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[solved] deal cards and add to the scene

Scheduled Pinned Locked Moved Game Development
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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #12

    You're welcome !

    Don't hesitate to take some times to look at Qt's documentation examples. They might contain a lot of stuff you can reuse/get inspiration from for your application

    Happy coding !

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • M Offline
      M Offline
      Marcius
      wrote on last edited by
      #13

      Hi,

      Not too happy about coming back to the same thread, but I'm facing an issue.

      @
      class Card : public QGraphicsPixmapItem
      @

      This line generates a C2248 error, saying I cannot access private member in a QGraphicsPixmapItem class.

      I have only a slight idea as to why this happens, but unfortunately no clue what to do about it. Funny thing is, it compiled no problem before, although I haven't made any changes to the Card class or any other relevant part of the code..

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #14

        What's the exact error you are getting ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • M Offline
          M Offline
          Marcius
          wrote on last edited by
          #15

          error C2248: 'QGraphicsPixmapItem::QGraphicsPixmapItem' : cannot access private member declared in class 'QGraphicsPixmapItem'

          error C2248: 'QGraphicsPixmapItem::operator =' : cannot access private member declared in class 'QGraphicsPixmapItem'

          And that's compiler's output:

          1> c:\qt\5.2.1\msvc2012\include\qtwidgets\qgraphicsitem.h(866) : see declaration of 'QGraphicsPixmapItem::QGraphicsPixmapItem'
          1> c:\qt\5.2.1\msvc2012\include\qtwidgets\qgraphicsitem.h(822) : see declaration of 'QGraphicsPixmapItem'
          1> This diagnostic occurred in the compiler generated function 'Card::Card(const Card &)'

          and

          'Card &Card::operator =(const Card &)'

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          • M Offline
            M Offline
            Marcius
            wrote on last edited by
            #16

            I can't believe I did it (given my almost non-existent experience), but I finally got rid of the errors by providing my own class copy and assignment operator constructors. Please keep tuned though, will see where it leads me to.. :)

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #17

              What you are doing is risky, you've got the error because the base class (QGraphicsPixmapItem ) explicitly forbids the copy.

              If you look at QGraphicsScene you see that you addItem takes a pointer to an item

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • M Offline
                M Offline
                Marcius
                wrote on last edited by
                #18

                I see what you're saying. I actually may be having problems because of that at the moment (not sure yet though). How would you go about this issue then? Quite frankly, I still don't know which which part of my program causes the error.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #19

                  Just allocate your Cards on the heap and not on the stack

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • M Offline
                    M Offline
                    Marcius
                    wrote on last edited by
                    #20

                    I tried that, although I still can't remove copy and assignment operator constructors without getting the same error..

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      Because somewhere in your code you are doing a copy. Are you using a QList<Card> or something similar ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • M Offline
                        M Offline
                        Marcius
                        wrote on last edited by
                        #22

                        I saw your reply in my other post and I indeed did do copies by using vector. I'm changing my code around now.

                        Check this line @ vector<Card*> * player = new vector<Card*>; @ Is it correct? And if so, how do I iterate through player? I'm getting a little confused with all these pointers.

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #23

                          Just use vector<Card *> player, there's no need of a pointer for the vector

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • M Offline
                            M Offline
                            Marcius
                            wrote on last edited by
                            #24

                            @
                            for (vector<Card*>::iterator iter = player.begin();
                            iter != player.end(); ++iter)
                            {
                            qDebug() << iter->GetSuit()
                            }
                            @

                            How do I call GetSuit() function? This is obviously incorrect

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #25

                              With

                              @(*iter)->GetSuit();@

                              You should be good

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                              • M Offline
                                M Offline
                                Marcius
                                wrote on last edited by
                                #26

                                Tried it before I asked :) But I get an error: "expression must have pointer-to-class type"

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                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #27

                                  Sorry, there was a mistake in my code example

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  • M Offline
                                    M Offline
                                    Marcius
                                    wrote on last edited by
                                    #28

                                    Ah, simple as that. Works like a charm :)

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                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #29

                                      Yes, sometimes it's a simple thing :) But can be hard to track down :-D

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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