QtWebEngine Failed to create D3D shaders
-
Hi! I have checked my application with
Application Verifier
. The application crashes with the issue:NULL handle passed as parameter. A valid handle must be used.
I have reported it: QtWebEngine issue last month. Then I checkedGoogle Chrome
withApplication Verifier
and it crashes with the same issue. So the issue is with theChromium
framework which is used byQtWebEngine
.I deselected the
Handles
option and run my project. Now I get black screen and a lot of issues:QOpenGLShader::link: Failed to create D3D shaders. Could not link shader program: "Failed to create D3D shaders.\n" QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. shader compilation failed: "Failed to create D3D shaders.\n" QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked QOpenGLShaderProgram::uniformLocation(opacity): shader program is not linked QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLShader::link: Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. Failed to create D3D shaders. QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created QOpenGLBuffer::bind(): buffer not created QOpenGLBuffer::release(): buffer not created
The issues are also with msg boxes:
The icons displayed as the black rectangles. In the main I use
QApplication::setAttribute(Qt::AA_UseOpenGLES, true);
Now I get the the error:
Any ideas how to fix it? Thanks.
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It seems that is the render issue:
RENDER: "" code: -536870904 createDIB: CreateDIBSection failed.
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I have created the test project and it works well, but in my project I get those issues.
It's strange.
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Yes! I have found the issue:
Code:
QVBoxLayout *testGripLayout = new QVBoxLayout(); testGripLayout->setContentsMargins(QMargins()); testGripLayout->setSpacing(0); testGripLayout->addWidget(new QSizeGrip(parent), 0, Qt::AlignBottom | Qt::AlignRight);
new QSizeGrip(parent)
leads to heap issue and thenQtWebEngine
fails. I'm working to fix it and reply later. -
I have fixed the issue by replacing
QIcon
toQPixmap
in the code and removingQSizeGrip
. Now it works withApplication Verifier
withBasics
test selected, except forHandles
which is the issue withChromium
framework.