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how to detect when a server is disconnected

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  • JonBJ JonB

    @ManiRon

    • What does "stops the server" mean if it's different from "close the whole server"?

    • If you find that "close the whole server" does work, you need to do whatever similar in your "stop" code, e.g. perhaps close or destroy the socket, I don't know what it is you are actually doing?

    • Frankly, I think you are lucky if client disconnect is even fired on, say, server closure. Might depend on whether client & server are on same machine, might depend on TCP stack, but it's common in TCP protocol that one side cannot recognise if the other side "goes away", that's the point of the protocol. Make sure server closes socket properly, I think then client sees that....

    ManiRonM Offline
    ManiRonM Offline
    ManiRon
    wrote on last edited by
    #6

    @JonB said in how to detect when a server is disconnected:

    that

    actually when i press the stop server button which i have placed in that i will close the server. But what happens when we close the whole application . because when i close the whole application using the windows close button the the connect call is triggered

    JonBJ jsulmJ 2 Replies Last reply
    0
    • ManiRonM ManiRon

      @JonB said in how to detect when a server is disconnected:

      that

      actually when i press the stop server button which i have placed in that i will close the server. But what happens when we close the whole application . because when i close the whole application using the windows close button the the connect call is triggered

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #7

      @ManiRon

      i will close the server

      @jsulm & I are asking you precisely what you mean here. What code do you actually execute to "close" the server, you're not telling us?

      ManiRonM 1 Reply Last reply
      0
      • ManiRonM ManiRon

        @JonB said in how to detect when a server is disconnected:

        that

        actually when i press the stop server button which i have placed in that i will close the server. But what happens when we close the whole application . because when i close the whole application using the windows close button the the connect call is triggered

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #8

        @ManiRon Sorry, but I'm out from this thread as you don't provide any useful information, I'm not going to guess...

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        ManiRonM 1 Reply Last reply
        0
        • jsulmJ jsulm

          @ManiRon Please explain what you mean by "closes the server". What is closed then? What is server in this context? From what you provided so far I really have NO idea what exactly you're doing...

          ManiRonM Offline
          ManiRonM Offline
          ManiRon
          wrote on last edited by ManiRon
          #9

          @jsulm 0_1552564450904_Untitled.jpg

          This is how my application looks like . when i click start server button

          "connect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);" this i have given

          inside newconnection()

          QTcpSocket *clientSocket = tcpServer->nextPendingConnection();

          connect(clientSocket, &QTcpSocket::disconnected, clientSocket, &QTcpSocket::deleteLater);
          connect(clientSocket, &QTcpSocket::readyRead, this, &ServerStuff::readClient);
          connect(clientSocket, &QTcpSocket::disconnected, this, &ServerStuff::gotDisconnection);
          
          clients << clientSocket;
          

          these are the lines

          smilarly when i press stop server button
          "if(server->tcpServer->isListening())
          {
          disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

              QList<QTcpSocket *> clients = server->getClients();
              server->tcpServer->close();
              ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
          }"
          

          this is what is the code

          ServerStuff(QObject *pwgt);
          QTcpServer *tcpServer;
          QList<QTcpSocket *> getClients();

          J.HilkJ 1 Reply Last reply
          0
          • jsulmJ jsulm

            @ManiRon Sorry, but I'm out from this thread as you don't provide any useful information, I'm not going to guess...

            ManiRonM Offline
            ManiRonM Offline
            ManiRon
            wrote on last edited by
            #10

            @jsulm sir i have provided

            jsulmJ 1 Reply Last reply
            0
            • ManiRonM ManiRon

              @jsulm sir i have provided

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #11

              @ManiRon You don't disconnect the clients when stopping server

              for (QTcpSocket *socket : sockets)
                  socket->deleteLater();
              

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              1
              • JonBJ JonB

                @ManiRon

                i will close the server

                @jsulm & I are asking you precisely what you mean here. What code do you actually execute to "close" the server, you're not telling us?

                ManiRonM Offline
                ManiRonM Offline
                ManiRon
                wrote on last edited by
                #12

                @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

                jsulmJ 1 Reply Last reply
                0
                • ManiRonM ManiRon

                  @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #13

                  @ManiRon I guess you mean it triggers disconnect, not connect?
                  Did you try what I suggested?

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  ManiRonM 1 Reply Last reply
                  0
                  • jsulmJ jsulm

                    @ManiRon I guess you mean it triggers disconnect, not connect?
                    Did you try what I suggested?

                    ManiRonM Offline
                    ManiRonM Offline
                    ManiRon
                    wrote on last edited by
                    #14

                    @jsulm yes i tried but still the same , No actually i have made a connect in client side when ever the server side disconnects it will trigger my function in which i will print disconnected . this is triggered when i close the whole application but when i press that stop server button with what you have said it didnt work.

                    if(server->tcpServer->isListening())
                    {
                    disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                        QList<QTcpSocket *> clients = server->getClients();
                        for(int i = 0; i < clients.count(); i++)
                        {
                            //server->sendToClient(clients.at(i), "Connection closed");
                    

                    // server->sendToClient(clients.at(i), "0");
                    }

                        //server->tcpServer->close();
                        server->clientSocket->deleteLater();
                        //server->tcpServer->close();
                        ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
                    }
                    
                    1 Reply Last reply
                    0
                    • Christian EhrlicherC Offline
                      Christian EhrlicherC Offline
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      You should take a look at

                      • QAbstractSocket::disconnectFromHost()
                      • QAbstractSocket::waitForDisconnected()

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      JonBJ 1 Reply Last reply
                      1
                      • Christian EhrlicherC Christian Ehrlicher

                        You should take a look at

                        • QAbstractSocket::disconnectFromHost()
                        • QAbstractSocket::waitForDisconnected()
                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #16

                        @Christian-Ehrlicher

                        QAbstractSocket::disconnectFromHost()

                        At last someone points to a useful function! So does this mean if closing at server side it is its job to iterate each client and issue that call? There is not an automatic "shut me down and I'll disconnect from each client for you"? Just trying to understand.

                        1 Reply Last reply
                        0
                        • ManiRonM ManiRon

                          @jsulm 0_1552564450904_Untitled.jpg

                          This is how my application looks like . when i click start server button

                          "connect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);" this i have given

                          inside newconnection()

                          QTcpSocket *clientSocket = tcpServer->nextPendingConnection();

                          connect(clientSocket, &QTcpSocket::disconnected, clientSocket, &QTcpSocket::deleteLater);
                          connect(clientSocket, &QTcpSocket::readyRead, this, &ServerStuff::readClient);
                          connect(clientSocket, &QTcpSocket::disconnected, this, &ServerStuff::gotDisconnection);
                          
                          clients << clientSocket;
                          

                          these are the lines

                          smilarly when i press stop server button
                          "if(server->tcpServer->isListening())
                          {
                          disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                              QList<QTcpSocket *> clients = server->getClients();
                              server->tcpServer->close();
                              ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
                          }"
                          

                          this is what is the code

                          ServerStuff(QObject *pwgt);
                          QTcpServer *tcpServer;
                          QList<QTcpSocket *> getClients();

                          J.HilkJ Offline
                          J.HilkJ Offline
                          J.Hilk
                          Moderators
                          wrote on last edited by J.Hilk
                          #17

                          @ManiRon
                          if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                          In that case I would suggest overriding the close event something along this line:

                          //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                          
                          //inside the header
                          protected:
                                virtual void closeEvent (QCloseEvent *event) override;
                          
                          //inside your cpp file
                          
                           #include <QCloseEvent>
                          void MainWindow::closeEvent (QCloseEvent *event)
                          {
                              sameFunctionWhenStopServerClicked();
                                  
                              event->accept();
                          }
                          

                          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                          Q: What's that?
                          A: It's blue light.
                          Q: What does it do?
                          A: It turns blue.

                          JonBJ 1 Reply Last reply
                          0
                          • J.HilkJ J.Hilk

                            @ManiRon
                            if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                            In that case I would suggest overriding the close event something along this line:

                            //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                            
                            //inside the header
                            protected:
                                  virtual void closeEvent (QCloseEvent *event) override;
                            
                            //inside your cpp file
                            
                             #include <QCloseEvent>
                            void MainWindow::closeEvent (QCloseEvent *event)
                            {
                                sameFunctionWhenStopServerClicked();
                                    
                                event->accept();
                            }
                            
                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #18

                            @J.Hilk
                            I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                            J.HilkJ 1 Reply Last reply
                            1
                            • JonBJ JonB

                              @J.Hilk
                              I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                              J.HilkJ Offline
                              J.HilkJ Offline
                              J.Hilk
                              Moderators
                              wrote on last edited by
                              #19

                              @JonB well in that case my answer isn't of much help ;-)


                              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                              Q: What's that?
                              A: It's blue light.
                              Q: What does it do?
                              A: It turns blue.

                              JonBJ 1 Reply Last reply
                              0
                              • J.HilkJ J.Hilk

                                @JonB well in that case my answer isn't of much help ;-)

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by
                                #20

                                @J.Hilk Well, it was a nice answer to a different question :)

                                1 Reply Last reply
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