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Playing audio using thread

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  • G Offline
    G Offline
    goshantry
    wrote on last edited by
    #16

    Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

    jsulmJ 1 Reply Last reply
    0
    • G goshantry

      Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #17

      @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
      If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
      As @SGaist pointed out your mutex is useless the way you're using it...

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      G 1 Reply Last reply
      1
      • jsulmJ jsulm

        @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
        If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
        As @SGaist pointed out your mutex is useless the way you're using it...

        G Offline
        G Offline
        goshantry
        wrote on last edited by
        #18

        @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

        Is this memory because of those objects which I declared with new() or with any object that has been created?

        Also do I use the delete later with every object that i created at the end of the function to release the memory?

        My application is supposed to run for long hours without having to shutdown or restart the system.

        jsulmJ 1 Reply Last reply
        0
        • G goshantry

          @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

          Is this memory because of those objects which I declared with new() or with any object that has been created?

          Also do I use the delete later with every object that i created at the end of the function to release the memory?

          My application is supposed to run for long hours without having to shutdown or restart the system.

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #19

          @goshantry You release the memory when you don't need it anymore.
          "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
          You should use Valgrind to analyse where your app is consuming memory.
          "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
          Can you show the code you're currently using?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          G 1 Reply Last reply
          0
          • jsulmJ jsulm

            @goshantry You release the memory when you don't need it anymore.
            "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
            You should use Valgrind to analyse where your app is consuming memory.
            "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
            Can you show the code you're currently using?

            G Offline
            G Offline
            goshantry
            wrote on last edited by goshantry
            #20

            @jsulm I tried using valgrind in Qt and this is the output which I get everytime

            11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
            11:41:11: The program has unexpectedly finished.
            11:41:11: Process exited with return value Process crashed
            11:41:11: Analyzing finished.
            

            Also I changed the Audio Playing function to

            // Constructor for class
            pisUser::pisUser(QWidget *parent) :
                QWidget(parent),
                ui(new Ui::pisUser)
            {
                ui->setupUi(this);
                player = new QMediaPlayer(this);
            }
            
            // Function to play audio
            void pisUser::playAudioDirect()
            {
            //    player->deleteLater();
                player->setMedia(QUrl::fromLocalFile(path));
                player->play();               // Play the audio sounds
            }
            

            also player->deleteLater(); always crashes the application no matter where i put it

            jsulmJ 1 Reply Last reply
            0
            • G goshantry

              @jsulm I tried using valgrind in Qt and this is the output which I get everytime

              11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
              11:41:11: The program has unexpectedly finished.
              11:41:11: Process exited with return value Process crashed
              11:41:11: Analyzing finished.
              

              Also I changed the Audio Playing function to

              // Constructor for class
              pisUser::pisUser(QWidget *parent) :
                  QWidget(parent),
                  ui(new Ui::pisUser)
              {
                  ui->setupUi(this);
                  player = new QMediaPlayer(this);
              }
              
              // Function to play audio
              void pisUser::playAudioDirect()
              {
              //    player->deleteLater();
                  player->setMedia(QUrl::fromLocalFile(path));
                  player->play();               // Play the audio sounds
              }
              

              also player->deleteLater(); always crashes the application no matter where i put it

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #21

              @goshantry said in Playing audio using thread:

              also player->deleteLater(); always crashes the application no matter where i put it

              That's because player has a parent and parent deletes its children when it is deleted, so you have a double delete. Do not pass "this" to player as parent (or do not call delete later).
              And why do you try to call deleteLater BEFORE you actually use it?! You should do it when you don't need it anymore.
              See https://doc.qt.io/qt-5/objecttrees.html

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              0
              • K Offline
                K Offline
                kuzulis
                Qt Champions 2020
                wrote on last edited by kuzulis
                #22

                AFAIK, QtMM is not designed to use in separate threads (look to QMediaPlayer source code).

                1 Reply Last reply
                0
                • G Offline
                  G Offline
                  goshantry
                  wrote on last edited by
                  #23

                  I was reading about QPointers and I tried the following

                  QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                  
                      //player = new QMediaPlayer(this);
                  

                  the part which I wrote in comments works fine
                  The part with QPointer crashes my application

                  It comes in the following function

                  void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                  {
                      Q_D(QMediaPlayer);
                      stop();
                  
                      QMediaContent oldMedia = d->rootMedia;
                      d->disconnectPlaylist();
                      d->playlist = 0;
                      d->rootMedia = media;
                      d->nestedPlaylists = 0;
                  
                      if (oldMedia != media)
                          emit mediaChanged(d->rootMedia);
                  
                      if (media.playlist()) {
                          // reset playlist to the 1st item
                          media.playlist()->setCurrentIndex(0);
                          d->setPlaylist(media.playlist());
                      } else {
                          d->setMedia(media, stream);
                      }
                  }
                  

                  I get the segmentation fault error and the program crashes

                  jsulmJ 1 Reply Last reply
                  0
                  • G goshantry

                    I was reading about QPointers and I tried the following

                    QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                    
                        //player = new QMediaPlayer(this);
                    

                    the part which I wrote in comments works fine
                    The part with QPointer crashes my application

                    It comes in the following function

                    void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                    {
                        Q_D(QMediaPlayer);
                        stop();
                    
                        QMediaContent oldMedia = d->rootMedia;
                        d->disconnectPlaylist();
                        d->playlist = 0;
                        d->rootMedia = media;
                        d->nestedPlaylists = 0;
                    
                        if (oldMedia != media)
                            emit mediaChanged(d->rootMedia);
                    
                        if (media.playlist()) {
                            // reset playlist to the 1st item
                            media.playlist()->setCurrentIndex(0);
                            d->setPlaylist(media.playlist());
                        } else {
                            d->setMedia(media, stream);
                        }
                    }
                    

                    I get the segmentation fault error and the program crashes

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #24

                    @goshantry said in Playing audio using thread:

                    I get the segmentation fault error

                    Where exactly?

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    G 1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @goshantry said in Playing audio using thread:

                      I get the segmentation fault error

                      Where exactly?

                      G Offline
                      G Offline
                      goshantry
                      wrote on last edited by
                      #25

                      @jsulm the current debugger location is on the starting brackets of the setmedia function.

                      1 Reply Last reply
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