Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Qt Creator and other tools
  4. Qt GLFW and GLEW setup
Forum Updated to NodeBB v4.3 + New Features

Qt GLFW and GLEW setup

Scheduled Pinned Locked Moved Unsolved Qt Creator and other tools
30 Posts 3 Posters 7.9k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SGaistS SGaist

    Your issue is not related to Qt. You are trying to mix and match C++ libraries built with two different compilers. You can't use C++ libraries built with Visual Studio when using MinGW and it's the same the other way around.

    As I already explained Qt does not implement a custom version of OpenGL. You already have access the functions. You are currently making your life more complicated than need be.

    B Offline
    B Offline
    bence
    wrote on last edited by bence
    #16

    @SGaist

    Simpley I do not want to install Visual Studio to use the original OpenGL that why I asked who could I do that.

    This youtube is out of date he istall the OpenGL but the current version is not the same
    Because he can install it there have to be a way that I can use it.

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #17

      The page you linked provides libraries for a lot of compilers including MinGW 32 and 64 bit.

      If you can't use any of them, the compile the library yourself.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      B 1 Reply Last reply
      1
      • SGaistS SGaist

        The page you linked provides libraries for a lot of compilers including MinGW 32 and 64 bit.

        If you can't use any of them, the compile the library yourself.

        B Offline
        B Offline
        bence
        wrote on last edited by
        #18

        @SGaist
        I right click on the project and add the whole GLFW folder.

        .pro file

        TEMPLATE = app
        CONFIG += console c++11
        CONFIG -= app_bundle
        CONFIG -= qt
        
        INCLUDEPATH += "C:\glfw\include"
        INCLUDEPATH += "C:\glfw\deps"
        
        
        SOURCES += \
                glfw/deps/getopt.c \
                glfw/deps/glad_gl.c \
                glfw/deps/glad_vulkan.c \
                glfw/deps/tinycthread.c \
                glfw/examples/boing.c \
                glfw/examples/gears.c \
                glfw/examples/heightmap.c \
                glfw/examples/offscreen.c \
                glfw/examples/particles.c \
                glfw/examples/sharing.c \
                glfw/examples/simple.c \
                glfw/examples/splitview.c \
                glfw/examples/wave.c \
                glfw/src/cocoa_time.c \
                glfw/src/context.c \
                glfw/src/egl_context.c \
                glfw/src/glx_context.c \
                glfw/src/init.c \
                glfw/src/input.c \
                glfw/src/linux_joystick.c \
                glfw/src/monitor.c \
                glfw/src/null_init.c \
                glfw/src/null_joystick.c \
                glfw/src/null_monitor.c \
                glfw/src/null_window.c \
                glfw/src/osmesa_context.c \
                glfw/src/posix_thread.c \
                glfw/src/posix_time.c \
                glfw/src/vulkan.c \
                glfw/src/wgl_context.c \
                glfw/src/win32_init.c \
                glfw/src/win32_joystick.c \
                glfw/src/win32_monitor.c \
                glfw/src/win32_thread.c \
                glfw/src/win32_time.c \
                glfw/src/win32_window.c \
                glfw/src/window.c \
                glfw/src/wl_init.c \
                glfw/src/wl_monitor.c \
                glfw/src/wl_window.c \
                glfw/src/x11_init.c \
                glfw/src/x11_monitor.c \
                glfw/src/x11_window.c \
                glfw/src/xkb_unicode.c \
                main.cpp
        
        DISTFILES += \
            glfw/CMake/GenerateMappings.cmake \
            glfw/CMake/MacOSXBundleInfo.plist.in \
            glfw/CMake/i686-w64-mingw32-clang.cmake \
            glfw/CMake/i686-w64-mingw32.cmake \
            glfw/CMake/modules/FindEpollShim.cmake \
            glfw/CMake/modules/FindOSMesa.cmake \
            glfw/CMake/modules/FindWaylandProtocols.cmake \
            glfw/CMake/modules/FindXKBCommon.cmake \
            glfw/CMake/x86_64-w64-mingw32-clang.cmake \
            glfw/CMake/x86_64-w64-mingw32.cmake \
            glfw/CMakeLists.txt \
            glfw/cmake_uninstall.cmake.in \
            glfw/examples/CMakeLists.txt \
            glfw/examples/glfw.icns \
            glfw/examples/glfw.ico \
            glfw/examples/glfw.rc \
            glfw/src/CMakeLists.txt \
            glfw/src/cocoa_init.m \
            glfw/src/cocoa_joystick.m \
            glfw/src/cocoa_monitor.m \
            glfw/src/cocoa_window.m \
            glfw/src/glfw3.pc.in \
            glfw/src/glfw3Config.cmake.in \
            glfw/src/glfw_config.h.in \
            glfw/src/mappings.h.in \
            glfw/src/nsgl_context.m
        
        HEADERS += \
            glfw/deps/getopt.h \
            glfw/deps/glad/gl.h \
            glfw/deps/glad/khrplatform.h \
            glfw/deps/glad/vk_platform.h \
            glfw/deps/glad/vulkan.h \
            glfw/deps/linmath.h \
            glfw/deps/mingw/_mingw_dxhelper.h \
            glfw/deps/mingw/dinput.h \
            glfw/deps/mingw/xinput.h \
            glfw/deps/nuklear.h \
            glfw/deps/nuklear_glfw_gl2.h \
            glfw/deps/stb_image_write.h \
            glfw/deps/tinycthread.h \
            glfw/deps/vs2008/stdint.h \
            glfw/include/GLFW/glfw3.h \
            glfw/include/GLFW/glfw3native.h \
            glfw/src/cocoa_joystick.h \
            glfw/src/cocoa_platform.h \
            glfw/src/egl_context.h \
            glfw/src/glx_context.h \
            glfw/src/internal.h \
            glfw/src/linux_joystick.h \
            glfw/src/mappings.h \
            glfw/src/nsgl_context.h \
            glfw/src/null_joystick.h \
            glfw/src/null_platform.h \
            glfw/src/osmesa_context.h \
            glfw/src/posix_thread.h \
            glfw/src/posix_time.h \
            glfw/src/wgl_context.h \
            glfw/src/win32_joystick.h \
            glfw/src/win32_platform.h \
            glfw/src/wl_platform.h \
            glfw/src/x11_platform.h \
            glfw/src/xkb_unicode.h
        

        The Qt recognize the function so everything is good. I click on rebuilt all projects

        But when I try to built the program I get the following error:

        1.PNG

        And when I push the run button I get the a loads of errors

        2.PNG

        I use the code from link here.

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #19

          GLFW already provides a mean to build their library. Use it.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          B 1 Reply Last reply
          0
          • SGaistS SGaist

            GLFW already provides a mean to build their library. Use it.

            B Offline
            B Offline
            bence
            wrote on last edited by
            #20

            @SGaist

            And who to built it. I just find the way to use it in VS.

            1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #21

              Please, read the documentation of the libraries you want to use. It's explained right in their website.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              B 2 Replies Last reply
              1
              • SGaistS SGaist

                Please, read the documentation of the libraries you want to use. It's explained right in their website.

                B Offline
                B Offline
                bence
                wrote on last edited by
                #22

                @SGaist

                just another think link somebody says

                LIBS += -LC:\Qt\5.13.0\mingw73_64\lib\libQt5OpenGL.a -lopengl64
                

                It should work but it does not work for me

                1 Reply Last reply
                0
                • SGaistS SGaist

                  Please, read the documentation of the libraries you want to use. It's explained right in their website.

                  B Offline
                  B Offline
                  bence
                  wrote on last edited by
                  #23

                  @SGaist

                  Other thing is that at glfw\lib-mingw-w64 there is 3 files

                  glfw3.dll
                  libglfw3.a
                  libglfw3dll.a

                  these are libarys so I assume that I could include that so right click add external libary I add: libglfw3.a

                  .pro file

                  TEMPLATE = app
                  CONFIG += console c++11
                  CONFIG -= app_bundle
                  CONFIG -= qt
                  
                  SOURCES += main.cpp
                  
                  
                  INCLUDEPATH += C:\glfw\include
                  
                  win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                  else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3d
                  else:unix: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                  
                  INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                  DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                  

                  So it looks good but when I try to build the program I get errors

                  :-1: error: cannot find -lglfw3d
                  :-1: error: collect2.exe: error: ld returned 1 exit status
                  
                  JonBJ 1 Reply Last reply
                  0
                  • B bence

                    @SGaist

                    Other thing is that at glfw\lib-mingw-w64 there is 3 files

                    glfw3.dll
                    libglfw3.a
                    libglfw3dll.a

                    these are libarys so I assume that I could include that so right click add external libary I add: libglfw3.a

                    .pro file

                    TEMPLATE = app
                    CONFIG += console c++11
                    CONFIG -= app_bundle
                    CONFIG -= qt
                    
                    SOURCES += main.cpp
                    
                    
                    INCLUDEPATH += C:\glfw\include
                    
                    win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                    else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3d
                    else:unix: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                    
                    INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                    DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                    

                    So it looks good but when I try to build the program I get errors

                    :-1: error: cannot find -lglfw3d
                    :-1: error: collect2.exe: error: ld returned 1 exit status
                    
                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #24

                    @bence said in Qt GLFW and GLEW setup:

                    error: cannot find -lglfw3d

                    I don't know whether it would give rise to that error message, but I do not see either a .dll or a .a having that trailing d in its name. When using MSVC, debug libraries have a d on the end of their name, but I don't think that is the convention when using gcc/mingw. So are you using a linker line designed for MSVC with a build using MinGW?

                    B 1 Reply Last reply
                    1
                    • JonBJ JonB

                      @bence said in Qt GLFW and GLEW setup:

                      error: cannot find -lglfw3d

                      I don't know whether it would give rise to that error message, but I do not see either a .dll or a .a having that trailing d in its name. When using MSVC, debug libraries have a d on the end of their name, but I don't think that is the convention when using gcc/mingw. So are you using a linker line designed for MSVC with a build using MinGW?

                      B Offline
                      B Offline
                      bence
                      wrote on last edited by bence
                      #25

                      @JonB said in Qt GLFW and GLEW setup:

                      MSVC

                      At C:\glfw\lib-vc2019 there is 3 files glfw3.dll glfw3.lib glfw3dll.lib

                      At C:\glfw\lib-mingw-w64 there is 3 files glfw3.dll libglfw3.a libglfw3dll.a I am using this libary but I getting error I know that there is no d in name I add external libary I add libglfw3.a and I disable Mac and Linux platform and I also disable Add d suffix for debug version

                      lib-mingw-w64 there is nothing related to MSVS I guess

                      .pro

                      TEMPLATE = app
                      CONFIG += console c++11
                      CONFIG -= app_bundle
                      CONFIG -= qt
                      
                      INCLUDEPATH += C:\glfw\include
                      
                      win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                      
                      INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                      DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                      
                      SOURCES += main.cpp
                      

                      I get 32 errors

                      undefined reference to `__imp_CreateDCW'
                      undefined reference to `__imp_GetDeviceCaps'
                      undefined reference to `__imp_DeleteDC'
                      

                      ....

                      JonBJ 1 Reply Last reply
                      0
                      • B bence

                        @JonB said in Qt GLFW and GLEW setup:

                        MSVC

                        At C:\glfw\lib-vc2019 there is 3 files glfw3.dll glfw3.lib glfw3dll.lib

                        At C:\glfw\lib-mingw-w64 there is 3 files glfw3.dll libglfw3.a libglfw3dll.a I am using this libary but I getting error I know that there is no d in name I add external libary I add libglfw3.a and I disable Mac and Linux platform and I also disable Add d suffix for debug version

                        lib-mingw-w64 there is nothing related to MSVS I guess

                        .pro

                        TEMPLATE = app
                        CONFIG += console c++11
                        CONFIG -= app_bundle
                        CONFIG -= qt
                        
                        INCLUDEPATH += C:\glfw\include
                        
                        win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                        
                        INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                        DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                        
                        SOURCES += main.cpp
                        

                        I get 32 errors

                        undefined reference to `__imp_CreateDCW'
                        undefined reference to `__imp_GetDeviceCaps'
                        undefined reference to `__imp_DeleteDC'
                        

                        ....

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #26

                        @bence
                        The 3 unreferenceds you list come from WinGDI. You would need to link against something link Gdi32.lib for these, which I suspect you are not doing. Or, I don't know, those leading __imp_s might indicate you are still somehow trying to link against MSVC libraries.

                        In fact I even see a stackoverflow post covering this for GLFW MinGW link error, which you should read through and follow. It says MinGW has a library libgdi32.a for these.

                        B 1 Reply Last reply
                        0
                        • JonBJ JonB

                          @bence
                          The 3 unreferenceds you list come from WinGDI. You would need to link against something link Gdi32.lib for these, which I suspect you are not doing. Or, I don't know, those leading __imp_s might indicate you are still somehow trying to link against MSVC libraries.

                          In fact I even see a stackoverflow post covering this for GLFW MinGW link error, which you should read through and follow. It says MinGW has a library libgdi32.a for these.

                          B Offline
                          B Offline
                          bence
                          wrote on last edited by bence
                          #27

                          @JonB But there is no Gdi32.lib file in the folder

                          And if I just use the following code

                          int main(void)
                          {
                              if (!glfwInit())
                                  return -1;
                              return 0;
                          }
                          

                          It still not woriking

                          JonBJ 1 Reply Last reply
                          0
                          • B bence

                            @JonB But there is no Gdi32.lib file in the folder

                            And if I just use the following code

                            int main(void)
                            {
                                if (!glfwInit())
                                    return -1;
                                return 0;
                            }
                            

                            It still not woriking

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #28

                            @bence

                            But there is no Gdi32.lib file in the folder

                            Please read my post and act on it.

                            B 1 Reply Last reply
                            0
                            • JonBJ JonB

                              @bence

                              But there is no Gdi32.lib file in the folder

                              Please read my post and act on it.

                              B Offline
                              B Offline
                              bence
                              wrote on last edited by
                              #29

                              @JonB

                              The only thing that I did is I add two file. I assume that I just have to do that.

                              .pro file

                              TEMPLATE = app
                              CONFIG += console c++11
                              CONFIG -= app_bundle
                              CONFIG -= qt
                              
                              INCLUDEPATH += C:\glfw\include
                              
                              SOURCES += main.cpp
                              
                              win32: LIBS += -L$$PWD/../../../../glfw/lib-mingw-w64/ -lglfw3
                              
                              INCLUDEPATH += $$PWD/../../../../glfw/lib-mingw-w64
                              DEPENDPATH += $$PWD/../../../../glfw/lib-mingw-w64
                              
                              
                              win32: LIBS += -L$$PWD/../../../../MinGW/lib/ -lgdi32
                              
                              INCLUDEPATH += $$PWD/../../../../MinGW/include
                              DEPENDPATH += $$PWD/../../../../MinGW/include
                              
                              win32: LIBS += -L$$PWD/../../../../MinGW/lib/ -lopengl32
                              
                              INCLUDEPATH += $$PWD/../../../../MinGW/include
                              DEPENDPATH += $$PWD/../../../../MinGW/include
                              

                              1.PNG

                              1 Reply Last reply
                              0
                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #30

                                It looks like you are mixing two different MinGW installations.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                0

                                • Login

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Categories
                                • Recent
                                • Tags
                                • Popular
                                • Users
                                • Groups
                                • Search
                                • Get Qt Extensions
                                • Unsolved