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QCamera + QCameraViewfinder: how to mirror the the image displayed in the viewfinder?

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #32

    DSEngine -> DirectShow. The plugin it self has the control but it seems it's not accessible yet.

    If you are wiling to re-build the plugin, that can be modified.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    V 1 Reply Last reply
    0
    • SGaistS SGaist

      DSEngine -> DirectShow. The plugin it self has the control but it seems it's not accessible yet.

      If you are wiling to re-build the plugin, that can be modified.

      V Offline
      V Offline
      Violet Giraffe
      wrote on last edited by
      #33

      @SGaist, it depends on how difficult it is to build Qt 5 nowadays (I remember it being a pain because of WebKit that I didn't even need, hopefully that's fixed now). Let me check nicesw123's suggestion first.

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      • D Offline
        D Offline
        Devopia53
        wrote on last edited by
        #34

        Qt/C++ already provides that functionality. You can easily implement flipping feature if you use the following classes.

        QGraphicsView, QGraphicsScene, QCamera, QVideoWidget, QTramsform

        V 1 Reply Last reply
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        • D Devopia53

          Qt/C++ already provides that functionality. You can easily implement flipping feature if you use the following classes.

          QGraphicsView, QGraphicsScene, QCamera, QVideoWidget, QTramsform

          V Offline
          V Offline
          Violet Giraffe
          wrote on last edited by Violet Giraffe
          #35

          @Devopia53, how can I connect those to QCamera if the only thing camera accepts is QCameraViewfinder?
          P. S. Nvm, it accepts QVideoWidget. Still not quite sure how to connect the parts you've listed. A little help, please? :)

          D 1 Reply Last reply
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          • V Violet Giraffe

            @Devopia53, how can I connect those to QCamera if the only thing camera accepts is QCameraViewfinder?
            P. S. Nvm, it accepts QVideoWidget. Still not quite sure how to connect the parts you've listed. A little help, please? :)

            D Offline
            D Offline
            Devopia53
            wrote on last edited by
            #36

            @Violet-Giraffe
            QCameraViewfinder is not a solution for flipping. Instead, use the QAbstractVideoSurface. But it is poor display performance.

            Samples on how to use the QGraphicsView are as follows: I wish you a note.

            auto camera = new QCamera;
            auto widget = new QVideoWidget;
            QTransform matrix(-1,0,0,0,1,0,0,0,1); // m11=-1 : flipping horizontal

            graphicsView->setScene(new QGraphicsScene);
            graphicsView->show();

            auto proxyWidget = graphicsView->scene()->addWidget(widget);

            proxyWidget->setTransform(matrix);
            camera->setViewfinder(widget);
            camera->start();

            V 1 Reply Last reply
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            • D Devopia53

              @Violet-Giraffe
              QCameraViewfinder is not a solution for flipping. Instead, use the QAbstractVideoSurface. But it is poor display performance.

              Samples on how to use the QGraphicsView are as follows: I wish you a note.

              auto camera = new QCamera;
              auto widget = new QVideoWidget;
              QTransform matrix(-1,0,0,0,1,0,0,0,1); // m11=-1 : flipping horizontal

              graphicsView->setScene(new QGraphicsScene);
              graphicsView->show();

              auto proxyWidget = graphicsView->scene()->addWidget(widget);

              proxyWidget->setTransform(matrix);
              camera->setViewfinder(widget);
              camera->start();

              V Offline
              V Offline
              Violet Giraffe
              wrote on last edited by
              #37

              @Devopia53, thanks, but I think you're missing something. proxyWidget is not used here. AndQTransform has no effect on the widget, although I do see the image just as I did with QCameraViewfinder.

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              • V Offline
                V Offline
                Violet Giraffe
                wrote on last edited by
                #38

                Any further ideas? I'm stuck here.

                kshegunovK 1 Reply Last reply
                0
                • V Violet Giraffe

                  Any further ideas? I'm stuck here.

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #39

                  @Violet-Giraffe

                  D3D11CreateDevice: Flags (0x2) were specified which require the D3D11 SDK Layers for Windows 10, but they are not present on the system.
                  These flags must be removed, or the Windows 10 SDK must be installed.
                  Flags include: D3D11_CREATE_DEVICE_DEBUG

                  Have you tried installing the DX11 SDK?

                  Read and abide by the Qt Code of Conduct

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                  • V Offline
                    V Offline
                    Violet Giraffe
                    wrote on last edited by
                    #40

                    I have not. Frankly, I doubt this message is related to my task/problem.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #41

                      You don't have to rebuild all of Qt just to modify one module. But the solution I have in mind might not be an optimal use of the API.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • V Violet Giraffe

                        I need the live view image from the camera being displayed in the QCameraViewfinder to be mirrored (flipped horizontally). What are my options for doing this?

                        HymerB534H Offline
                        HymerB534H Offline
                        HymerB534
                        wrote on last edited by
                        #42

                        @Violet-Giraffe Hi Violet-Giraffe, I've just bought 3 USB wide angle cameras for my van - I was looking at writing an app to display reversing cameras - did you solve the mirroring issue ?

                        1 Reply Last reply
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                        • veryqtpersonV Offline
                          veryqtpersonV Offline
                          veryqtperson
                          wrote on last edited by veryqtperson
                          #43

                          I've encountered the same necessity - to mirror the video output of the camera.

                          I found a solution which involves a custom wrapper:

                          class VideoWrapper : public QAbstractVideoSurface
                          

                          Then you'll be able to control QVideoSurfaceFormat and perform setMirrored in its start method.

                          That's actually similar to what @SGaist proposed back then.

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