfw3.a libglfw3dll.a I am using this libary but I getting error I know that there is no d in name I add external libary I add libglfw3.a and I disable Mac and Linux platform and I also disable Add d suffix for debug version

                              lib-mingw-w64 there is nothing related to MSVS I guess

                              .pro

                              TEMPLATE = app
                              CONFIG += console c++11
                              CONFIG -= app_bundle
                              CONFIG -= qt
                              
                              INCLUDEPATH += C:\glfw\include
                              
                              win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                              
                              INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                              DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                              
                              SOURCES += main.cpp
                              

                              I get 32 errors

                              undefined reference to `__imp_CreateDCW'
                              undefined reference to `__imp_GetDeviceCaps'
                              undefined reference to `__imp_DeleteDC'
                              

                              ....

                              JonBJ 1 Reply Last reply
                              0
                              • B bence

                                @JonB said in Qt GLFW and GLEW setup:

                                MSVC

                                At C:\glfw\lib-vc2019 there is 3 files glfw3.dll glfw3.lib glfw3dll.lib

                                At C:\glfw\lib-mingw-w64 there is 3 files glfw3.dll libglfw3.a libglfw3dll.a I am using this libary but I getting error I know that there is no d in name I add external libary I add libglfw3.a and I disable Mac and Linux platform and I also disable Add d suffix for debug version

                                lib-mingw-w64 there is nothing related to MSVS I guess

                                .pro

                                TEMPLATE = app
                                CONFIG += console c++11
                                CONFIG -= app_bundle
                                CONFIG -= qt
                                
                                INCLUDEPATH += C:\glfw\include
                                
                                win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                                
                                INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                                DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                                
                                SOURCES += main.cpp
                                

                                I get 32 errors

                                undefined reference to `__imp_CreateDCW'
                                undefined reference to `__imp_GetDeviceCaps'
                                undefined reference to `__imp_DeleteDC'
                                

                                ....

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by JonB
                                #26

                                @bence
                                The 3 unreferenceds you list come from WinGDI. You would need to link against something link Gdi32.lib for these, which I suspect you are not doing. Or, I don't know, those leading __imp_s might indicate you are still somehow trying to link against MSVC libraries.

                                In fact I even see a stackoverflow post covering this for GLFW MinGW link error, which you should read through and follow. It says MinGW has a library libgdi32.a for these.

                                B 1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @bence
                                  The 3 unreferenceds you list come from WinGDI. You would need to link against something link Gdi32.lib for these, which I suspect you are not doing. Or, I don't know, those leading __imp_s might indicate you are still somehow trying to link against MSVC libraries.

                                  In fact I even see a stackoverflow post covering this for GLFW MinGW link error, which you should read through and follow. It says MinGW has a library libgdi32.a for these.

                                  B Offline
                                  B Offline
                                  bence
                                  wrote on last edited by bence
                                  #27

                                  @JonB But there is no Gdi32.lib file in the folder

                                  And if I just use the following code

                                  int main(void)
                                  {
                                      if (!glfwInit())
                                          return -1;
                                      return 0;
                                  }
                                  

                                  It still not woriking

                                  JonBJ 1 Reply Last reply
                                  0
                                  • B bence

                                    @JonB But there is no Gdi32.lib file in the folder

                                    And if I just use the following code

                                    int main(void)
                                    {
                                        if (!glfwInit())
                                            return -1;
                                        return 0;
                                    }
                                    

                                    It still not woriking

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #28

                                    @bence

                                    But there is no Gdi32.lib file in the folder

                                    Please read my post and act on it.

                                    B 1 Reply Last reply
                                    0
                                    • JonBJ JonB

                                      @bence

                                      But there is no Gdi32.lib file in the folder

                                      Please read my post and act on it.

                                      B Offline
                                      B Offline
                                      bence
                                      wrote on last edited by
                                      #29

                                      @JonB

                                      The only thing that I did is I add two file. I assume that I just have to do that.

                                      .pro file

                                      TEMPLATE = app
                                      CONFIG += console c++11
                                      CONFIG -= app_bundle
                                      CONFIG -= qt
                                      
                                      INCLUDEPATH += C:\glfw\include
                                      
                                      SOURCES += main.cpp
                                      
                                      win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                                      
                                      INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                                      DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                                      
                                      
                                      win32: LIBS += -L$$PWD/../../../../MinGW/lib/ -lgdi32
                                      
                                      INCLUDEPATH += $$PWD/../../../../MinGW/include
                                      DEPENDPATH += $$PWD/../../../../MinGW/include
                                      
                                      win32: LIBS += -L$$PWD/../../../../MinGW/lib/ -lopengl32
                                      
                                      INCLUDEPATH += $$PWD/../../../../MinGW/include
                                      DEPENDPATH += $$PWD/../../../../MinGW/include
                                      

                                      1.PNG

                                      1 Reply Last reply
                                      0
                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #30

                                        It looks like you are mixing two different MinGW installations.

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        1 Reply Last reply
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