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Using custom QWidgets in QListWidgets

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  • SGaistS SGaist

    Hi,

    Why are you trying to show an inner widget rather than the full BioBloomUnit widget ?

    H Offline
    H Offline
    Hubbard
    wrote on last edited by
    #7

    @SGaist
    The BioBloomUnit isn't a widget with its own graphics (its a QObject), it stores all of the necessary data for an instance of the unit in my project AS WELL AS its own QWidget unitRibbon which displays some of the data, which I want organised into lists

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #8

      Then this looks bad. You should decouple the data from their graphic representation aka MVC.

      Since you are already using Qt's related class. You should consider implementing a QAbstractListModel that will wrap your list of BioBloomUnit and use a QListView to show them.

      By the way, what is ribbonAddress for a widget ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • H Offline
        H Offline
        Hubbard
        wrote on last edited by
        #9

        ribbonAddress is a pointer to a UnitRibbon class and is a member in BioBloomUnit, its a widget with its own UI file, BioBloomUnit is NOT a widget and is a normal QObject class, I was to display all of the UnitRibbons for each unit in a list.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #10

          That I understood, hence my suggestion for a separation of concerns. BioBloomUnit should not care about the GUI that should show the data it represents.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • H Offline
            H Offline
            Hubbard
            wrote on last edited by
            #11

            Would it be better if the UnitRibbons exist in the mainWindow and instead take BioBloomUnit as an argument (either by constructor or member method) to get their data?

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            • H Offline
              H Offline
              Hubbard
              wrote on last edited by
              #12

              so I updated my code to the following

              UnitRibbon* exampleRibbonAddress = new UnitRibbon;
              QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
              //exampleItemAddress->setSizeHint(exampleRibbonAddress->sizeHint());
              ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
              ui->UnitList->addItem(exampleItemAddress);
              

              Now it only shows the top half of the widget, when the sizeHint is uncommented it becomes invisible entirely

              mrjjM 1 Reply Last reply
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              • H Hubbard

                so I updated my code to the following

                UnitRibbon* exampleRibbonAddress = new UnitRibbon;
                QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
                //exampleItemAddress->setSizeHint(exampleRibbonAddress->sizeHint());
                ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
                ui->UnitList->addItem(exampleItemAddress);
                

                Now it only shows the top half of the widget, when the sizeHint is uncommented it becomes invisible entirely

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #13

                @Hubbard
                Hi
                Setting size hint is good idea.
                It will use that for widget size when placed on "row"

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #14

                  Might be a silly question but are you sure your properly set the layouts on your widgets ? Having to call sizeHint like that is surprising.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • H Offline
                    H Offline
                    Hubbard
                    wrote on last edited by
                    #15

                    I have removed the graphical widget from my class and made it a separate class and now it is displaying, I'm surprised it works like that, however I've run into a different yet related issue:-

                    exampleUnitAddress = new BioBloomUnit(this);        //instance example
                    
                    setupOtherWindows();
                    setupPushButtons();
                    
                    UnitRibbon* exampleRibbonAddress = new UnitRibbon;
                    QListWidgetItem* exampleItemAddress = new QListWidgetItem(ui->UnitList);
                    exampleItemAddress->setSizeHint(exampleRibbonAddress->size());
                    ui->UnitList->setItemWidget(exampleItemAddress, exampleRibbonAddress);
                    ui->UnitList->addItem(exampleItemAddress);
                    
                    //UnitRibbonPressSlot() calls BioBloomUnit::UnitWindow->show()
                    
                    connect(ui->ExampleButton, SIGNAL(released()), exampleUnitAddress, SLOT(unitRibbonPressSlot()));
                    
                    connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
                    

                    ExampleButton (a QPushButton on the ui) successfully opens the unit's window, however pressing on the Ribbon for the example Unit does not.

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                    • mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #16

                      Hi
                      When using the old SLOT and SIGNAl macros, you should always
                      check the return value of connect.
                      Also you seem to mix signatures/odd syntax
                      connect(ui->UnitList, SIGNAL(itemClicked(exampleItemAddress)), exampleUnitAddress, SLOT(unitRibbonPressSlot()) );
                      What is exampleItemAddress ?
                      and unitRibbonPressSlot should also accept such paramter
                      Are you sure that UnitLists signal itemClicked have that signature ?

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                      • H Offline
                        H Offline
                        Hubbard
                        wrote on last edited by
                        #17

                        void itemClicked(QListWidgetItem *item)

                        can you explain your response more please?

                        It takes in the item instanced above (and shown in the list) and has no return

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                        • H Offline
                          H Offline
                          Hubbard
                          wrote on last edited by
                          #18

                          What do you mean by the 'old' signal and slot macros?

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                          • H Offline
                            H Offline
                            Hubbard
                            wrote on last edited by
                            #19

                            Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                            mrjjM 1 Reply Last reply
                            0
                            • H Hubbard

                              Ah I see, the signals are only allowed to be passed parameter types, not names, so how do I link the specific item clicked on to it's specific unit's window?

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by mrjj
                              #20

                              @Hubbard
                              Hi
                              Yes for connect, you only list the type and not the parameter name.

                              The actual parameter is added by the widget that emit the signal.
                              ( in this case when you click something)

                              Normally, the SLOT should accept the same paramter(s)

                              by old i mean
                              https://wiki.qt.io/New_Signal_Slot_Syntax
                              Its possible to use other syntax that fails at compile time.
                              The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                              H 1 Reply Last reply
                              1
                              • mrjjM mrjj

                                @Hubbard
                                Hi
                                Yes for connect, you only list the type and not the parameter name.

                                The actual parameter is added by the widget that emit the signal.
                                ( in this case when you click something)

                                Normally, the SLOT should accept the same paramter(s)

                                by old i mean
                                https://wiki.qt.io/New_Signal_Slot_Syntax
                                Its possible to use other syntax that fails at compile time.
                                The price is a ugly syntax if there are overloaded signals ( one send index, other send string as example)

                                H Offline
                                H Offline
                                Hubbard
                                wrote on last edited by
                                #21

                                @mrjj
                                Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                                How could I use this to open a different window for a different item?

                                jsulmJ 1 Reply Last reply
                                0
                                • H Hubbard

                                  @mrjj
                                  Could you explain what you meant about the actual parameter is passed by the item that's emits the signal please

                                  How could I use this to open a different window for a different item?

                                  jsulmJ Online
                                  jsulmJ Online
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by jsulm
                                  #22

                                  @Hubbard Please read http://doc.qt.io/qt-5/signalsandslots.html
                                  Parameters are not passed at the time you connect a slot to a signal (how would it be possible?), but at the time the signal is emitted. So, the object emitting the signal passes the parameter.
                                  For example lets say you have a class with void someSignal(int someParameter) signal, then an instance of this class would emit the signal like this:

                                  emit someSignal(10);
                                  

                                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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