Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. How to check server life using QWebsocket ping pong.
Forum Updated to NodeBB v4.3 + New Features

How to check server life using QWebsocket ping pong.

Scheduled Pinned Locked Moved Solved General and Desktop
20 Posts 6 Posters 4.5k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    BD9a
    wrote on last edited by
    #9

    I know what I could use, but I have no idea how to do it :/

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #10

      Hi,

      Do you mean you don't know how to start a QTimer when sending the ping ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • K Kayote

        @bd9a
        "I dont know how to get "if pong didnt received"."
        As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

        B Offline
        B Offline
        BD9a
        wrote on last edited by
        #11

        @kayote said in How to check server life using QWebsocket ping pong.:

        As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

        I dont know how to do this.

        1 Reply Last reply
        0
        • Christian EhrlicherC Offline
          Christian EhrlicherC Offline
          Christian Ehrlicher
          Lifetime Qt Champion
          wrote on last edited by
          #12

          @bd9a said in How to check server life using QWebsocket ping pong.:

          I dont know how to do this.

          We won't write you your program. What exactly do you don't know? How to restart the timer? Did you read the QTimer detail documentation?

          Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
          Visit the Qt Academy at https://academy.qt.io/catalog

          1 Reply Last reply
          1
          • mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #13

            Hi
            well you hook up
            void QWebSocket::pong(quint64 elapsedTime, const QByteArray &payload)
            to a slot / lambda
            then right after
            you do
            QWebSocket::ping(xxx)

            then set up a timer

            
            bool TimeOutbeforePong=false; // this should be a member of the class  owning the QWebSocket
            QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){      
                  TimeOutbeforePong = true;
                ... do something...
              });
            

            if you get your Pong while TimeOutbeforePong is false, server is alive
            and you can ignore the timeout.

            or similar code.

            1 Reply Last reply
            1
            • K Kayote

              @bd9a
              "I dont know how to get "if pong didnt received"."
              As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

              B Offline
              B Offline
              BD9a
              wrote on last edited by BD9a
              #14

              @kayote said in How to check server life using QWebsocket ping pong.:

              and then if no response

              How my program can know if no response, there is no bool "pongReceived" true or false.

              @mrjj
              Trying to implement it to my program. brb

              mrjjM 1 Reply Last reply
              0
              • B BD9a

                @kayote said in How to check server life using QWebsocket ping pong.:

                and then if no response

                How my program can know if no response, there is no bool "pongReceived" true or false.

                @mrjj
                Trying to implement it to my program. brb

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #15

                @bd9a
                well the timer will trigger after 5 seconds (or what you set it to)
                and if you did not see the PONG signal in the meantime, then
                server is not answering.

                You might want to make the timer a member so you can cancel/stop it but
                you can also just ignore the flag if you get your pong

                B 1 Reply Last reply
                1
                • mrjjM mrjj

                  @bd9a
                  well the timer will trigger after 5 seconds (or what you set it to)
                  and if you did not see the PONG signal in the meantime, then
                  server is not answering.

                  You might want to make the timer a member so you can cancel/stop it but
                  you can also just ignore the flag if you get your pong

                  B Offline
                  B Offline
                  BD9a
                  wrote on last edited by
                  #16

                  @mrjj
                  I dont know connect

                  void QWebSocket::pong(quint64 elapsedTime, const QByteArray &payload)
                  

                  to what?

                      timer = new QTimer(this);
                      connect(timer, SIGNAL(timeout()),this,SLOT(trying()));
                      timer->start(5000);
                  
                  void Socket::trying()
                  {
                      bool TimeOutbeforePong=false; // this should be a member of the class  owning the QWebSocket
                      QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){
                            TimeOutbeforePong = true;
                            webSocket.open(QUrl("xxx")); // Can it be here?
                        });
                  }
                  
                  1 Reply Last reply
                  0
                  • Christian EhrlicherC Offline
                    Christian EhrlicherC Offline
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    @bd9a said in How to check server life using QWebsocket ping pong.:

                    to what?

                    To a function from you where you restart the timer...

                    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                    Visit the Qt Academy at https://academy.qt.io/catalog

                    1 Reply Last reply
                    1
                    • B Offline
                      B Offline
                      BD9a
                      wrote on last edited by
                      #18

                      I need to access "TimeOutbeforePong" from other function, so I added it as private member, and I got these errors:

                      private:
                          bool TimeOutbeforePong=false;
                      
                      void Socket::trying()
                      {
                          TimeOutbeforePong=false;
                          QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){ // TimeOutbeforePong in capture list does not name a variable
                                TimeOutbeforePong = true; // this cannot be implicitly captured in this context
                          });
                      }
                      
                      1 Reply Last reply
                      0
                      • B Offline
                        B Offline
                        BD9a
                        wrote on last edited by
                        #19

                        Could sbody help me?

                        1 Reply Last reply
                        0
                        • aha_1980A Offline
                          aha_1980A Offline
                          aha_1980
                          Lifetime Qt Champion
                          wrote on last edited by
                          #20

                          @bd9a

                          A short google for "lambda capture member variables" gave the following result:

                          https://stackoverflow.com/questions/7895879/using-member-variable-in-lambda-capture-list-inside-a-member-function

                          In short, you need to capture [this]:

                          QTimer::singleShot(5000, this, [this]() {

                          Regards

                          Qt has to stay free or it will die.

                          1 Reply Last reply
                          3
                          • KutyusK Kutyus referenced this topic on

                          • Login

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • Users
                          • Groups
                          • Search
                          • Get Qt Extensions
                          • Unsolved