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Qt DoubleSpin Box value changed slot has called twice

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qt creatorqt 5.5c++slotsdebugger
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  • S Offline
    S Offline
    Sowmiya R
    wrote on 9 Aug 2017, 10:44 last edited by
    #9

    @raven-worx

    I have renamed the slot and connected in following way,

    connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(doubleSpinBoxvalueChanged1(QString)));

    Now also, the slot has called twice only if I click Qt doublespinbox up/down control.

    If I press keyboard up/down key or mouse scroll up/down button, the slot has called once.

    Thanks,
    Sowmiya

    R 1 Reply Last reply 9 Aug 2017, 10:50
    0
    • S Sowmiya R
      9 Aug 2017, 10:44

      @raven-worx

      I have renamed the slot and connected in following way,

      connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(doubleSpinBoxvalueChanged1(QString)));

      Now also, the slot has called twice only if I click Qt doublespinbox up/down control.

      If I press keyboard up/down key or mouse scroll up/down button, the slot has called once.

      Thanks,
      Sowmiya

      R Offline
      R Offline
      raven-worx
      Moderators
      wrote on 9 Aug 2017, 10:50 last edited by
      #10

      @Sowmiya-R
      there must be anything in your code causing this misbehavior.
      Did you reimplement any event-handlers, event-filters, widgets, etc. in your application?

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

      1 Reply Last reply
      0
      • M Offline
        M Offline
        mrjj
        Lifetime Qt Champion
        wrote on 9 Aug 2017, 11:00 last edited by
        #11

        Hi
        Tried with 5.5.1 in default GUI project
        Cannot reproduce.
        alt text

        1 Reply Last reply
        0
        • S Offline
          S Offline
          Sowmiya R
          wrote on 9 Aug 2017, 11:00 last edited by
          #12

          I have created a sample application, it contains only QtdoubleSpinbox.
          I have not overridden any methods.

          below is my CPP code

          #include "mainwindow.h"
          #include "ui_mainwindow.h"
          #include "qdebug.h"
          #include <qspinbox.h>
          
          MainWindow::MainWindow(QWidget *parent) :
              QMainWindow(parent),
              ui(new Ui::MainWindow)
          {
          
              ui->setupUi(this);
              connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(on_doubleSpinBox_valueChanged1(QString)));
          }
          
          MainWindow::~MainWindow()
          {
              delete ui;
          }
          
          void MainWindow::on_doubleSpinBox_valueChanged1(const QString &arg1)
          {
              qDebug()<<"doubleSpinBox value changed: "<<arg1;
          }
          
          M 1 Reply Last reply 9 Aug 2017, 11:03
          0
          • S Sowmiya R
            9 Aug 2017, 11:00

            I have created a sample application, it contains only QtdoubleSpinbox.
            I have not overridden any methods.

            below is my CPP code

            #include "mainwindow.h"
            #include "ui_mainwindow.h"
            #include "qdebug.h"
            #include <qspinbox.h>
            
            MainWindow::MainWindow(QWidget *parent) :
                QMainWindow(parent),
                ui(new Ui::MainWindow)
            {
            
                ui->setupUi(this);
                connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(on_doubleSpinBox_valueChanged1(QString)));
            }
            
            MainWindow::~MainWindow()
            {
                delete ui;
            }
            
            void MainWindow::on_doubleSpinBox_valueChanged1(const QString &arg1)
            {
                qDebug()<<"doubleSpinBox value changed: "<<arg1;
            }
            
            M Offline
            M Offline
            mrjj
            Lifetime Qt Champion
            wrote on 9 Aug 2017, 11:03 last edited by
            #13

            @Sowmiya-R
            Must be something in your Qt/compiler I guess ??
            Can you try this test
            https://www.dropbox.com/s/9eftxqghndn2bhw/myspinbox.zip?dl=0

            S 1 Reply Last reply 9 Aug 2017, 11:24
            0
            • V Offline
              V Offline
              Vinod Kuntoji
              wrote on 9 Aug 2017, 11:12 last edited by
              #14

              @Sowmiya-R ,
              Hi,
              You can use Qt::UniqueConnection in Connect statement.

              C++, Qt, Qt Quick Developer,
              PthinkS, Bangalore

              1 Reply Last reply
              0
              • M mrjj
                9 Aug 2017, 11:03

                @Sowmiya-R
                Must be something in your Qt/compiler I guess ??
                Can you try this test
                https://www.dropbox.com/s/9eftxqghndn2bhw/myspinbox.zip?dl=0

                S Offline
                S Offline
                Sowmiya R
                wrote on 9 Aug 2017, 11:24 last edited by
                #15

                @mrjj

                I have tested your code.

                I am able to reproduce the same in debug mode.
                Can you please put a break point in slot function and run it in debug mode and see.

                M 1 Reply Last reply 9 Aug 2017, 11:41
                0
                • S Sowmiya R
                  9 Aug 2017, 11:24

                  @mrjj

                  I have tested your code.

                  I am able to reproduce the same in debug mode.
                  Can you please put a break point in slot function and run it in debug mode and see.

                  M Offline
                  M Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on 9 Aug 2017, 11:41 last edited by
                  #16

                  @Sowmiya-R
                  Ahh, now i see.
                  Yes the debugger seems to interfere with event loop so it does indeed call it twice on one click
                  if u place break point there. Else Not.

                  void MainWindow::on_doubleSpinBox_valueChanged(const QString &arg1)
                  {
                     static int hmm=0;
                      qDebug() << arg1;
                      hmm++;
                      qDebug() << hmm;
                  }
                  

                  "1,00"
                  1
                  "2,00"
                  2

                  I would guess that pausing it triggers the repeat feature and since it dont get an mouse release event its why.

                  1 Reply Last reply
                  0
                  • S Offline
                    S Offline
                    Sowmiya R
                    wrote on 10 Aug 2017, 05:25 last edited by
                    #17

                    I have developed a application using Qt, there regardless of debug mode or release mode value changed slot has called twice only on spinbox box up/down controls.
                    I try to reproduce the same in sample application, but its happening only in debug mode.

                    There is something missing in my application. I will check it out.
                    Thank you guys for you suggestions.

                    M 1 Reply Last reply 10 Aug 2017, 06:47
                    0
                    • S Sowmiya R
                      10 Aug 2017, 05:25

                      I have developed a application using Qt, there regardless of debug mode or release mode value changed slot has called twice only on spinbox box up/down controls.
                      I try to reproduce the same in sample application, but its happening only in debug mode.

                      There is something missing in my application. I will check it out.
                      Thank you guys for you suggestions.

                      M Offline
                      M Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on 10 Aug 2017, 06:47 last edited by
                      #18

                      @Sowmiya-R

                      But it ONLY happens for me if i set break point.
                      Never, ever else.

                      Do it happen for you if yo have NO break points ?

                      S 1 Reply Last reply 10 Aug 2017, 07:28
                      0
                      • M mrjj
                        10 Aug 2017, 06:47

                        @Sowmiya-R

                        But it ONLY happens for me if i set break point.
                        Never, ever else.

                        Do it happen for you if yo have NO break points ?

                        S Offline
                        S Offline
                        Sowmiya R
                        wrote on 10 Aug 2017, 07:28 last edited by
                        #19

                        @mrjj

                        yeah!

                        Without break point also its calling twice.

                        M 1 Reply Last reply 10 Aug 2017, 08:16
                        0
                        • S Sowmiya R
                          10 Aug 2017, 07:28

                          @mrjj

                          yeah!

                          Without break point also its calling twice.

                          M Offline
                          M Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on 10 Aug 2017, 08:16 last edited by
                          #20

                          @Sowmiya-R
                          Ok, that does not happen for me.
                          Without break point it works correctly here.

                          I have no idea what could be wrong with your Qt.

                          Since you are using a clean project to test, i assume is something with your pc or Qt.

                          1 Reply Last reply
                          0
                          • W Offline
                            W Offline
                            Wael11
                            wrote on 22 Dec 2020, 09:59 last edited by
                            #21

                            The double call to slot happened in my case only with a breakpoint in the slot function, otherwise it is called once only. The second call was triggered by a timer event

                            JonBJ 1 Reply Last reply 22 Dec 2020, 10:41
                            0
                            • W Wael11
                              22 Dec 2020, 09:59

                              The double call to slot happened in my case only with a breakpoint in the slot function, otherwise it is called once only. The second call was triggered by a timer event

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on 22 Dec 2020, 10:41 last edited by JonB
                              #22

                              @Wael11
                              For anyone reading this: This is known behaviour, which I stumbled across a long time ago and it was infuriating.

                              With a QSpinbox Qt Internal code uses a timer on clicks/presses. If you step through in debugger you exceed the timeout and get bad/double behaviour.

                              Simplest: change all connect() to QSpinbox click/key to pass Qt::QueuedConnection as last parameter for connection type, not default Qt::DirectConnection. Now you can use debugger breakpoints and all will be well. I wrote a method to connect all my spinboxes like this.

                              1 Reply Last reply
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