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[solved] deal cards and add to the scene

Scheduled Pinned Locked Moved Game Development
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  • M Offline
    M Offline
    Marcius
    wrote on last edited by
    #16

    I can't believe I did it (given my almost non-existent experience), but I finally got rid of the errors by providing my own class copy and assignment operator constructors. Please keep tuned though, will see where it leads me to.. :)

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #17

      What you are doing is risky, you've got the error because the base class (QGraphicsPixmapItem ) explicitly forbids the copy.

      If you look at QGraphicsScene you see that you addItem takes a pointer to an item

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • M Offline
        M Offline
        Marcius
        wrote on last edited by
        #18

        I see what you're saying. I actually may be having problems because of that at the moment (not sure yet though). How would you go about this issue then? Quite frankly, I still don't know which which part of my program causes the error.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #19

          Just allocate your Cards on the heap and not on the stack

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • M Offline
            M Offline
            Marcius
            wrote on last edited by
            #20

            I tried that, although I still can't remove copy and assignment operator constructors without getting the same error..

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #21

              Because somewhere in your code you are doing a copy. Are you using a QList<Card> or something similar ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • M Offline
                M Offline
                Marcius
                wrote on last edited by
                #22

                I saw your reply in my other post and I indeed did do copies by using vector. I'm changing my code around now.

                Check this line @ vector<Card*> * player = new vector<Card*>; @ Is it correct? And if so, how do I iterate through player? I'm getting a little confused with all these pointers.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #23

                  Just use vector<Card *> player, there's no need of a pointer for the vector

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • M Offline
                    M Offline
                    Marcius
                    wrote on last edited by
                    #24

                    @
                    for (vector<Card*>::iterator iter = player.begin();
                    iter != player.end(); ++iter)
                    {
                    qDebug() << iter->GetSuit()
                    }
                    @

                    How do I call GetSuit() function? This is obviously incorrect

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #25

                      With

                      @(*iter)->GetSuit();@

                      You should be good

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • M Offline
                        M Offline
                        Marcius
                        wrote on last edited by
                        #26

                        Tried it before I asked :) But I get an error: "expression must have pointer-to-class type"

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #27

                          Sorry, there was a mistake in my code example

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • M Offline
                            M Offline
                            Marcius
                            wrote on last edited by
                            #28

                            Ah, simple as that. Works like a charm :)

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #29

                              Yes, sometimes it's a simple thing :) But can be hard to track down :-D

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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