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closeEvent not running

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  • D DoubleFelix

    That fixes that error, but now when I try to access elements, it says they don't exist.
    self.my_button.clicked.connect(self.button_clicked) raises AttributeError: 'MyWindow' object has no attribute 'my_button'

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #12

    @DoubleFelix
    I read that you're supposed to do it via:

    super(MyWindow, self).__init__()
    

    Though whether that equates to

    super().__init__()
    

    I don't know.

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    • D Offline
      D Offline
      DoubleFelix
      wrote on last edited by
      #13

      @JonB I still get the same error if I modify it to be that

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      • D DoubleFelix

        That fixes that error, but now when I try to access elements, it says they don't exist.
        self.my_button.clicked.connect(self.button_clicked) raises AttributeError: 'MyWindow' object has no attribute 'my_button'

        SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #14

        @DoubleFelix said in closeEvent not running:

        That fixes that error, but now when I try to access elements, it says they don't exist.
        self.my_button.clicked.connect(self.button_clicked) raises AttributeError: 'MyWindow' object has no attribute 'my_button'

        Because my_button is something that belongs to the widget you created with designer ? If so it's your "window" variable that will have access to it.

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        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • D Offline
          D Offline
          DoubleFelix
          wrote on last edited by
          #15

          I tried switching it to window and now the closeEvent still does nothing. I have this now:

          class TexasHoldEmServerWindow(QWidget):
              def __init__(self):
                  super(TexasHoldEmServerWindow, self).__init__()
                  file = QFile(os.path.join(os.path.dirname(__file__), "window.ui"))
                  file.open(QFile.ReadOnly)
                  loader = QUiLoader()
                  window = loader.load(file, self)
                  self.window = loadUiFile(os.path.join(os.path.dirname(__file__), "window.ui"))
                  layout = QVBoxLayout()
                  layout.addWidget(window)
                  self.setLayout(layout)
          
                  self.window.start_game_button.clicked.connect(self.start_game)
          
              def closeEvent(self, event):
                  print("PLS WORK")
                  event.accept()
          

          No errors, but it still doesn't run the function

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #16

            You should learn how inheritance work.

            The proper way to add closeEvent handling to your Designer based class is to create a proper class i.e. you cannot use QUiLoader for that.

            Since you are using Python, you can cheat and monkey patch your window object (you really should name your variable in a more meaningful way).

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • D Offline
              D Offline
              DoubleFelix
              wrote on last edited by
              #17

              I do have a different name, I just named it differently for convenience. Although I guess it's less convenient than I thought.
              I think I understand how inheritance works, I just don't know how I'd make this a "proper" class while still loading from a UI. I guess I just don't know what I need to inherit to get closeEvent().

              JonBJ 1 Reply Last reply
              0
              • D DoubleFelix

                I do have a different name, I just named it differently for convenience. Although I guess it's less convenient than I thought.
                I think I understand how inheritance works, I just don't know how I'd make this a "proper" class while still loading from a UI. I guess I just don't know what I need to inherit to get closeEvent().

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #18

                @DoubleFelix
                I don't mean to open up a box of asps, but...

                Are you wedded to using QUiLoader/loadUiFile? This reads the .ui file generated from Qt Designer at runtime. It does not lend itself to subclassing, I think. And I believe that is what @SGaist is referring to

                The proper way to add closeEvent handling to your Designer based class is to create a proper class i.e. you cannot use QUiLoader for that.

                though I stand to be corrected.

                If that is so, read on:

                Most C++ Qt-ers will instead run the uic tool at compilation stage to generate the source code for a derived class, and use that in their project. This gives better control and compile-time help, IMHO.

                You can do the same from Python, if you wish. Exact depends on whether you are PyQt5 or PySide2/6, but principle is the same. They supply an equivalent pyuic tool, to read a .ui file and produce a Python class from it, which you then import.

                You can then subclass from that and define your own def closeEvent override.

                Read Option A: Generating a Python class. And compare against your way, which is Option B: Loading it directly. See which you prefer.

                Hope this helps.

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                • D Offline
                  D Offline
                  DoubleFelix
                  wrote on last edited by
                  #19

                  I wasn't aware that is what uic did. I will try that out! Is there a tool that can auto convert this stuff or do I need to do it with every change?

                  JonBJ 1 Reply Last reply
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                  • D DoubleFelix

                    I wasn't aware that is what uic did. I will try that out! Is there a tool that can auto convert this stuff or do I need to do it with every change?

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #20

                    @DoubleFelix
                    You do have run the pyuic every time you re-save the .ui file. When using C++ inside Creator the build process will do that automatically just before recompiling. I don't know whether there is anything similar when you use Python/PySide inside Creator, or whether you have to do it by hand. You should Google around.

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                    • D Offline
                      D Offline
                      DoubleFelix
                      wrote on last edited by
                      #21

                      Okay, I used pyuic5 -x window.ui -o window.py in the same directory as my window.py, but it gives me

                      Fatal error in launcher: Unable to create process using '"d:\python\python.exe"  "D:\Python\Scripts\pyuic5.exe" -x window.ui -o window.py': The system cannot find the file specified.
                      

                      I'm not sure why it can't find the file. It doesn't work if I provide a direct file path either.

                      JonBJ 1 Reply Last reply
                      0
                      • D DoubleFelix

                        Okay, I used pyuic5 -x window.ui -o window.py in the same directory as my window.py, but it gives me

                        Fatal error in launcher: Unable to create process using '"d:\python\python.exe"  "D:\Python\Scripts\pyuic5.exe" -x window.ui -o window.py': The system cannot find the file specified.
                        

                        I'm not sure why it can't find the file. It doesn't work if I provide a direct file path either.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #22

                        @DoubleFelix
                        I don't know. But have a Google for, say, pyuic5 Fatal error in launcher. I'm getting a few hits for you to look through. I think one possible suggestion was make sure everything is either 32- or 64-bit?

                        I think the pyuic on your PATH is a pyuic.bat, which runs python.exe to execute the pyuic5.exe. Try just running D:\Python\Scripts\pyuic5.exe directly and see whether you get an error from that?

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                        • D Offline
                          D Offline
                          DoubleFelix
                          wrote on last edited by DoubleFelix
                          #23

                          I can only find an instance of pyuic5.bat in an anaconda folder, which I do not use. I was originally running pyuic5.exe, which returns the error I'm getting. Sorry for not elaborating better. As for 32-bit vs. 64-bit, I have verified everything is 64-bit.

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #24

                            How did you install PySide2 exactly ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • D Offline
                              D Offline
                              DoubleFelix
                              wrote on last edited by
                              #25

                              With pip install pyside6 (I use PySide6 but I was told they were the same but with more features so I'm not sure it matters)

                              JonBJ 1 Reply Last reply
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                              • D DoubleFelix

                                With pip install pyside6 (I use PySide6 but I was told they were the same but with more features so I'm not sure it matters)

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by JonB
                                #26

                                @DoubleFelix
                                PySide6 is not the same as PySide2, hence the 6 instead of 2! It's PySide for Qt6, instead of for Qt5. It's new. It does not yet have all features either.

                                And I notice you are running pyuic5, which I assume from the 5 is for Qt5.

                                Anyway, if it were me, I would scrub (uninstall, remove) anything Qt6/PySide6, and install Qt 5.15-ish (latest) + PySide2. (If the PySide2 comes with its own version of Qt5 [I don't know if that's how it works] that's fine, you don't need to do Qt5 separately.) And try again, at least to see how that fares in comparison.

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                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #27

                                  Is it your system pip ? Conda ?

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  • D Offline
                                    D Offline
                                    DoubleFelix
                                    wrote on last edited by DoubleFelix
                                    #28

                                    @JonB I have uninstalled PySide6 and installed PySide2 and I get the same error.
                                    @SGaist I don't think it is but I'm not sure how to tell

                                    I attempted to use a mix of PySide6's normal features with PyQt5's uic module, but using

                                    class TexasHoldEmServerWindow(QMainWindow):
                                        def __init__(self):
                                            super(TexasHoldEmServerWindow, self).__init__()
                                            uic.loadUi(os.path.join(os.path.dirname(__file__), "window.ui"), self)
                                    

                                    Raises this error:

                                    Exception has occurred: TypeError
                                    ('Wrong base class of toplevel widget', (<class 'topaz.server.texas_hold_em.server_window.TexasHoldEmServerWindow'>, 'QMainWindow'))
                                    
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                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #29

                                      Isn't the original base widget a QWidget ?

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                      • D Offline
                                        D Offline
                                        DoubleFelix
                                        wrote on last edited by
                                        #30

                                        I tried using that too but it throws the same error

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                                        • SGaistS Offline
                                          SGaistS Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #31

                                          Then what base class did you select in designer ?

                                          Interested in AI ? www.idiap.ch
                                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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