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Using custom QWidgets in QListWidgets

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  • H Offline
    H Offline
    Hubbard
    wrote on last edited by
    #11

    Would it be better if the UnitRibbons exist in the mainWindow and instead take BioBloomUnit as an argument (either by constructor or member method) to get their data?

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    • H Offline
      H Offline
      Hubbard
      wrote on last edited by
      #12

      so I updated my code to the following

      UnitRibbon* exampleRibbonAddress = new UnitRibbon;
      QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
      //exampleItemAddress->setSizeHint(exampleRibbonAddress->sizeHint());
      ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
      ui->UnitList->addItem(exampleItemAddress);
      

      Now it only shows the top half of the widget, when the sizeHint is uncommented it becomes invisible entirely

      mrjjM 1 Reply Last reply
      0
      • H Hubbard

        so I updated my code to the following

        UnitRibbon* exampleRibbonAddress = new UnitRibbon;
        QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
        //exampleItemAddress->setSizeHint(exampleRibbonAddress->sizeHint());
        ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
        ui->UnitList->addItem(exampleItemAddress);
        

        Now it only shows the top half of the widget, when the sizeHint is uncommented it becomes invisible entirely

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #13

        @Hubbard
        Hi
        Setting size hint is good idea.
        It will use that for widget size when placed on "row"

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #14

          Might be a silly question but are you sure your properly set the layouts on your widgets ? Having to call sizeHint like that is surprising.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          1
          • H Offline
            H Offline
            Hubbard
            wrote on last edited by
            #15

            I have removed the graphical widget from my class and made it a separate class and now it is displaying, I'm surprised it works like that, however I've run into a different yet related issue:-

            exampleUnitAddress = new BioBloomUnit(this);        //instance example
            
            setupOtherWindows();
            setupPushButtons();
            
            UnitRibbon* exampleRibbonAddress = new UnitRibbon;
            QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
            exampleItemAddress->setSizeHint(exampleRibbonAddress->size());
            ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
            ui->UnitList->addItem(exampleItemAddress);
            
            //UnitRibbonPressSlot() calls BioBloomUnit::UnitWindow->show()
            
            connect(ui->ExampleButton, SIGNAL(released()), exampleUnitAddress, SLOT(unitRibbonPressSlot()));
            
            connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
            

            ExampleButton (a QPushButton on the ui) successfully opens the unit's window, however pressing on the Ribbon for the example Unit does not.

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            • mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #16

              Hi
              When using the old SLOT and SIGNAl macros, you should always
              check the return value of connect.
              Also you seem to mix signatures/odd syntax
              connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
              What is exampleItemAddress ?
              and unitRibbonPressSlot should also accept such paramter
              Are you sure that UnitLists signal itemClicked have that signature ?

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              • H Offline
                H Offline
                Hubbard
                wrote on last edited by
                #17

                void itemClicked(QListWidgetItem *item)

                can you explain your response more please?

                It takes in the item instanced above (and shown in the list) and has no return

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                0
                • H Offline
                  H Offline
                  Hubbard
                  wrote on last edited by
                  #18

                  What do you mean by the 'old' signal and slot macros?

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                  • H Offline
                    H Offline
                    Hubbard
                    wrote on last edited by
                    #19

                    Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                    mrjjM 1 Reply Last reply
                    0
                    • H Hubbard

                      Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by mrjj
                      #20

                      @Hubbard
                      Hi
                      Yes for connect, you only list the type and not the parameter name.

                      The actual parameter is added by the widget that emit the signal.
                      ( in this case when you click something)

                      Normally, the SLOT should accept the same paramter(s)

                      by old i mean
                      https://wiki.qt.io/New_Signal_Slot_Syntax
                      Its possible to use other syntax that fails at compile time.
                      The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                      H 1 Reply Last reply
                      1
                      • mrjjM mrjj

                        @Hubbard
                        Hi
                        Yes for connect, you only list the type and not the parameter name.

                        The actual parameter is added by the widget that emit the signal.
                        ( in this case when you click something)

                        Normally, the SLOT should accept the same paramter(s)

                        by old i mean
                        https://wiki.qt.io/New_Signal_Slot_Syntax
                        Its possible to use other syntax that fails at compile time.
                        The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                        H Offline
                        H Offline
                        Hubbard
                        wrote on last edited by
                        #21

                        @mrjj
                        Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                        How could I use this to open a different window for a different item?

                        jsulmJ 1 Reply Last reply
                        0
                        • H Hubbard

                          @mrjj
                          Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                          How could I use this to open a different window for a different item?

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by jsulm
                          #22

                          @Hubbard Please read http://doc.qt.io/qt-5/signalsandslots.html
                          Parameters are not passed at the time you connect a slot to a signal (how would it be possible?), but at the time the signal is emitted. So, the object emitting the signal passes the parameter.
                          For example lets say you have a class with void someSignal(int someParameter) signal, then an instance of this class would emit the signal like this:

                          emit someSignal(10);
                          

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

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