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Playing audio using thread

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  • G goshantry

    checked with Qt 5.12.1
    I am still facing the same error

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #13

    @goshantry Is it working properly without threads?

    https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • G Offline
      G Offline
      goshantry
      wrote on last edited by
      #14

      After much hit and trial I found that when the program goes into the mainTimerCallback function, it initializes audObj every time. This object gradually takes up the memory. If i block this function my code works fine.

      Any idea as to why this object does not free the memory as soon as this function is completed?

      I tried doing this without QThread and everything works fine

      I also used audObj.deletelater() function but the system shows the same error

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #15

        Because it's not how memory manager works necessarily.

        By the way, with the code you shown, your QThread doesn't do anything as you call the run method explicitly except for the one in your main.cpp file.

        Also note that your mutex isn't useful as it's local to the run method so it's created each time the method is called.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • G Offline
          G Offline
          goshantry
          wrote on last edited by
          #16

          Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

          jsulmJ 1 Reply Last reply
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          • G goshantry

            Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #17

            @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
            If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
            As @SGaist pointed out your mutex is useless the way you're using it...

            https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • jsulmJ jsulm

              @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
              If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
              As @SGaist pointed out your mutex is useless the way you're using it...

              G Offline
              G Offline
              goshantry
              wrote on last edited by
              #18

              @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

              Is this memory because of those objects which I declared with new() or with any object that has been created?

              Also do I use the delete later with every object that i created at the end of the function to release the memory?

              My application is supposed to run for long hours without having to shutdown or restart the system.

              jsulmJ 1 Reply Last reply
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              • G goshantry

                @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

                Is this memory because of those objects which I declared with new() or with any object that has been created?

                Also do I use the delete later with every object that i created at the end of the function to release the memory?

                My application is supposed to run for long hours without having to shutdown or restart the system.

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #19

                @goshantry You release the memory when you don't need it anymore.
                "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
                You should use Valgrind to analyse where your app is consuming memory.
                "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
                Can you show the code you're currently using?

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • jsulmJ jsulm

                  @goshantry You release the memory when you don't need it anymore.
                  "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
                  You should use Valgrind to analyse where your app is consuming memory.
                  "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
                  Can you show the code you're currently using?

                  G Offline
                  G Offline
                  goshantry
                  wrote on last edited by goshantry
                  #20

                  @jsulm I tried using valgrind in Qt and this is the output which I get everytime

                  11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
                  11:41:11: The program has unexpectedly finished.
                  11:41:11: Process exited with return value Process crashed
                  11:41:11: Analyzing finished.
                  

                  Also I changed the Audio Playing function to

                  // Constructor for class
                  pisUser::pisUser(QWidget *parent) :
                      QWidget(parent),
                      ui(new Ui::pisUser)
                  {
                      ui->setupUi(this);
                      player = new QMediaPlayer(this);
                  }
                  
                  // Function to play audio
                  void pisUser::playAudioDirect()
                  {
                  //    player->deleteLater();
                      player->setMedia(QUrl::fromLocalFile(path));
                      player->play();               // Play the audio sounds
                  }
                  

                  also player->deleteLater(); always crashes the application no matter where i put it

                  jsulmJ 1 Reply Last reply
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                  • G goshantry

                    @jsulm I tried using valgrind in Qt and this is the output which I get everytime

                    11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
                    11:41:11: The program has unexpectedly finished.
                    11:41:11: Process exited with return value Process crashed
                    11:41:11: Analyzing finished.
                    

                    Also I changed the Audio Playing function to

                    // Constructor for class
                    pisUser::pisUser(QWidget *parent) :
                        QWidget(parent),
                        ui(new Ui::pisUser)
                    {
                        ui->setupUi(this);
                        player = new QMediaPlayer(this);
                    }
                    
                    // Function to play audio
                    void pisUser::playAudioDirect()
                    {
                    //    player->deleteLater();
                        player->setMedia(QUrl::fromLocalFile(path));
                        player->play();               // Play the audio sounds
                    }
                    

                    also player->deleteLater(); always crashes the application no matter where i put it

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #21

                    @goshantry said in Playing audio using thread:

                    also player->deleteLater(); always crashes the application no matter where i put it

                    That's because player has a parent and parent deletes its children when it is deleted, so you have a double delete. Do not pass "this" to player as parent (or do not call delete later).
                    And why do you try to call deleteLater BEFORE you actually use it?! You should do it when you don't need it anymore.
                    See https://doc.qt.io/qt-5/objecttrees.html

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • K Offline
                      K Offline
                      kuzulis
                      Qt Champions 2020
                      wrote on last edited by kuzulis
                      #22

                      AFAIK, QtMM is not designed to use in separate threads (look to QMediaPlayer source code).

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                      • G Offline
                        G Offline
                        goshantry
                        wrote on last edited by
                        #23

                        I was reading about QPointers and I tried the following

                        QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                        
                            //player = new QMediaPlayer(this);
                        

                        the part which I wrote in comments works fine
                        The part with QPointer crashes my application

                        It comes in the following function

                        void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                        {
                            Q_D(QMediaPlayer);
                            stop();
                        
                            QMediaContent oldMedia = d->rootMedia;
                            d->disconnectPlaylist();
                            d->playlist = 0;
                            d->rootMedia = media;
                            d->nestedPlaylists = 0;
                        
                            if (oldMedia != media)
                                emit mediaChanged(d->rootMedia);
                        
                            if (media.playlist()) {
                                // reset playlist to the 1st item
                                media.playlist()->setCurrentIndex(0);
                                d->setPlaylist(media.playlist());
                            } else {
                                d->setMedia(media, stream);
                            }
                        }
                        

                        I get the segmentation fault error and the program crashes

                        jsulmJ 1 Reply Last reply
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                        • G goshantry

                          I was reading about QPointers and I tried the following

                          QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                          
                              //player = new QMediaPlayer(this);
                          

                          the part which I wrote in comments works fine
                          The part with QPointer crashes my application

                          It comes in the following function

                          void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                          {
                              Q_D(QMediaPlayer);
                              stop();
                          
                              QMediaContent oldMedia = d->rootMedia;
                              d->disconnectPlaylist();
                              d->playlist = 0;
                              d->rootMedia = media;
                              d->nestedPlaylists = 0;
                          
                              if (oldMedia != media)
                                  emit mediaChanged(d->rootMedia);
                          
                              if (media.playlist()) {
                                  // reset playlist to the 1st item
                                  media.playlist()->setCurrentIndex(0);
                                  d->setPlaylist(media.playlist());
                              } else {
                                  d->setMedia(media, stream);
                              }
                          }
                          

                          I get the segmentation fault error and the program crashes

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #24

                          @goshantry said in Playing audio using thread:

                          I get the segmentation fault error

                          Where exactly?

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          G 1 Reply Last reply
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                          • jsulmJ jsulm

                            @goshantry said in Playing audio using thread:

                            I get the segmentation fault error

                            Where exactly?

                            G Offline
                            G Offline
                            goshantry
                            wrote on last edited by
                            #25

                            @jsulm the current debugger location is on the starting brackets of the setmedia function.

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