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  4. Qt DoubleSpin Box value changed slot has called twice

Qt DoubleSpin Box value changed slot has called twice

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qt creatorqt 5.5c++slotsdebugger
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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #11

    Hi
    Tried with 5.5.1 in default GUI project
    Cannot reproduce.
    alt text

    1 Reply Last reply
    0
    • S Offline
      S Offline
      Sowmiya R
      wrote on last edited by
      #12

      I have created a sample application, it contains only QtdoubleSpinbox.
      I have not overridden any methods.

      below is my CPP code

      #include "mainwindow.h"
      #include "ui_mainwindow.h"
      #include "qdebug.h"
      #include <qspinbox.h>
      
      MainWindow::MainWindow(QWidget *parent) :
          QMainWindow(parent),
          ui(new Ui::MainWindow)
      {
      
          ui->setupUi(this);
          connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(on_doubleSpinBox_valueChanged1(QString)));
      }
      
      MainWindow::~MainWindow()
      {
          delete ui;
      }
      
      void MainWindow::on_doubleSpinBox_valueChanged1(const QString &arg1)
      {
          qDebug()<<"doubleSpinBox value changed: "<<arg1;
      }
      
      mrjjM 1 Reply Last reply
      0
      • S Sowmiya R

        I have created a sample application, it contains only QtdoubleSpinbox.
        I have not overridden any methods.

        below is my CPP code

        #include "mainwindow.h"
        #include "ui_mainwindow.h"
        #include "qdebug.h"
        #include <qspinbox.h>
        
        MainWindow::MainWindow(QWidget *parent) :
            QMainWindow(parent),
            ui(new Ui::MainWindow)
        {
        
            ui->setupUi(this);
            connect(ui->doubleSpinBox, SIGNAL(valueChanged(QString)), this, SLOT(on_doubleSpinBox_valueChanged1(QString)));
        }
        
        MainWindow::~MainWindow()
        {
            delete ui;
        }
        
        void MainWindow::on_doubleSpinBox_valueChanged1(const QString &arg1)
        {
            qDebug()<<"doubleSpinBox value changed: "<<arg1;
        }
        
        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #13

        @Sowmiya-R
        Must be something in your Qt/compiler I guess ??
        Can you try this test
        https://www.dropbox.com/s/9eftxqghndn2bhw/myspinbox.zip?dl=0

        S 1 Reply Last reply
        0
        • Vinod KuntojiV Offline
          Vinod KuntojiV Offline
          Vinod Kuntoji
          wrote on last edited by
          #14

          @Sowmiya-R ,
          Hi,
          You can use Qt::UniqueConnection in Connect statement.

          C++, Qt, Qt Quick Developer,
          PthinkS, Bangalore

          1 Reply Last reply
          0
          • mrjjM mrjj

            @Sowmiya-R
            Must be something in your Qt/compiler I guess ??
            Can you try this test
            https://www.dropbox.com/s/9eftxqghndn2bhw/myspinbox.zip?dl=0

            S Offline
            S Offline
            Sowmiya R
            wrote on last edited by
            #15

            @mrjj

            I have tested your code.

            I am able to reproduce the same in debug mode.
            Can you please put a break point in slot function and run it in debug mode and see.

            mrjjM 1 Reply Last reply
            0
            • S Sowmiya R

              @mrjj

              I have tested your code.

              I am able to reproduce the same in debug mode.
              Can you please put a break point in slot function and run it in debug mode and see.

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #16

              @Sowmiya-R
              Ahh, now i see.
              Yes the debugger seems to interfere with event loop so it does indeed call it twice on one click
              if u place break point there. Else Not.

              void MainWindow::on_doubleSpinBox_valueChanged(const QString &arg1)
              {
                 static int hmm=0;
                  qDebug() << arg1;
                  hmm++;
                  qDebug() << hmm;
              }
              

              "1,00"
              1
              "2,00"
              2

              I would guess that pausing it triggers the repeat feature and since it dont get an mouse release event its why.

              1 Reply Last reply
              0
              • S Offline
                S Offline
                Sowmiya R
                wrote on last edited by
                #17

                I have developed a application using Qt, there regardless of debug mode or release mode value changed slot has called twice only on spinbox box up/down controls.
                I try to reproduce the same in sample application, but its happening only in debug mode.

                There is something missing in my application. I will check it out.
                Thank you guys for you suggestions.

                mrjjM 1 Reply Last reply
                0
                • S Sowmiya R

                  I have developed a application using Qt, there regardless of debug mode or release mode value changed slot has called twice only on spinbox box up/down controls.
                  I try to reproduce the same in sample application, but its happening only in debug mode.

                  There is something missing in my application. I will check it out.
                  Thank you guys for you suggestions.

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #18

                  @Sowmiya-R

                  But it ONLY happens for me if i set break point.
                  Never, ever else.

                  Do it happen for you if yo have NO break points ?

                  S 1 Reply Last reply
                  0
                  • mrjjM mrjj

                    @Sowmiya-R

                    But it ONLY happens for me if i set break point.
                    Never, ever else.

                    Do it happen for you if yo have NO break points ?

                    S Offline
                    S Offline
                    Sowmiya R
                    wrote on last edited by
                    #19

                    @mrjj

                    yeah!

                    Without break point also its calling twice.

                    mrjjM 1 Reply Last reply
                    0
                    • S Sowmiya R

                      @mrjj

                      yeah!

                      Without break point also its calling twice.

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #20

                      @Sowmiya-R
                      Ok, that does not happen for me.
                      Without break point it works correctly here.

                      I have no idea what could be wrong with your Qt.

                      Since you are using a clean project to test, i assume is something with your pc or Qt.

                      1 Reply Last reply
                      0
                      • W Offline
                        W Offline
                        Wael11
                        wrote on last edited by
                        #21

                        The double call to slot happened in my case only with a breakpoint in the slot function, otherwise it is called once only. The second call was triggered by a timer event

                        JonBJ 1 Reply Last reply
                        0
                        • W Wael11

                          The double call to slot happened in my case only with a breakpoint in the slot function, otherwise it is called once only. The second call was triggered by a timer event

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #22

                          @Wael11
                          For anyone reading this: This is known behaviour, which I stumbled across a long time ago and it was infuriating.

                          With a QSpinbox Qt Internal code uses a timer on clicks/presses. If you step through in debugger you exceed the timeout and get bad/double behaviour.

                          Simplest: change all connect() to QSpinbox click/key to pass Qt::QueuedConnection as last parameter for connection type, not default Qt::DirectConnection. Now you can use debugger breakpoints and all will be well. I wrote a method to connect all my spinboxes like this.

                          1 Reply Last reply
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