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Set Delay Timer

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  • M mpergand

    @j.hilk Do not use QCoreApplication::processEvents if you can avoid it!

    Why ?
    Explain any good reason to avoid it.

    J.HilkJ Offline
    J.HilkJ Offline
    J.Hilk
    Moderators
    wrote on last edited by J.Hilk
    #16

    @mpergand said in Set Delay Timer:

    @j.hilk Do not use QCoreApplication::processEvents if you can avoid it!

    Why ?
    Explain any good reason to avoid it.

    At least used in such a loop->
    @VRonin said in Set Delay Timer:

    No it is not. it uses 75% of one of my CPU cores for absolutely nothing

    Its also contrarian to the event-driven programming approach


    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


    Q: What's that?
    A: It's blue light.
    Q: What does it do?
    A: It turns blue.

    1 Reply Last reply
    0
    • VRoninV VRonin

      @mpergand said in Set Delay Timer:

      Pretty and clean isn't it ?

      No it is not. it uses 75% of one of my CPU cores for absolutely nothing

      M Offline
      M Offline
      mpergand
      wrote on last edited by
      #17

      @VRonin said in Set Delay Timer:

      No it is not. it uses 75% of one of my CPU cores for absolutely nothing

      For .3 sec not a big deal.
      I agree, that it's should by used for short period only (< 1 sec)

      The main drawback I know (i use the same principle on MacOS) is that it can leading to some reentrant call in some cases.

      VRoninV 1 Reply Last reply
      0
      • M mpergand

        @VRonin said in Set Delay Timer:

        No it is not. it uses 75% of one of my CPU cores for absolutely nothing

        For .3 sec not a big deal.
        I agree, that it's should by used for short period only (< 1 sec)

        The main drawback I know (i use the same principle on MacOS) is that it can leading to some reentrant call in some cases.

        VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by
        #18

        @mpergand said in Set Delay Timer:

        For .3 sec not a big deal.

        It is. especially on mobile/embedded hardware. it's just bad design especially when alternatives based of QEventLoop exist (but of course use the async is ALWAYS the best design)

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

        M 1 Reply Last reply
        3
        • VRoninV VRonin

          @mpergand said in Set Delay Timer:

          For .3 sec not a big deal.

          It is. especially on mobile/embedded hardware. it's just bad design especially when alternatives based of QEventLoop exist (but of course use the async is ALWAYS the best design)

          M Offline
          M Offline
          mpergand
          wrote on last edited by
          #19

          @VRonin said in Set Delay Timer:

          It is. especially on mobile/embedded hardware. it's just bad design especially when alternatives based of QEventLoop exist (but of course use the async is ALWAYS the best design)

          Ok, add a small QThread::sleep should do the job as well.

          Please, can you post an example of a wait function with a QEventLoop instead.

          1 Reply Last reply
          0
          • VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by VRonin
            #20

            add a small QThread::sleep should do the job as well

            it does not, reason in link below

            can you post an example of a wait function with a QEventLoop instead.

            https://forum.qt.io/topic/78715/why-my-timer-is-not-emit-timeout-signal

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

            1 Reply Last reply
            0
            • Y Offline
              Y Offline
              Yrandom
              wrote on last edited by Yrandom
              #21

              WOW. All the discussion :)
              First off all, thx for the answer.
              I have one more question to fullfill my Project. I dont want to start new Topic.

              I have a class GameKonfiguration
              and class MainWindow
              and the main()

              #include "Konfiguration.h"
              #include "MainWindow.h"
                  
              int main(int argc, char *argv[]) {
                  // initialize resources, if needed
                  // Q_INIT_RESOURCE(resfile);
              
                  QApplication app(argc, argv);
                  
                  MainWindow *window = new MainWindow(&app);
                  window->show();
              
                  Konfiguration *konfiguration = new Konfiguration(&app,window);
                  konfiguration->show();
              
                  return app.exec();
              }
              

              in main

              Now I make this Programm so far, that when i start, both Windows open and i can Change configuration and the gamefield show and user can Play and actually i can quit the game via configuration. everything fine

              Now I want to Combine the menu bar from mainwindow and use the menu bar to open my configuration window.
              However the Problem i have is now, i cant include Header a in Header b and Header b in Header a.

              // mainwindow Header file
              #include "ui_MainWindow.h"
              #include <QApplication>
              //some Header here
              
              //try
              #include "Konfiguration.h"
              //-- not work because in Konfiguration.h i already include mainwindow.h in oder to use for the Slot etc
              
              
              using namespace std;
              
              class MainWindow : public QMainWindow {
                 Q_OBJECT
              private:
                  Ui::MainWindow widget;
                  QApplication *app;
                  // Try
              Konfiguration *confi;
                  
              public:
                  MainWindow(QApplication*);
                //some function
                  
              signals:
                  public slots:
                    // function etc ........
                     void openConfi();
              };
              
               
              
              
              // in mainwindow.cpp
              // Open Game Configuration
                  QObject::connect(widget.SpielKonfiguration,SIGNAL(triggered()),this,SLOT(openConfi()));
                  
                  // End Game
                  QObject::connect(widget.SpielBeenden,SIGNAL(triggered()),app,SLOT(quit()));
              
               // Configuration Window
              void MainWindow::openConfi(){
                  // in this Slot , the configuration window should open
              confi->show();
              }
              
              

              Konfiguration.h and cpp

              #ifndef KONFIGURATION_H
              #define KONFIGURATION_H
              
              
              #include <QApplication>
              #include "MainWindow.h"
              // some Header here....
              
              class Konfiguration : public QDialog{
                  Q_OBJECT
                  
              private:
                  QApplication *app;
                // here i create mainwindow pointer to Setup the gamefield
                  MainWindow *spielFenster;    
                     //some code here
              public:
                  Konfiguration(QApplication*, MainWindow*);
                  virtual ~Konfiguration();     
              
                  public slots:
                      void clearText();
              //      void updateTextN(QString);
              //      void updateTextM(QString);
              };
              
              
              //konfiguration.cpp
              
              // use the mainwindow pointer to set Slot 
              
                //Set N, M in VerschiebeSpiel
               QObject::connect(editN,SIGNAL(textChanged(QString)),spielFenster,SLOT(setN(QString)));
               QObject::connect(editM,SIGNAL(textChanged(QString)),spielFenster,SLOT(setM(QString)));
              
              
              

              So how can I open the Konfiguration Window via the Menu bar of Mainwindow but I can still use the Konfiguration to configure the MainWindow ?

              Muss be simple for you guys, but quite hard for newbie :)

              thx for your help

              mrjjM 1 Reply Last reply
              0
              • Y Yrandom

                WOW. All the discussion :)
                First off all, thx for the answer.
                I have one more question to fullfill my Project. I dont want to start new Topic.

                I have a class GameKonfiguration
                and class MainWindow
                and the main()

                #include "Konfiguration.h"
                #include "MainWindow.h"
                    
                int main(int argc, char *argv[]) {
                    // initialize resources, if needed
                    // Q_INIT_RESOURCE(resfile);
                
                    QApplication app(argc, argv);
                    
                    MainWindow *window = new MainWindow(&app);
                    window->show();
                
                    Konfiguration *konfiguration = new Konfiguration(&app,window);
                    konfiguration->show();
                
                    return app.exec();
                }
                

                in main

                Now I make this Programm so far, that when i start, both Windows open and i can Change configuration and the gamefield show and user can Play and actually i can quit the game via configuration. everything fine

                Now I want to Combine the menu bar from mainwindow and use the menu bar to open my configuration window.
                However the Problem i have is now, i cant include Header a in Header b and Header b in Header a.

                // mainwindow Header file
                #include "ui_MainWindow.h"
                #include <QApplication>
                //some Header here
                
                //try
                #include "Konfiguration.h"
                //-- not work because in Konfiguration.h i already include mainwindow.h in oder to use for the Slot etc
                
                
                using namespace std;
                
                class MainWindow : public QMainWindow {
                   Q_OBJECT
                private:
                    Ui::MainWindow widget;
                    QApplication *app;
                    // Try
                Konfiguration *confi;
                    
                public:
                    MainWindow(QApplication*);
                  //some function
                    
                signals:
                    public slots:
                      // function etc ........
                       void openConfi();
                };
                
                 
                
                
                // in mainwindow.cpp
                // Open Game Configuration
                    QObject::connect(widget.SpielKonfiguration,SIGNAL(triggered()),this,SLOT(openConfi()));
                    
                    // End Game
                    QObject::connect(widget.SpielBeenden,SIGNAL(triggered()),app,SLOT(quit()));
                
                 // Configuration Window
                void MainWindow::openConfi(){
                    // in this Slot , the configuration window should open
                confi->show();
                }
                
                

                Konfiguration.h and cpp

                #ifndef KONFIGURATION_H
                #define KONFIGURATION_H
                
                
                #include <QApplication>
                #include "MainWindow.h"
                // some Header here....
                
                class Konfiguration : public QDialog{
                    Q_OBJECT
                    
                private:
                    QApplication *app;
                  // here i create mainwindow pointer to Setup the gamefield
                    MainWindow *spielFenster;    
                       //some code here
                public:
                    Konfiguration(QApplication*, MainWindow*);
                    virtual ~Konfiguration();     
                
                    public slots:
                        void clearText();
                //      void updateTextN(QString);
                //      void updateTextM(QString);
                };
                
                
                //konfiguration.cpp
                
                // use the mainwindow pointer to set Slot 
                
                  //Set N, M in VerschiebeSpiel
                 QObject::connect(editN,SIGNAL(textChanged(QString)),spielFenster,SLOT(setN(QString)));
                 QObject::connect(editM,SIGNAL(textChanged(QString)),spielFenster,SLOT(setM(QString)));
                
                
                

                So how can I open the Konfiguration Window via the Menu bar of Mainwindow but I can still use the Konfiguration to configure the MainWindow ?

                Muss be simple for you guys, but quite hard for newbie :)

                thx for your help

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #22

                @Yrandom

                the circular includes problem can often be solved with a forward of the class

                so instead of ( in the other class header)
                #include <myclass>

                you just
                do

                class MyClass; // this is a forward

                and you are allowed to have
                class Other {
                MyClass * mc;

                Since all the use of the Myclass functions, are in the CPP file, it works.

                In the CPP file you then include the actual header.

                Not sure i explained it good :(

                Please see
                http://stackoverflow.com/questions/625799/resolve-header-include-circular-dependencies

                Y 1 Reply Last reply
                2
                • mrjjM mrjj

                  @Yrandom

                  the circular includes problem can often be solved with a forward of the class

                  so instead of ( in the other class header)
                  #include <myclass>

                  you just
                  do

                  class MyClass; // this is a forward

                  and you are allowed to have
                  class Other {
                  MyClass * mc;

                  Since all the use of the Myclass functions, are in the CPP file, it works.

                  In the CPP file you then include the actual header.

                  Not sure i explained it good :(

                  Please see
                  http://stackoverflow.com/questions/625799/resolve-header-include-circular-dependencies

                  Y Offline
                  Y Offline
                  Yrandom
                  wrote on last edited by
                  #23

                  @mrjj
                  thx for the quick answer.

                  Now I got build successfull but when I start the Programm and klick on menubar set configuration
                  I got Windows disconnection and have to quit

                  here is what i Changed

                  ///////////////////////////////
                  // in mainwindow.h
                  // mainclass mainwindow
                  #include <QMenuBar>
                  #include <QAction>
                  
                  class Konfiguration; // this is the other class
                  
                  using namespace std;
                  
                  class MainWindow : public QMainWindow {
                     Q_OBJECT
                  private:
                  Konfiguration *confi;
                  //code
                  }
                  
                  //////////////////////////
                  //mainwindow.cpp
                  #include "mainwindow.h"
                  #include "Konfiguration.h"
                  
                   // Configuration Window
                  void MainWindow::openConfi(){
                  //
                  // try to add something like confi = new Konfiguration(&app,this) like in the main() is not working either.
                  //
                      confi->show();
                  // Debugger stoppt at show()
                  }
                  
                  // in Konfiguration.h
                  #include "MainWindow.h"
                  
                  class Konfiguration : public QDialog{
                      Q_OBJECT
                      
                  private:
                  code
                  }
                  
                  
                  
                  
                  mrjjM 1 Reply Last reply
                  0
                  • Y Yrandom

                    @mrjj
                    thx for the quick answer.

                    Now I got build successfull but when I start the Programm and klick on menubar set configuration
                    I got Windows disconnection and have to quit

                    here is what i Changed

                    ///////////////////////////////
                    // in mainwindow.h
                    // mainclass mainwindow
                    #include <QMenuBar>
                    #include <QAction>
                    
                    class Konfiguration; // this is the other class
                    
                    using namespace std;
                    
                    class MainWindow : public QMainWindow {
                       Q_OBJECT
                    private:
                    Konfiguration *confi;
                    //code
                    }
                    
                    //////////////////////////
                    //mainwindow.cpp
                    #include "mainwindow.h"
                    #include "Konfiguration.h"
                    
                     // Configuration Window
                    void MainWindow::openConfi(){
                    //
                    // try to add something like confi = new Konfiguration(&app,this) like in the main() is not working either.
                    //
                        confi->show();
                    // Debugger stoppt at show()
                    }
                    
                    // in Konfiguration.h
                    #include "MainWindow.h"
                    
                    class Konfiguration : public QDialog{
                        Q_OBJECT
                        
                    private:
                    code
                    }
                    
                    
                    
                    
                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #24

                    @Yrandom said in Set Delay Timer:

                    Konfiguration *confi;

                    Did you remeber to new it ?

                    Konfiguration *confi; is just a pointer :)

                    you MUST do
                    confi = new Konfiguration()

                    before using it for anything

                    Y 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @Yrandom said in Set Delay Timer:

                      Konfiguration *confi;

                      Did you remeber to new it ?

                      Konfiguration *confi; is just a pointer :)

                      you MUST do
                      confi = new Konfiguration()

                      before using it for anything

                      Y Offline
                      Y Offline
                      Yrandom
                      wrote on last edited by
                      #25

                      @mrjj

                      :D my bad
                      i did that but i pas the function by reference

                      void MainWindow::openConfi(){
                      //
                       //try to add something like confi = new Konfiguration(&app,this) like in the main() is not working either.
                      // pass by reference mistake :D
                          confi->show();
                      // Debugger stoppt at show()
                      }
                      
                      //
                      // IT work now. :D
                      //
                      
                      
                      1 Reply Last reply
                      0
                      • M Offline
                        M Offline
                        mchinand
                        wrote on last edited by
                        #26

                        I wonder if this could be achieved using Property Animation instead of using timers and stylesheet manipulation.

                        1 Reply Last reply
                        2

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