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How to check server life using QWebsocket ping pong.

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  • Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @bd9a said in How to check server life using QWebsocket ping pong.:

    But how to get this pong?

    Maybe by taking a short look in the documentation of QWebSocket?

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    B 1 Reply Last reply
    1
    • Christian EhrlicherC Christian Ehrlicher

      @bd9a said in How to check server life using QWebsocket ping pong.:

      But how to get this pong?

      Maybe by taking a short look in the documentation of QWebSocket?

      B Offline
      B Offline
      BD9a
      wrote on last edited by
      #7

      @christian-ehrlicher
      Idk what I mean saying this lol xd.

      I mean how my program can know "pong" didnt received in time.

      1 Reply Last reply
      0
      • Christian EhrlicherC Offline
        Christian EhrlicherC Offline
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #8

        @bd9a said in How to check server life using QWebsocket ping pong.:

        I mean how my program can know "pong" didnt received in time.

        By e.g. using a QTimer

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        Visit the Qt Academy at https://academy.qt.io/catalog

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        • B Offline
          B Offline
          BD9a
          wrote on last edited by
          #9

          I know what I could use, but I have no idea how to do it :/

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          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #10

            Hi,

            Do you mean you don't know how to start a QTimer when sending the ping ?

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            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • K Kayote

              @bd9a
              "I dont know how to get "if pong didnt received"."
              As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

              B Offline
              B Offline
              BD9a
              wrote on last edited by
              #11

              @kayote said in How to check server life using QWebsocket ping pong.:

              As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

              I dont know how to do this.

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              • Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #12

                @bd9a said in How to check server life using QWebsocket ping pong.:

                I dont know how to do this.

                We won't write you your program. What exactly do you don't know? How to restart the timer? Did you read the QTimer detail documentation?

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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                • mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #13

                  Hi
                  well you hook up
                  void QWebSocket::pong(quint64 elapsedTime, const QByteArray &payload)
                  to a slot / lambda
                  then right after
                  you do
                  QWebSocket::ping(xxx)

                  then set up a timer

                  
                  bool TimeOutbeforePong=false; // this should be a member of the class  owning the QWebSocket
                  QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){      
                        TimeOutbeforePong = true;
                      ... do something...
                    });
                  

                  if you get your Pong while TimeOutbeforePong is false, server is alive
                  and you can ignore the timeout.

                  or similar code.

                  1 Reply Last reply
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                  • K Kayote

                    @bd9a
                    "I dont know how to get "if pong didnt received"."
                    As @Christian-Ehrlicher mentioned, in this case you could just use a timer which is started when you send the ping, and then if no response has been received within x seconds you know that the server is most likely down.

                    B Offline
                    B Offline
                    BD9a
                    wrote on last edited by BD9a
                    #14

                    @kayote said in How to check server life using QWebsocket ping pong.:

                    and then if no response

                    How my program can know if no response, there is no bool "pongReceived" true or false.

                    @mrjj
                    Trying to implement it to my program. brb

                    mrjjM 1 Reply Last reply
                    0
                    • B BD9a

                      @kayote said in How to check server life using QWebsocket ping pong.:

                      and then if no response

                      How my program can know if no response, there is no bool "pongReceived" true or false.

                      @mrjj
                      Trying to implement it to my program. brb

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by mrjj
                      #15

                      @bd9a
                      well the timer will trigger after 5 seconds (or what you set it to)
                      and if you did not see the PONG signal in the meantime, then
                      server is not answering.

                      You might want to make the timer a member so you can cancel/stop it but
                      you can also just ignore the flag if you get your pong

                      B 1 Reply Last reply
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                      • mrjjM mrjj

                        @bd9a
                        well the timer will trigger after 5 seconds (or what you set it to)
                        and if you did not see the PONG signal in the meantime, then
                        server is not answering.

                        You might want to make the timer a member so you can cancel/stop it but
                        you can also just ignore the flag if you get your pong

                        B Offline
                        B Offline
                        BD9a
                        wrote on last edited by
                        #16

                        @mrjj
                        I dont know connect

                        void QWebSocket::pong(quint64 elapsedTime, const QByteArray &payload)
                        

                        to what?

                            timer = new QTimer(this);
                            connect(timer, SIGNAL(timeout()),this,SLOT(trying()));
                            timer->start(5000);
                        
                        void Socket::trying()
                        {
                            bool TimeOutbeforePong=false; // this should be a member of the class  owning the QWebSocket
                            QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){
                                  TimeOutbeforePong = true;
                                  webSocket.open(QUrl("xxx")); // Can it be here?
                              });
                        }
                        
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                        • Christian EhrlicherC Offline
                          Christian EhrlicherC Offline
                          Christian Ehrlicher
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          @bd9a said in How to check server life using QWebsocket ping pong.:

                          to what?

                          To a function from you where you restart the timer...

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                          Visit the Qt Academy at https://academy.qt.io/catalog

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                          • B Offline
                            B Offline
                            BD9a
                            wrote on last edited by
                            #18

                            I need to access "TimeOutbeforePong" from other function, so I added it as private member, and I got these errors:

                            private:
                                bool TimeOutbeforePong=false;
                            
                            void Socket::trying()
                            {
                                TimeOutbeforePong=false;
                                QTimer::singleShot(5000, this, [ & TimeOutbeforePong ](){ // TimeOutbeforePong in capture list does not name a variable
                                      TimeOutbeforePong = true; // this cannot be implicitly captured in this context
                                });
                            }
                            
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                            • B Offline
                              B Offline
                              BD9a
                              wrote on last edited by
                              #19

                              Could sbody help me?

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                              0
                              • aha_1980A Offline
                                aha_1980A Offline
                                aha_1980
                                Lifetime Qt Champion
                                wrote on last edited by
                                #20

                                @bd9a

                                A short google for "lambda capture member variables" gave the following result:

                                https://stackoverflow.com/questions/7895879/using-member-variable-in-lambda-capture-list-inside-a-member-function

                                In short, you need to capture [this]:

                                QTimer::singleShot(5000, this, [this]() {

                                Regards

                                Qt has to stay free or it will die.

                                1 Reply Last reply
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