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how to detect when a server is disconnected

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  • jsulmJ jsulm

    @ManiRon Sorry, but I'm out from this thread as you don't provide any useful information, I'm not going to guess...

    ManiRonM Offline
    ManiRonM Offline
    ManiRon
    wrote on last edited by
    #10

    @jsulm sir i have provided

    jsulmJ 1 Reply Last reply
    0
    • ManiRonM ManiRon

      @jsulm sir i have provided

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #11

      @ManiRon You don't disconnect the clients when stopping server

      for (QTcpSocket *socket : sockets)
          socket->deleteLater();
      

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      1
      • JonBJ JonB

        @ManiRon

        i will close the server

        @jsulm & I are asking you precisely what you mean here. What code do you actually execute to "close" the server, you're not telling us?

        ManiRonM Offline
        ManiRonM Offline
        ManiRon
        wrote on last edited by
        #12

        @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

        jsulmJ 1 Reply Last reply
        0
        • ManiRonM ManiRon

          @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #13

          @ManiRon I guess you mean it triggers disconnect, not connect?
          Did you try what I suggested?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          ManiRonM 1 Reply Last reply
          0
          • jsulmJ jsulm

            @ManiRon I guess you mean it triggers disconnect, not connect?
            Did you try what I suggested?

            ManiRonM Offline
            ManiRonM Offline
            ManiRon
            wrote on last edited by
            #14

            @jsulm yes i tried but still the same , No actually i have made a connect in client side when ever the server side disconnects it will trigger my function in which i will print disconnected . this is triggered when i close the whole application but when i press that stop server button with what you have said it didnt work.

            if(server->tcpServer->isListening())
            {
            disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                QList<QTcpSocket *> clients = server->getClients();
                for(int i = 0; i < clients.count(); i++)
                {
                    //server->sendToClient(clients.at(i), "Connection closed");
            

            // server->sendToClient(clients.at(i), "0");
            }

                //server->tcpServer->close();
                server->clientSocket->deleteLater();
                //server->tcpServer->close();
                ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
            }
            
            1 Reply Last reply
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            • Christian EhrlicherC Offline
              Christian EhrlicherC Offline
              Christian Ehrlicher
              Lifetime Qt Champion
              wrote on last edited by
              #15

              You should take a look at

              • QAbstractSocket::disconnectFromHost()
              • QAbstractSocket::waitForDisconnected()

              Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
              Visit the Qt Academy at https://academy.qt.io/catalog

              JonBJ 1 Reply Last reply
              1
              • Christian EhrlicherC Christian Ehrlicher

                You should take a look at

                • QAbstractSocket::disconnectFromHost()
                • QAbstractSocket::waitForDisconnected()
                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #16

                @Christian-Ehrlicher

                QAbstractSocket::disconnectFromHost()

                At last someone points to a useful function! So does this mean if closing at server side it is its job to iterate each client and issue that call? There is not an automatic "shut me down and I'll disconnect from each client for you"? Just trying to understand.

                1 Reply Last reply
                0
                • ManiRonM ManiRon

                  @jsulm 0_1552564450904_Untitled.jpg

                  This is how my application looks like . when i click start server button

                  "connect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);" this i have given

                  inside newconnection()

                  QTcpSocket *clientSocket = tcpServer->nextPendingConnection();

                  connect(clientSocket, &QTcpSocket::disconnected, clientSocket, &QTcpSocket::deleteLater);
                  connect(clientSocket, &QTcpSocket::readyRead, this, &ServerStuff::readClient);
                  connect(clientSocket, &QTcpSocket::disconnected, this, &ServerStuff::gotDisconnection);
                  
                  clients << clientSocket;
                  

                  these are the lines

                  smilarly when i press stop server button
                  "if(server->tcpServer->isListening())
                  {
                  disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                      QList<QTcpSocket *> clients = server->getClients();
                      server->tcpServer->close();
                      ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
                  }"
                  

                  this is what is the code

                  ServerStuff(QObject *pwgt);
                  QTcpServer *tcpServer;
                  QList<QTcpSocket *> getClients();

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by J.Hilk
                  #17

                  @ManiRon
                  if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                  In that case I would suggest overriding the close event something along this line:

                  //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                  
                  //inside the header
                  protected:
                        virtual void closeEvent (QCloseEvent *event) override;
                  
                  //inside your cpp file
                  
                   #include <QCloseEvent>
                  void MainWindow::closeEvent (QCloseEvent *event)
                  {
                      sameFunctionWhenStopServerClicked();
                          
                      event->accept();
                  }
                  

                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  JonBJ 1 Reply Last reply
                  0
                  • J.HilkJ J.Hilk

                    @ManiRon
                    if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                    In that case I would suggest overriding the close event something along this line:

                    //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                    
                    //inside the header
                    protected:
                          virtual void closeEvent (QCloseEvent *event) override;
                    
                    //inside your cpp file
                    
                     #include <QCloseEvent>
                    void MainWindow::closeEvent (QCloseEvent *event)
                    {
                        sameFunctionWhenStopServerClicked();
                            
                        event->accept();
                    }
                    
                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #18

                    @J.Hilk
                    I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                    J.HilkJ 1 Reply Last reply
                    1
                    • JonBJ JonB

                      @J.Hilk
                      I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                      J.HilkJ Offline
                      J.HilkJ Offline
                      J.Hilk
                      Moderators
                      wrote on last edited by
                      #19

                      @JonB well in that case my answer isn't of much help ;-)


                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                      Q: What's that?
                      A: It's blue light.
                      Q: What does it do?
                      A: It turns blue.

                      JonBJ 1 Reply Last reply
                      0
                      • J.HilkJ J.Hilk

                        @JonB well in that case my answer isn't of much help ;-)

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #20

                        @J.Hilk Well, it was a nice answer to a different question :)

                        1 Reply Last reply
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