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highlight QGraphicsItem

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  • K kenchan

    @user4592357
    if you can draw it one way you can draw it the other way right?
    So what exactly is the problem now then, the events are not working? the events work but your draw functions is not getting called when expect?

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    user4592357
    wrote on last edited by
    #12

    @kenchan
    as you can see in code, i set a boolean in hover event and in paint() check - if it's hovered draw outline, but it doesn't. i also tried to call update() inside hoverEnterEvent - still no luck

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    • U user4592357

      @kenchan
      drawing the line thicker isn't a problem, but i don't know how to draw a red line (normal) + the highlight (outline) around it which is white

      K Offline
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      kenchan
      wrote on last edited by
      #13

      @user4592357
      What don't you understand about how to draw it?
      If you want an outline around a line the easiest way is to draw a thin line on top of a thicker line using the same two points.
      You draw the thick one first then you draw the thin one on top. If you want to make absolutely sure that the thin one is on top you can set the z value of it to be above the thick one.

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      • U user4592357

        @kenchan
        as you can see in code, i set a boolean in hover event and in paint() check - if it's hovered draw outline, but it doesn't. i also tried to call update() inside hoverEnterEvent - still no luck

        K Offline
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        kenchan
        wrote on last edited by
        #14

        @user4592357
        And does you hovered flag actually get set?

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        • U user4592357

          @kenchan
          as you can see in code, i set a boolean in hover event and in paint() check - if it's hovered draw outline, but it doesn't. i also tried to call update() inside hoverEnterEvent - still no luck

          K Offline
          K Offline
          kenchan
          wrote on last edited by kenchan
          #15

          @user4592357
          Are you adding the pen thickness to your bounding rect?
          Also, I think you must call prepareGeometyChange() if you change the shape or size of the bounding box etc.
          You usually call this in a setting function that results in a change in shape. In your case you probably want to do it in your event function.

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          • K kenchan

            @user4592357
            And does you hovered flag actually get set?

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            user4592357
            wrote on last edited by
            #16

            @kenchan
            z value of what? QLine?

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            • U user4592357

              @kenchan
              z value of what? QLine?

              K Offline
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              kenchan
              wrote on last edited by
              #17

              @user4592357
              Ah, sorry that is a property of your graphics item :-) no, I think just the draw order should work for the painter.

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              • U user4592357

                @kenchan
                z value of what? QLine?

                K Offline
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                kenchan
                wrote on last edited by
                #18

                @user4592357
                So, did you have any luck with it yet?

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                • K kenchan

                  @user4592357
                  So, did you have any luck with it yet?

                  U Offline
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                  user4592357
                  wrote on last edited by
                  #19

                  @kenchan
                  no this is what i get:

                  no hover:
                  alt text

                  after hover:
                  alt text

                  code:

                      def paint(self, painter, option, widget):
                          pen = QPen(Qt.red)
                          if self.__hovered:
                              # what should go here?
                              self.__hovered = False
                              pen.setColor(Qt.white)
                              pen.setWidth(8)
                              painter.setPen(pen)
                              painter.drawLine(QPoint(0, 0), QPoint(100, 100))
                              painter.drawLine(QPoint(0, 100), QPoint(100, 0))
                  
                          pen.setWidth(4)
                          painter.setPen(pen)
                  
                          line = QLine(QPoint(0, 0), QPoint(100, 100))
                          painter.drawLine(line)
                          painter.drawLine(QPoint(0, 100), QPoint(100, 0))
                  
                      def boundingRect(self):
                          return QRectF(0, 0, 108, 108)
                  
                      def hoverEnterEvent(self, event):
                          # self.setGraphicsEffect(QGraphicsColorizeEffect())
                          self.__hovered = True
                          self.update()
                          self.prepareGeometryChange()
                  
                      def hoverLeaveEvent(self, event):
                          self.setGraphicsEffect(None)
                  
                  K 1 Reply Last reply
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                  • U user4592357

                    @kenchan
                    no this is what i get:

                    no hover:
                    alt text

                    after hover:
                    alt text

                    code:

                        def paint(self, painter, option, widget):
                            pen = QPen(Qt.red)
                            if self.__hovered:
                                # what should go here?
                                self.__hovered = False
                                pen.setColor(Qt.white)
                                pen.setWidth(8)
                                painter.setPen(pen)
                                painter.drawLine(QPoint(0, 0), QPoint(100, 100))
                                painter.drawLine(QPoint(0, 100), QPoint(100, 0))
                    
                            pen.setWidth(4)
                            painter.setPen(pen)
                    
                            line = QLine(QPoint(0, 0), QPoint(100, 100))
                            painter.drawLine(line)
                            painter.drawLine(QPoint(0, 100), QPoint(100, 0))
                    
                        def boundingRect(self):
                            return QRectF(0, 0, 108, 108)
                    
                        def hoverEnterEvent(self, event):
                            # self.setGraphicsEffect(QGraphicsColorizeEffect())
                            self.__hovered = True
                            self.update()
                            self.prepareGeometryChange()
                    
                        def hoverLeaveEvent(self, event):
                            self.setGraphicsEffect(None)
                    
                    K Offline
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                    kenchan
                    wrote on last edited by
                    #20

                    @user4592357
                    Hmm so that red thing is your thin line version?

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                    • K kenchan

                      @user4592357
                      Hmm so that red thing is your thin line version?

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                      user4592357
                      wrote on last edited by
                      #21

                      @kenchan
                      yes

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                      • U user4592357

                        @kenchan
                        yes

                        K Offline
                        K Offline
                        kenchan
                        wrote on last edited by
                        #22

                        @user4592357
                        so, it is drawing it but in the wrong place?

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                        • U user4592357

                          @kenchan
                          yes

                          K Offline
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                          kenchan
                          wrote on last edited by
                          #23

                          @user4592357
                          you are still not reseting the hover flag in hoverleave so it is always on, right?

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                          • K kenchan

                            @user4592357
                            you are still not reseting the hover flag in hoverleave so it is always on, right?

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                            user4592357
                            wrote on last edited by
                            #24

                            @kenchan
                            i reset it after drawing the white line.
                            it is drawing above red line instead of around it

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                            • U user4592357

                              @kenchan
                              i reset it after drawing the white line.
                              it is drawing above red line instead of around it

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                              kenchan
                              wrote on last edited by
                              #25

                              @user4592357
                              Well I am sorry to say that i just made a test using the same ideas in C++ and it works just fine for me and I don't have to call update :-).
                              So are we seeing a Python issue here or is it your paint function ?

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                              • K kenchan

                                @user4592357
                                Well I am sorry to say that i just made a test using the same ideas in C++ and it works just fine for me and I don't have to call update :-).
                                So are we seeing a Python issue here or is it your paint function ?

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                                user4592357
                                wrote on last edited by user4592357
                                #26

                                @kenchan
                                can you please share the code? maybe i am missing something?

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                                • U user4592357

                                  @kenchan
                                  can you please share the code? maybe i am missing something?

                                  K Offline
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                                  kenchan
                                  wrote on last edited by kenchan
                                  #27

                                  @user4592357
                                  It is in an app for testing my QGraphicsItems but I can share the code for the subclass.
                                  As a matter of interest what settings do you use for the QGraphicsScene and View? maybe the drawing is being influenced by those settings?

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                                  • U user4592357

                                    @kenchan
                                    can you please share the code? maybe i am missing something?

                                    K Offline
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                                    kenchan
                                    wrote on last edited by
                                    #28

                                    @user4592357
                                    Looking at your paint code, I think it is wrong. I think you should separate the line drawing into two if sections.

                                    One draws both lines when hovering and the other draws just one line when not. That is how my code is. I tried it your way and I only saw the the thick lines.

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                                    • U user4592357

                                      @kenchan
                                      can you please share the code? maybe i am missing something?

                                      K Offline
                                      K Offline
                                      kenchan
                                      wrote on last edited by kenchan
                                      #29

                                      @user4592357

                                      Here is my code, i hope it helps.

                                      EDIT: added the code for the shape() member function;
                                      Using a path stroker with the same line thickness as the thin line.
                                      Also, made the highlight line 50% transparent.

                                      The header

                                      class TestItem : public QGraphicsItem
                                      {
                                      public:
                                          bool hovering;
                                      public:
                                          explicit TestItem(QGraphicsItem * parent = 0);
                                      
                                          void setHovering(bool flag);
                                          QRectF boundingRect() const;
                                          void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
                                         QPainterPath shape() const;
                                      
                                          virtual void hoverEnterEvent(QGraphicsSceneHoverEvent * event);
                                          virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent * event);
                                      
                                      };
                                      

                                      The code

                                      TestItem::TestItem(QGraphicsItem * parent) : QGraphicsItem(parent)
                                      {
                                          setAcceptHoverEvents(true);
                                          hovering = false;
                                      }
                                      
                                      void TestItem::setHovering(bool flag)
                                      {
                                          hovering = flag;
                                      
                                      }
                                      
                                      QRectF TestItem::boundingRect() const
                                      {
                                          if(hovering)
                                              return QRectF(-4, -4, 106, 106);
                                          else
                                              return QRectF(-2,-2, 102, 102);
                                      }
                                      
                                      void TestItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
                                      {
                                          QPen pen1(QBrush(QColor(0,255,0,128)),8,Qt::SolidLine,Qt::RoundCap);
                                          QPen pen2(QBrush(QColor(255,0,0)),2,Qt::SolidLine,Qt::RoundCap);
                                      
                                          if(hovering)
                                          {
                                              painter->setPen(pen1);
                                              painter->drawLine(0.0,0.0,100.0,100.0);
                                              painter->drawLine(0.0,100.0,100.0,00.0);
                                      
                                              painter->setPen(pen2);
                                              painter->drawLine(0.0,0.0,100.0,100.0);
                                              painter->drawLine(0.0,100.0,100.0,00.0);
                                          }
                                          else
                                          {
                                              painter->setPen(pen2);
                                              painter->drawLine(0.0,0.0,100.0,100.0);
                                              painter->drawLine(0.0,100.0,100.0,00.0);
                                          }
                                      }
                                      
                                      QPainterPath TestItem::shape() const
                                      {
                                          QPainterPath path;
                                          path.moveTo(0,0);
                                          path.lineTo(100,100);
                                          path.moveTo(0,100);
                                          path.lineTo(100,0);
                                          QPen pen(QBrush(QColor(255,0,0)),2,Qt::SolidLine,Qt::RoundCap);
                                          QPainterPathStroker stroker(pen);
                                          return stroker.createStroke(path);
                                      }
                                      
                                      void TestItem::hoverEnterEvent(QGraphicsSceneHoverEvent * event)
                                      {
                                          prepareGeometryChange();
                                          setHovering(true);
                                      }
                                      
                                      void TestItem::hoverLeaveEvent(QGraphicsSceneHoverEvent * event)
                                      {
                                          prepareGeometryChange();
                                          setHovering(false);
                                      }
                                      
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                                      • U user4592357

                                        @kenchan
                                        can you please share the code? maybe i am missing something?

                                        K Offline
                                        K Offline
                                        kenchan
                                        wrote on last edited by
                                        #30

                                        @user4592357
                                        I edited the code a bit to make it thicker gave it round caps and made the bounding rect a tad bigger. It was leaving crud behind after it was removed :-)
                                        looks nicer now.

                                        U 1 Reply Last reply
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                                        • K kenchan

                                          @user4592357
                                          I edited the code a bit to make it thicker gave it round caps and made the bounding rect a tad bigger. It was leaving crud behind after it was removed :-)
                                          looks nicer now.

                                          U Offline
                                          U Offline
                                          user4592357
                                          wrote on last edited by user4592357
                                          #31

                                          @kenchan
                                          thnaks.

                                          i was missing the call to prepareGeometryChange() in hoverLeaveEvent

                                          by the way i noticed that when i hover over the bottom (in picture) item, it "goes up". when i hover over the top item, it "goes down".

                                          this happens only after first time hovering. after that they don't move.

                                          what is the reason?

                                          K 2 Replies Last reply
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