Publishing on the App Store using Qt Creator
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Thanks I will try that tonight
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Just to mention it, make sure you have the right to publish your app on the app store.
Citation http://www.qt.io/download/ : Community license -> Mobile app distribution through public app stores -> Prohibited by Apple iOS App Store terms and conditions. -
Are you using qml?
I have a similar problem. Please, have a look:
https://bugreports.qt.io/browse/QTBUG-44705 -
@kalsan Interesting... thanks
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@mrdebug No I am not using QML but native widgets
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@benlau When I do that the folder project.xcodeproj is not updated... and my app still crashes. Only after using "-spec macx-g++" it gets updated.
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@philippeb8 Note that my project is recursive and I think the .xcodeproj is generated inside another folder. But I still have the same crash.
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@philippeb8 I am going to try to merge all of my subfolders into one giant project
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@philippeb8 Nope; I have exactly the same crash. I see that Xcode adds threads and Qt is calling OpenGL routines even if there is no OpenGL module added... I will try to add qDebug() statements
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@philippeb8 So my app works when I "profile" it but it crashes when I "run" it.
BTW the subdir template failure to convert to a .xcodeproj is a bug on Qt's end
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@philippeb8 It works now! I had to disable the GPU Frame Capture in the Run Scheme