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Playing audio using thread

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  • G Offline
    G Offline
    goshantry
    wrote on last edited by
    #12

    checked with Qt 5.12.1
    I am still facing the same error

    jsulmJ 1 Reply Last reply
    0
    • G goshantry

      checked with Qt 5.12.1
      I am still facing the same error

      jsulmJ Online
      jsulmJ Online
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #13

      @goshantry Is it working properly without threads?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • G Offline
        G Offline
        goshantry
        wrote on last edited by
        #14

        After much hit and trial I found that when the program goes into the mainTimerCallback function, it initializes audObj every time. This object gradually takes up the memory. If i block this function my code works fine.

        Any idea as to why this object does not free the memory as soon as this function is completed?

        I tried doing this without QThread and everything works fine

        I also used audObj.deletelater() function but the system shows the same error

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #15

          Because it's not how memory manager works necessarily.

          By the way, with the code you shown, your QThread doesn't do anything as you call the run method explicitly except for the one in your main.cpp file.

          Also note that your mutex isn't useful as it's local to the run method so it's created each time the method is called.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • G Offline
            G Offline
            goshantry
            wrote on last edited by
            #16

            Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

            jsulmJ 1 Reply Last reply
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            • G goshantry

              Is there any way to free up memory after an object has been created in Qt or does it automatically frees up memory after the function has been completed?

              jsulmJ Online
              jsulmJ Online
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #17

              @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
              If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
              As @SGaist pointed out your mutex is useless the way you're using it...

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              G 1 Reply Last reply
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              • jsulmJ jsulm

                @goshantry Variables allocated on the stack are freed automatically when the function/method finishes.
                If a variable was allocated on the heap (new) then it is either freed when the parent is deleted (if you're using Qt parent/child feature) or you have to delete it at some point.
                As @SGaist pointed out your mutex is useless the way you're using it...

                G Offline
                G Offline
                goshantry
                wrote on last edited by
                #18

                @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

                Is this memory because of those objects which I declared with new() or with any object that has been created?

                Also do I use the delete later with every object that i created at the end of the function to release the memory?

                My application is supposed to run for long hours without having to shutdown or restart the system.

                jsulmJ 1 Reply Last reply
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                • G goshantry

                  @jsulm I removed that part of my code and created a new function to play audio without thread. Everything works fine and I left to test it for 2 days. Now when I run the free -m command in the terminal it shows only around 250-300 mb remaining out of my 8Gb. The swap memory is also used to a great extent.

                  Is this memory because of those objects which I declared with new() or with any object that has been created?

                  Also do I use the delete later with every object that i created at the end of the function to release the memory?

                  My application is supposed to run for long hours without having to shutdown or restart the system.

                  jsulmJ Online
                  jsulmJ Online
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #19

                  @goshantry You release the memory when you don't need it anymore.
                  "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
                  You should use Valgrind to analyse where your app is consuming memory.
                  "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
                  Can you show the code you're currently using?

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  G 1 Reply Last reply
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                  • jsulmJ jsulm

                    @goshantry You release the memory when you don't need it anymore.
                    "Also do I use the delete later with every object that i created at the end of the function to release the memory?" - do you mean deleteLater() method?
                    You should use Valgrind to analyse where your app is consuming memory.
                    "Is this memory because of those objects which I declared with new() or with any object that has been created?" - any of course. Everything in use by your app.
                    Can you show the code you're currently using?

                    G Offline
                    G Offline
                    goshantry
                    wrote on last edited by goshantry
                    #20

                    @jsulm I tried using valgrind in Qt and this is the output which I get everytime

                    11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
                    11:41:11: The program has unexpectedly finished.
                    11:41:11: Process exited with return value Process crashed
                    11:41:11: Analyzing finished.
                    

                    Also I changed the Audio Playing function to

                    // Constructor for class
                    pisUser::pisUser(QWidget *parent) :
                        QWidget(parent),
                        ui(new Ui::pisUser)
                    {
                        ui->setupUi(this);
                        player = new QMediaPlayer(this);
                    }
                    
                    // Function to play audio
                    void pisUser::playAudioDirect()
                    {
                    //    player->deleteLater();
                        player->setMedia(QUrl::fromLocalFile(path));
                        player->play();               // Play the audio sounds
                    }
                    

                    also player->deleteLater(); always crashes the application no matter where i put it

                    jsulmJ 1 Reply Last reply
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                    • G goshantry

                      @jsulm I tried using valgrind in Qt and this is the output which I get everytime

                      11:40:37: valgrind --child-silent-after-fork=yes --xml-socket=127.0.0.1:43171 --log-socket=127.0.0.1:46593 --xml=yes --smc-check=stack --tool=memcheck --gen-suppressions=all --track-origins=yes --leak-check=summary --num-callers=25 /home/fiem/workspace/build-PAPIS-Desktop_Qt_5_12_1_GCC_64bit-Debug/PAPIS
                      11:41:11: The program has unexpectedly finished.
                      11:41:11: Process exited with return value Process crashed
                      11:41:11: Analyzing finished.
                      

                      Also I changed the Audio Playing function to

                      // Constructor for class
                      pisUser::pisUser(QWidget *parent) :
                          QWidget(parent),
                          ui(new Ui::pisUser)
                      {
                          ui->setupUi(this);
                          player = new QMediaPlayer(this);
                      }
                      
                      // Function to play audio
                      void pisUser::playAudioDirect()
                      {
                      //    player->deleteLater();
                          player->setMedia(QUrl::fromLocalFile(path));
                          player->play();               // Play the audio sounds
                      }
                      

                      also player->deleteLater(); always crashes the application no matter where i put it

                      jsulmJ Online
                      jsulmJ Online
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      @goshantry said in Playing audio using thread:

                      also player->deleteLater(); always crashes the application no matter where i put it

                      That's because player has a parent and parent deletes its children when it is deleted, so you have a double delete. Do not pass "this" to player as parent (or do not call delete later).
                      And why do you try to call deleteLater BEFORE you actually use it?! You should do it when you don't need it anymore.
                      See https://doc.qt.io/qt-5/objecttrees.html

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • K Offline
                        K Offline
                        kuzulis
                        Qt Champions 2020
                        wrote on last edited by kuzulis
                        #22

                        AFAIK, QtMM is not designed to use in separate threads (look to QMediaPlayer source code).

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                        • G Offline
                          G Offline
                          goshantry
                          wrote on last edited by
                          #23

                          I was reading about QPointers and I tried the following

                          QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                          
                              //player = new QMediaPlayer(this);
                          

                          the part which I wrote in comments works fine
                          The part with QPointer crashes my application

                          It comes in the following function

                          void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                          {
                              Q_D(QMediaPlayer);
                              stop();
                          
                              QMediaContent oldMedia = d->rootMedia;
                              d->disconnectPlaylist();
                              d->playlist = 0;
                              d->rootMedia = media;
                              d->nestedPlaylists = 0;
                          
                              if (oldMedia != media)
                                  emit mediaChanged(d->rootMedia);
                          
                              if (media.playlist()) {
                                  // reset playlist to the 1st item
                                  media.playlist()->setCurrentIndex(0);
                                  d->setPlaylist(media.playlist());
                              } else {
                                  d->setMedia(media, stream);
                              }
                          }
                          

                          I get the segmentation fault error and the program crashes

                          jsulmJ 1 Reply Last reply
                          0
                          • G goshantry

                            I was reading about QPointers and I tried the following

                            QPointer<QMediaPlayer> player = new QMediaPlayer(this);
                            
                                //player = new QMediaPlayer(this);
                            

                            the part which I wrote in comments works fine
                            The part with QPointer crashes my application

                            It comes in the following function

                            void QMediaPlayer::setMedia(const QMediaContent &media, QIODevice *stream)
                            {
                                Q_D(QMediaPlayer);
                                stop();
                            
                                QMediaContent oldMedia = d->rootMedia;
                                d->disconnectPlaylist();
                                d->playlist = 0;
                                d->rootMedia = media;
                                d->nestedPlaylists = 0;
                            
                                if (oldMedia != media)
                                    emit mediaChanged(d->rootMedia);
                            
                                if (media.playlist()) {
                                    // reset playlist to the 1st item
                                    media.playlist()->setCurrentIndex(0);
                                    d->setPlaylist(media.playlist());
                                } else {
                                    d->setMedia(media, stream);
                                }
                            }
                            

                            I get the segmentation fault error and the program crashes

                            jsulmJ Online
                            jsulmJ Online
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #24

                            @goshantry said in Playing audio using thread:

                            I get the segmentation fault error

                            Where exactly?

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            G 1 Reply Last reply
                            0
                            • jsulmJ jsulm

                              @goshantry said in Playing audio using thread:

                              I get the segmentation fault error

                              Where exactly?

                              G Offline
                              G Offline
                              goshantry
                              wrote on last edited by
                              #25

                              @jsulm the current debugger location is on the starting brackets of the setmedia function.

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