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  4. how to detect when a server is disconnected
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how to detect when a server is disconnected

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  • jsulmJ jsulm

    @ManiRon Please explain what you mean by "closes the server". What is closed then? What is server in this context? From what you provided so far I really have NO idea what exactly you're doing...

    ManiRonM Offline
    ManiRonM Offline
    ManiRon
    wrote on last edited by ManiRon
    #9

    @jsulm 0_1552564450904_Untitled.jpg

    This is how my application looks like . when i click start server button

    "connect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);" this i have given

    inside newconnection()

    QTcpSocket *clientSocket = tcpServer->nextPendingConnection();

    connect(clientSocket, &QTcpSocket::disconnected, clientSocket, &QTcpSocket::deleteLater);
    connect(clientSocket, &QTcpSocket::readyRead, this, &ServerStuff::readClient);
    connect(clientSocket, &QTcpSocket::disconnected, this, &ServerStuff::gotDisconnection);
    
    clients << clientSocket;
    

    these are the lines

    smilarly when i press stop server button
    "if(server->tcpServer->isListening())
    {
    disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

        QList<QTcpSocket *> clients = server->getClients();
        server->tcpServer->close();
        ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
    }"
    

    this is what is the code

    ServerStuff(QObject *pwgt);
    QTcpServer *tcpServer;
    QList<QTcpSocket *> getClients();

    J.HilkJ 1 Reply Last reply
    0
    • jsulmJ jsulm

      @ManiRon Sorry, but I'm out from this thread as you don't provide any useful information, I'm not going to guess...

      ManiRonM Offline
      ManiRonM Offline
      ManiRon
      wrote on last edited by
      #10

      @jsulm sir i have provided

      jsulmJ 1 Reply Last reply
      0
      • ManiRonM ManiRon

        @jsulm sir i have provided

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #11

        @ManiRon You don't disconnect the clients when stopping server

        for (QTcpSocket *socket : sockets)
            socket->deleteLater();
        

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        1
        • JonBJ JonB

          @ManiRon

          i will close the server

          @jsulm & I are asking you precisely what you mean here. What code do you actually execute to "close" the server, you're not telling us?

          ManiRonM Offline
          ManiRonM Offline
          ManiRon
          wrote on last edited by
          #12

          @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

          jsulmJ 1 Reply Last reply
          0
          • ManiRonM ManiRon

            @JonB @jsulm now my doubt is when i press the stop server button with the above mentioned code inside it doesnt trigger the connect in client but when i close the whole application by using the windows (x) button then it triggers the connect in client

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #13

            @ManiRon I guess you mean it triggers disconnect, not connect?
            Did you try what I suggested?

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            ManiRonM 1 Reply Last reply
            0
            • jsulmJ jsulm

              @ManiRon I guess you mean it triggers disconnect, not connect?
              Did you try what I suggested?

              ManiRonM Offline
              ManiRonM Offline
              ManiRon
              wrote on last edited by
              #14

              @jsulm yes i tried but still the same , No actually i have made a connect in client side when ever the server side disconnects it will trigger my function in which i will print disconnected . this is triggered when i close the whole application but when i press that stop server button with what you have said it didnt work.

              if(server->tcpServer->isListening())
              {
              disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                  QList<QTcpSocket *> clients = server->getClients();
                  for(int i = 0; i < clients.count(); i++)
                  {
                      //server->sendToClient(clients.at(i), "Connection closed");
              

              // server->sendToClient(clients.at(i), "0");
              }

                  //server->tcpServer->close();
                  server->clientSocket->deleteLater();
                  //server->tcpServer->close();
                  ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
              }
              
              1 Reply Last reply
              0
              • Christian EhrlicherC Online
                Christian EhrlicherC Online
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #15

                You should take a look at

                • QAbstractSocket::disconnectFromHost()
                • QAbstractSocket::waitForDisconnected()

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

                JonBJ 1 Reply Last reply
                1
                • Christian EhrlicherC Christian Ehrlicher

                  You should take a look at

                  • QAbstractSocket::disconnectFromHost()
                  • QAbstractSocket::waitForDisconnected()
                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by
                  #16

                  @Christian-Ehrlicher

                  QAbstractSocket::disconnectFromHost()

                  At last someone points to a useful function! So does this mean if closing at server side it is its job to iterate each client and issue that call? There is not an automatic "shut me down and I'll disconnect from each client for you"? Just trying to understand.

                  1 Reply Last reply
                  0
                  • ManiRonM ManiRon

                    @jsulm 0_1552564450904_Untitled.jpg

                    This is how my application looks like . when i click start server button

                    "connect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);" this i have given

                    inside newconnection()

                    QTcpSocket *clientSocket = tcpServer->nextPendingConnection();

                    connect(clientSocket, &QTcpSocket::disconnected, clientSocket, &QTcpSocket::deleteLater);
                    connect(clientSocket, &QTcpSocket::readyRead, this, &ServerStuff::readClient);
                    connect(clientSocket, &QTcpSocket::disconnected, this, &ServerStuff::gotDisconnection);
                    
                    clients << clientSocket;
                    

                    these are the lines

                    smilarly when i press stop server button
                    "if(server->tcpServer->isListening())
                    {
                    disconnect(server->tcpServer, &QTcpServer::newConnection, server, &ServerStuff::newConnection);

                        QList<QTcpSocket *> clients = server->getClients();
                        server->tcpServer->close();
                        ui->textEdit_log->append(tr("<b>Server stopped</b>, post is closed"));
                    }"
                    

                    this is what is the code

                    ServerStuff(QObject *pwgt);
                    QTcpServer *tcpServer;
                    QList<QTcpSocket *> getClients();

                    J.HilkJ Offline
                    J.HilkJ Offline
                    J.Hilk
                    Moderators
                    wrote on last edited by J.Hilk
                    #17

                    @ManiRon
                    if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                    In that case I would suggest overriding the close event something along this line:

                    //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                    
                    //inside the header
                    protected:
                          virtual void closeEvent (QCloseEvent *event) override;
                    
                    //inside your cpp file
                    
                     #include <QCloseEvent>
                    void MainWindow::closeEvent (QCloseEvent *event)
                    {
                        sameFunctionWhenStopServerClicked();
                            
                        event->accept();
                    }
                    

                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    JonBJ 1 Reply Last reply
                    0
                    • J.HilkJ J.Hilk

                      @ManiRon
                      if I get this, right, than pressing stop server, behaves as expected but closing the window and therefore closing/quitting your app does not follow the correct server shotdown procedure?

                      In that case I would suggest overriding the close event something along this line:

                      //My assumption is your Window class is named MainWindow, if not you'll have to adapt that
                      
                      //inside the header
                      protected:
                            virtual void closeEvent (QCloseEvent *event) override;
                      
                      //inside your cpp file
                      
                       #include <QCloseEvent>
                      void MainWindow::closeEvent (QCloseEvent *event)
                      {
                          sameFunctionWhenStopServerClicked();
                              
                          event->accept();
                      }
                      
                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #18

                      @J.Hilk
                      I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                      J.HilkJ 1 Reply Last reply
                      1
                      • JonBJ JonB

                        @J.Hilk
                        I'm afraid you're the wrong way round! For OP closing app does correctly disconnect, his problem is that he does not know exactly what code to write to make it work correctly if he does not close but wants his own code (off a button press) to do the socket closure such that client sees it.... For which @Christian-Ehrlicher has told him he will need to call QAbstractSocket::disconnectFromHost(), and I am trying to verify with him this must be done explcitly on all connected client sockets.

                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by
                        #19

                        @JonB well in that case my answer isn't of much help ;-)


                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        JonBJ 1 Reply Last reply
                        0
                        • J.HilkJ J.Hilk

                          @JonB well in that case my answer isn't of much help ;-)

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by
                          #20

                          @J.Hilk Well, it was a nice answer to a different question :)

                          1 Reply Last reply
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