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Using custom QWidgets in QListWidgets

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  • H Hubbard

    so I updated my code to the following

    UnitRibbon* exampleRibbonAddress = new UnitRibbon;
    QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
    //exampleItemAddress->setSizeHint(exampleRibbonAddress->sizeHint());
    ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
    ui->UnitList->addItem(exampleItemAddress);
    

    Now it only shows the top half of the widget, when the sizeHint is uncommented it becomes invisible entirely

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #13

    @Hubbard
    Hi
    Setting size hint is good idea.
    It will use that for widget size when placed on "row"

    1 Reply Last reply
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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #14

      Might be a silly question but are you sure your properly set the layouts on your widgets ? Having to call sizeHint like that is surprising.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • H Offline
        H Offline
        Hubbard
        wrote on last edited by
        #15

        I have removed the graphical widget from my class and made it a separate class and now it is displaying, I'm surprised it works like that, however I've run into a different yet related issue:-

        exampleUnitAddress = new BioBloomUnit(this);        //instance example
        
        setupOtherWindows();
        setupPushButtons();
        
        UnitRibbon* exampleRibbonAddress = new UnitRibbon;
        QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
        exampleItemAddress->setSizeHint(exampleRibbonAddress->size());
        ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
        ui->UnitList->addItem(exampleItemAddress);
        
        //UnitRibbonPressSlot() calls BioBloomUnit::UnitWindow->show()
        
        connect(ui->ExampleButton, SIGNAL(released()), exampleUnitAddress, SLOT(unitRibbonPressSlot()));
        
        connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
        

        ExampleButton (a QPushButton on the ui) successfully opens the unit's window, however pressing on the Ribbon for the example Unit does not.

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        • mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #16

          Hi
          When using the old SLOT and SIGNAl macros, you should always
          check the return value of connect.
          Also you seem to mix signatures/odd syntax
          connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
          What is exampleItemAddress ?
          and unitRibbonPressSlot should also accept such paramter
          Are you sure that UnitLists signal itemClicked have that signature ?

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          • H Offline
            H Offline
            Hubbard
            wrote on last edited by
            #17

            void itemClicked(QListWidgetItem *item)

            can you explain your response more please?

            It takes in the item instanced above (and shown in the list) and has no return

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            • H Offline
              H Offline
              Hubbard
              wrote on last edited by
              #18

              What do you mean by the 'old' signal and slot macros?

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              • H Offline
                H Offline
                Hubbard
                wrote on last edited by
                #19

                Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                mrjjM 1 Reply Last reply
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                • H Hubbard

                  Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by mrjj
                  #20

                  @Hubbard
                  Hi
                  Yes for connect, you only list the type and not the parameter name.

                  The actual parameter is added by the widget that emit the signal.
                  ( in this case when you click something)

                  Normally, the SLOT should accept the same paramter(s)

                  by old i mean
                  https://wiki.qt.io/New_Signal_Slot_Syntax
                  Its possible to use other syntax that fails at compile time.
                  The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                  H 1 Reply Last reply
                  1
                  • mrjjM mrjj

                    @Hubbard
                    Hi
                    Yes for connect, you only list the type and not the parameter name.

                    The actual parameter is added by the widget that emit the signal.
                    ( in this case when you click something)

                    Normally, the SLOT should accept the same paramter(s)

                    by old i mean
                    https://wiki.qt.io/New_Signal_Slot_Syntax
                    Its possible to use other syntax that fails at compile time.
                    The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                    H Offline
                    H Offline
                    Hubbard
                    wrote on last edited by
                    #21

                    @mrjj
                    Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                    How could I use this to open a different window for a different item?

                    jsulmJ 1 Reply Last reply
                    0
                    • H Hubbard

                      @mrjj
                      Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                      How could I use this to open a different window for a different item?

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by jsulm
                      #22

                      @Hubbard Please read http://doc.qt.io/qt-5/signalsandslots.html
                      Parameters are not passed at the time you connect a slot to a signal (how would it be possible?), but at the time the signal is emitted. So, the object emitting the signal passes the parameter.
                      For example lets say you have a class with void someSignal(int someParameter) signal, then an instance of this class would emit the signal like this:

                      emit someSignal(10);
                      

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
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