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  4. [SOLVED] Installation issues may have caused problems with kits
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[SOLVED] Installation issues may have caused problems with kits

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    Darnux
    wrote on 24 Oct 2014, 11:19 last edited by
    #1

    Hello, I've just stepped on QML, and need to make a hello world and some practices via QT Creator. Yesterday I downloaded the "QT Online Installer for Windows (14Mb)":http://download.qt-project.org/official_releases/online_installers/qt-opensource-windows-x86-1.6.0-5-online.exe, and when finishing installation I had to "Ignore" some errors in order the installation to be finished. Unfortunatelly I didn't write them down.

    When I open the program and start a new project everything looks normal and working, but when I try to run a hello world example, I got this message: QT Creator needs a compiler set up to build. Configure compiler in the kit options.

    When I go there, I can see some errors (screenshot attached), problems with Auto-detected kits. I guess the installation issues are related to these errors.

    I'm totally new to QT, compilers, etc, and I'm really lost. I guess I should reinstall the kits, but I would appreciate a little help to find the way.

    Thank you all!

    !http://imageshack.com/a/img537/1447/OYnOKW.png(QT KIT PROBLEMS)!

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      SGaist
      Lifetime Qt Champion
      wrote on 24 Oct 2014, 11:57 last edited by
      #2

      Hi and welcome to devnet,

      Silly question but since you installed the VS2010 version, did you first install Visual Studio 2010 ?

      Also note that you are using an outdated version of Qt, currently 5.4 is in beta stage

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        Darnux
        wrote on 24 Oct 2014, 12:08 last edited by
        #3

        Ouch. I just downloaded what I thought was the last version, through the site: http://qt-project.org/downloads

        I haven't Visual Studio 2010.

        What should I download to start practicing with QT Creator the easy way?

        Thank you very much for your help

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        • S Offline
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          SGaist
          Lifetime Qt Champion
          wrote on 24 Oct 2014, 12:39 last edited by
          #4

          Then remove all of that and use the MinGW version, it has all what you need to get started.

          Current Qt version is 5.3.2

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            Darnux
            wrote on 27 Oct 2014, 08:26 last edited by
            #5

            Thank you very much for your invaluable help. I'm downloading:
            "Qt 5.3.2 for Windows 32-bit MinGW 4.8.2, OpenGL, 737 MB":http://download.qt-project.org/official_releases/qt/5.3/5.3.2/qt-opensource-windows-x86-mingw482_opengl-5.3.2.exe

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              Darnux
              wrote on 27 Oct 2014, 09:18 last edited by
              #6

              Hello. It still doesn't work. Dont know why.
              After installing MinGW version, I got these messages when trying to run my hello world example.

              @Starting H:\QT-PROJECTS\build-hello-world-Desktop_Qt_5_3_MinGW_32bit-Debug\debug\hello-world.exe...
              QML debugging is enabled. Only use this in a safe environment.
              getProcAddress: Unable to resolve 'glGenBuffers'
              getProcAddress: Unable to resolve 'glGenBuffersOES'
              getProcAddress: Unable to resolve 'glGenBuffersARB'
              getProcAddress: Unable to resolve 'glGenBuffersEXT'
              QOpenGLBuffer::bind(): buffer not created
              QOpenGLBuffer::allocate(): buffer not created
              QOpenGLBuffer::release(): buffer not created
              getProcAddress: Unable to resolve 'glBindFramebuffer'
              getProcAddress: Unable to resolve 'glBindFramebufferOES'
              getProcAddress: Unable to resolve 'glBindFramebufferARB'
              getProcAddress: Unable to resolve 'glBindFramebufferEXT'
              getProcAddress: Unable to resolve 'glBindBuffer'
              getProcAddress: Unable to resolve 'glBindBufferOES'
              getProcAddress: Unable to resolve 'glBindBufferARB'
              getProcAddress: Unable to resolve 'glBindBufferEXT'
              getProcAddress: Unable to resolve 'glBindBuffer'
              getProcAddress: Unable to resolve 'glBindBufferOES'
              getProcAddress: Unable to resolve 'glBindBufferARB'
              getProcAddress: Unable to resolve 'glBindBufferEXT'
              getProcAddress: Unable to resolve 'glDeleteBuffers'
              getProcAddress: Unable to resolve 'glDeleteBuffersOES'
              getProcAddress: Unable to resolve 'glDeleteBuffersARB'
              getProcAddress: Unable to resolve 'glDeleteBuffersEXT'
              H:\QT-PROJECTS\build-hello-world-Desktop_Qt_5_3_MinGW_32bit-Debug\debug\hello-world.exe exited with code 0@

              I'm googling about the problem. It seems something related to my graphic card driver.

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                Darnux
                wrote on 27 Oct 2014, 10:32 last edited by
                #7

                Graphic driver updated and QT Creator working like a charm.

                Thank you very much for your help and warm welcome to devnet.

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                  SGaist
                  Lifetime Qt Champion
                  wrote on 27 Oct 2014, 13:43 last edited by
                  #8

                  Indeed, the MinGW version uses OpenGL Desktop which requires up to date drivers (or at least drivers that know how to talk recent OpenGL with your hardware)

                  Happy coding !

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  5/8

                  27 Oct 2014, 08:26

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