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Memory difference between QMap<MyInst,QColor> and QMap<MyInst,QString)

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #3

    also, what is in the QString ?
    QColor has fixed size but QString could be MB in size.
    so all depends on what u put in QString.

    1 Reply Last reply
    0
    • Q Offline
      Q Offline
      Qt Enthusiast
      wrote on last edited by
      #4

      it has hex value for QColor , as I understand having QMap<MyInst,QString) will be more optimal than QMap<MyInst,QColor> if I store hexvalue of a QColor in QString

      mrjjM kshegunovK 2 Replies Last reply
      0
      • Q Qt Enthusiast

        it has hex value for QColor , as I understand having QMap<MyInst,QString) will be more optimal than QMap<MyInst,QColor> if I store hexvalue of a QColor in QString

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #5

        @Qt-Enthusiast
        yes a hex value should be less. maybe.
        u can just test it with
        sizeof

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        • Q Qt Enthusiast

          it has hex value for QColor , as I understand having QMap<MyInst,QString) will be more optimal than QMap<MyInst,QColor> if I store hexvalue of a QColor in QString

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by
          #6

          @Qt-Enthusiast
          No! 1 character in QString is 2 bytes (it uses unicode), so the 6 characters you need to store the color will be 12 bytes vs the 3 (or 4 bytes with alpha) you need for representing a color. But again, why do you care? Just use what makes sense - QColor for colors, QString for strings ...

          @mrjj
          sizeof isn't useful here:

          sizeof(QString) == sizeof(void *)
          

          Read and abide by the Qt Code of Conduct

          mrjjM 1 Reply Last reply
          1
          • kshegunovK kshegunov

            @Qt-Enthusiast
            No! 1 character in QString is 2 bytes (it uses unicode), so the 6 characters you need to store the color will be 12 bytes vs the 3 (or 4 bytes with alpha) you need for representing a color. But again, why do you care? Just use what makes sense - QColor for colors, QString for strings ...

            @mrjj
            sizeof isn't useful here:

            sizeof(QString) == sizeof(void *)
            
            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #7

            @kshegunov
            yes u are right ( as always)
            Just meant for checking how much QColor will take.

            kshegunovK 1 Reply Last reply
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            • mrjjM mrjj

              @kshegunov
              yes u are right ( as always)
              Just meant for checking how much QColor will take.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #8

              @mrjj
              It's easier to just check it up:
              http://code.qt.io/cgit/qt/qtbase.git/tree/src/gui/painting/qcolor.h#n227

              1 enum which is the word's size + 5 shorts in the union.
              For a 64 bit machine this is 6 shorts 5 shorts and an int64 or 12 bytes 18 bytes. So there's no difference.

              EDIT:
              My math skills apparently suck.
              A QString represented color will require 12 bytes for the 6 characters + 8 bytes on a 64 bit OS for the pointer + 4 bytes for the atomic reference counter used in the implicit sharing, which totals to 24 bytes

              Read and abide by the Qt Code of Conduct

              mrjjM Q 2 Replies Last reply
              0
              • kshegunovK kshegunov

                @mrjj
                It's easier to just check it up:
                http://code.qt.io/cgit/qt/qtbase.git/tree/src/gui/painting/qcolor.h#n227

                1 enum which is the word's size + 5 shorts in the union.
                For a 64 bit machine this is 6 shorts 5 shorts and an int64 or 12 bytes 18 bytes. So there's no difference.

                EDIT:
                My math skills apparently suck.
                A QString represented color will require 12 bytes for the 6 characters + 8 bytes on a 64 bit OS for the pointer + 4 bytes for the atomic reference counter used in the implicit sharing, which totals to 24 bytes

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #9

                @kshegunov
                also, unless he has a 10.000.000
                it might not really matter :)

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #10

                  Hi,

                  And to add my fellows, if you have a doubt: benchmark. That way you'll what suites your needs best.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
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                  • kshegunovK kshegunov

                    @mrjj
                    It's easier to just check it up:
                    http://code.qt.io/cgit/qt/qtbase.git/tree/src/gui/painting/qcolor.h#n227

                    1 enum which is the word's size + 5 shorts in the union.
                    For a 64 bit machine this is 6 shorts 5 shorts and an int64 or 12 bytes 18 bytes. So there's no difference.

                    EDIT:
                    My math skills apparently suck.
                    A QString represented color will require 12 bytes for the 6 characters + 8 bytes on a 64 bit OS for the pointer + 4 bytes for the atomic reference counter used in the implicit sharing, which totals to 24 bytes

                    Q Offline
                    Q Offline
                    Qt Enthusiast
                    wrote on last edited by
                    #11

                    Sorry does that mean QString takes more memory that QColor

                    1 Reply Last reply
                    0
                    • Q Offline
                      Q Offline
                      Qt Enthusiast
                      wrote on last edited by
                      #12

                      EDIT:
                      My math skills apparently suck.
                      A QString represented color will require 12 bytes for the 6 characters + 8 bytes on a 64 bit OS for the pointer + 4 bytes for the atomic reference counter used in the implicit sharing, which totals to 24 bytes

                      This is not clear to me how much memory QString takes

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                      0
                      • mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #13

                        hi
                        24 bytes it seems. :)

                        1 Reply Last reply
                        0
                        • Q Offline
                          Q Offline
                          Qt Enthusiast
                          wrote on last edited by
                          #14

                          so QString takes more memory that QColor ?

                          mrjjM kshegunovK 2 Replies Last reply
                          0
                          • Q Qt Enthusiast

                            so QString takes more memory that QColor ?

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #15

                            @Qt-Enthusiast
                            yes. on 64 bit, even more.

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                            0
                            • Q Qt Enthusiast

                              so QString takes more memory that QColor ?

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #16

                              @Qt-Enthusiast
                              18 bytes for a QColor instance vs about 30 bytes for a QString object with 6 letters (QString will also keep one zero character at the end and will store the length, as addition to the things I've described in my edit). So yes, QColor will take less memory.

                              But I just can't stress this enough: use what makes sense. Even if QString were more memory efficient, the complications and the needed CPU time for conversions between colors and strings just makes it unsuitable. And small wonder, it's supposed to be a general purpose string, not a color. There's a separate class that represents colors, so you should use that in any case and not worry about how much bytes anything takes unless you hit the memory limit (which seems doubtful at this point).

                              Read and abide by the Qt Code of Conduct

                              jsulmJ 1 Reply Last reply
                              1
                              • kshegunovK kshegunov

                                @Qt-Enthusiast
                                18 bytes for a QColor instance vs about 30 bytes for a QString object with 6 letters (QString will also keep one zero character at the end and will store the length, as addition to the things I've described in my edit). So yes, QColor will take less memory.

                                But I just can't stress this enough: use what makes sense. Even if QString were more memory efficient, the complications and the needed CPU time for conversions between colors and strings just makes it unsuitable. And small wonder, it's supposed to be a general purpose string, not a color. There's a separate class that represents colors, so you should use that in any case and not worry about how much bytes anything takes unless you hit the memory limit (which seems doubtful at this point).

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #17

                                @kshegunov Yes, using QString instead of QColor to represent a colour just to save some bytes is an example for how not to optimize software.
                                @qtEnthusiast why not use an 32bit unsigned int to represent a colour? This way you only need 4 bytes.

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                mrjjM Q 2 Replies Last reply
                                0
                                • jsulmJ jsulm

                                  @kshegunov Yes, using QString instead of QColor to represent a colour just to save some bytes is an example for how not to optimize software.
                                  @qtEnthusiast why not use an 32bit unsigned int to represent a colour? This way you only need 4 bytes.

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #18

                                  @jsulm
                                  Following your thought of unsigned int

                                  Would
                                  QMap<MyInst,QRgb);

                                  be as good?

                                  It does seems
                                  QColor::QColor(QRgb color)

                                  will ignore alpha.

                                  jsulmJ 1 Reply Last reply
                                  0
                                  • mrjjM mrjj

                                    @jsulm
                                    Following your thought of unsigned int

                                    Would
                                    QMap<MyInst,QRgb);

                                    be as good?

                                    It does seems
                                    QColor::QColor(QRgb color)

                                    will ignore alpha.

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #19

                                    @mrjj It depends on the requirements: is alpha needed?

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    mrjjM 1 Reply Last reply
                                    0
                                    • jsulmJ jsulm

                                      @mrjj It depends on the requirements: is alpha needed?

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by mrjj
                                      #20

                                      @jsulm
                                      Hi
                                      Not 100% sure but my guess would be
                                      yes from what he posted so far.

                                      update:
                                      funny enough it seems to like alpha the other way
                                      QRgb QColor::rgba() const

                                      1 Reply Last reply
                                      0
                                      • jsulmJ jsulm

                                        @kshegunov Yes, using QString instead of QColor to represent a colour just to save some bytes is an example for how not to optimize software.
                                        @qtEnthusiast why not use an 32bit unsigned int to represent a colour? This way you only need 4 bytes.

                                        Q Offline
                                        Q Offline
                                        Qt Enthusiast
                                        wrote on last edited by
                                        #21

                                        Can u tell me how to represent integer for colors because we can have millions of colors ?

                                        jsulmJ 2 Replies Last reply
                                        0
                                        • Q Qt Enthusiast

                                          Can u tell me how to represent integer for colors because we can have millions of colors ?

                                          jsulmJ Offline
                                          jsulmJ Offline
                                          jsulm
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #22

                                          @Qt-Enthusiast 32bit integer can represent billions of values/colors.
                                          RGB - means 1byte for red, 1byte for green and one byte for blue. Since 32bit integer consists of 4 bytes you still have one byte for alpha channel.

                                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          1 Reply Last reply
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