Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Animation with QPropertyAnimation and QTimer
Forum Updated to NodeBB v4.3 + New Features

Animation with QPropertyAnimation and QTimer

Scheduled Pinned Locked Moved Unsolved General and Desktop
19 Posts 3 Posters 6.4k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • 21sdino2 21sdino

    Thank you,
    It is not the problem.
    Even if imposed top 0.3, and the end to 1
    when I run the program a few icons finish the animation with opacity to 1 instead other end with opacity 0.3
    and I do not understand why

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #4

    @21sdino said:

    Ok :)

    You should put
    QDebug() << "Called: EX";
    in e1(), e2() etc
    to see if somehow its not called?

    its hard to see from code how it really works.

    note:
    QList<QLabel*> LabelList= mainwindow->findChilden<QLabel *>();

    Gives you all Labels on the parent. ( mainwindow) in a neat list.
    Dont solve your isse but could be nicer code :)

    1 Reply Last reply
    2
    • 21sdino2 Offline
      21sdino2 Offline
      21sdino
      wrote on last edited by
      #5

      the program creates 7 QLabels
      assigns a gray icon
      create an animation
      assigns the animamazione the first icon
      starts a 3 second timer
      the first icon opacifies an illuminated icon to 3 times
      When the timer ends, sometimes the icon is to be illuminated other times it remains opaque

      mrjjM 1 Reply Last reply
      0
      • 21sdino2 21sdino

        the program creates 7 QLabels
        assigns a gray icon
        create an animation
        assigns the animamazione the first icon
        starts a 3 second timer
        the first icon opacifies an illuminated icon to 3 times
        When the timer ends, sometimes the icon is to be illuminated other times it remains opaque

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #6

        @21sdino
        So what u say is that the actual animation
        on 1 icon do not do the same?

        Sometimes it ends right , sometimes not?

        1 Reply Last reply
        0
        • 21sdino2 Offline
          21sdino2 Offline
          21sdino
          wrote on last edited by
          #7

          from time to time changes on all icons, some of it ends up well on some no

          mrjjM 1 Reply Last reply
          0
          • 21sdino2 21sdino

            from time to time changes on all icons, some of it ends up well on some no

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #8

            @21sdino
            well I cant guess from the shown code.

            They should all run for 1 sec.
            But you seem also to send stop to the animation every 3 sec? via the timer.
            connect(timer,SIGNAL(timeout()),anim1,SLOT(stop()));

            So are you sure the logic is as you want?

            1 Reply Last reply
            1
            • 21sdino2 Offline
              21sdino2 Offline
              21sdino
              wrote on last edited by
              #9

              I want that when the timer ends the icon appears to be illuminated
              but this does not work
              connect (timer, SIGNAL (timeout ()), UI- <label1, SLOT (setPIxmap (pix));

              mrjjM 1 Reply Last reply
              0
              • 21sdino2 21sdino

                I want that when the timer ends the icon appears to be illuminated
                but this does not work
                connect (timer, SIGNAL (timeout ()), UI- <label1, SLOT (setPIxmap (pix));

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #10

                @21sdino
                nope
                that is not valid syntax :)
                connect (timer, SIGNAL (timeout ()), UI- <label1, SLOT (setPIxmap (pix));
                You cannot just call a function like that with a random parameter. You must use a slot function that
                has same parameters as the signal. here signal is timeout () and it has no parameters.

                So Its not how it works. Did u study ?
                http://doc.qt.io/qt-5/signalsandslots.html

                you could hook up
                http://doc.qt.io/qt-5/qabstractanimation.html#finished

                and then call
                setPIxmap (pix) in that slot

                1 Reply Last reply
                2
                • 21sdino2 Offline
                  21sdino2 Offline
                  21sdino
                  wrote on last edited by
                  #11

                  so? connect(anim1,SIGNAL(finished()),ui->label1,SLOT(setPixmap(pix)));

                  mrjjM 1 Reply Last reply
                  0
                  • 21sdino2 21sdino

                    so? connect(anim1,SIGNAL(finished()),ui->label1,SLOT(setPixmap(pix)));

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by mrjj
                    #12

                    @21sdino
                    so that is still wrong u cannot just use a random function as slot. u must make your own :)
                    mainwinow.h
                    slots:
                    void AnimFinished();

                    .cpp
                    void mainwindow::AnimFinished() {
                    setPIxmap (pix); /// here its legal
                    }

                    connect(anim1,SIGNAL(finished()),ui->label1,SLOT(AnimFinished()));

                    1 Reply Last reply
                    0
                    • 21sdino2 Offline
                      21sdino2 Offline
                      21sdino
                      wrote on last edited by
                      #13

                      the problem remains the same I do not understand why

                      mrjjM 1 Reply Last reply
                      0
                      • 21sdino2 21sdino

                        the problem remains the same I do not understand why

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #14

                        @21sdino
                        but when animation is finished, your slot is called
                        and u can then set the pixmap you want?

                        Im not sure which part is not working.

                        1 Reply Last reply
                        0
                        • 21sdino2 Offline
                          21sdino2 Offline
                          21sdino
                          wrote on last edited by
                          #15

                          only it works in more cases than before but not in all

                          mrjjM 1 Reply Last reply
                          0
                          • 21sdino2 21sdino

                            only it works in more cases than before but not in all

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #16

                            @21sdino
                            Ok, i cant tell. seems ok.
                            You should single step and see what is going on.

                            1 Reply Last reply
                            0
                            • 21sdino2 Offline
                              21sdino2 Offline
                              21sdino
                              wrote on last edited by
                              #17

                              i'm tring this from 2 days and i'don't find the solution

                              mrjjM 1 Reply Last reply
                              0
                              • 21sdino2 21sdino

                                i'm tring this from 2 days and i'don't find the solution

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #18

                                @21sdino
                                ok, but u need to use more QDebug and find out where it fails.
                                Sadly we cannot just guess it. Or at Least I cannot.

                                1 Reply Last reply
                                0
                                • E Offline
                                  E Offline
                                  euchkatzl
                                  wrote on last edited by
                                  #19

                                  Could you please explain in detail what you want to do ?
                                  Your code does not seem to be very structured.
                                  As @mrjj says we can only guess what you are doing.

                                  I think you have to remove your QGraphicsOpacityEffect after animation ends (ui->label2->setGraphicsEffect(NULL);) because your end value is 0.3 and this means it has no full opacity.

                                  1 Reply Last reply
                                  1

                                  • Login

                                  • Login or register to search.
                                  • First post
                                    Last post
                                  0
                                  • Categories
                                  • Recent
                                  • Tags
                                  • Popular
                                  • Users
                                  • Groups
                                  • Search
                                  • Get Qt Extensions
                                  • Unsolved