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can not call function of different class

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  • J Offline
    J Offline
    JadeN001
    wrote on last edited by
    #1

    connection.h

    #ifndef CONNECTION_H
    #define CONNECTION_H
    
    #include <QDialog>
    #include<QTcpSocket>
    #include"mainwindow.h"
    #include"formclient.h"
    namespace Ui {
    class connection;
    }
    class MainWindow;
    class connection : public QDialog
    {
        Q_OBJECT
    
    public:
        explicit connection(QWidget *parent = 0);
        ~connection();
        QTcpSocket *m_pclientsocket;
        void send_MsgToServer(QString msg);
    
    private slots:
        void Read();
        void displayError(QAbstractSocket::SocketError socketerror);
        void on_pushButton_connect_clicked();
    
        void on_pushButton_send_clicked();
    
    private:
        Ui::connection *ui;
        MainWindow *m;
    };
    
    #endif // CONNECTION_H
    
    

    connection.cpp

    #include "connection.h"
    #include "ui_connection.h"
    #include<QMessageBox>
    connection::connection(QWidget *parent) :
        QDialog(parent),
        ui(new Ui::connection)
    {
        ui->setupUi(this);
    
    }
    
    void connection::send_MsgToServer(QString msg)
    {
        qDebug()<<"in sendmsgserver"<<m_pclientsocket;
        m_pclientsocket->write(msg.toStdString().c_str());
        qDebug()<<"message sended "<<msg;
    }
    
    

    formclient.h

    #ifndef FORMCLIENT_H
    #define FORMCLIENT_H
    
    #include <QWidget>
    #include"mydelegate.h"
    #include"mainwindow.h"
    #include"connection.h"
    #include<QString>
    namespace Ui {
    class FormClient;
    }
    class mydelegate;
    class connection;
    class FormClient : public QWidget
    {
        Q_OBJECT
    
    public:
        explicit FormClient( QString name,QWidget *parent = 0);
        ~FormClient();
    signals:
        void sendmsg(QString msg);
    public slots:
        void on_pushButton_send_clicked();
    
    private:
        Ui::FormClient *ui;
        mydelegate *delegate;
        connection *mw;
        QString C_name;
    };
    
    #endif // FORMCLIENT_H
    
    

    formclient.cpp

    FormClient::FormClient(QString name, QWidget *parent) :
        QWidget(parent),
        ui(new Ui::FormClient)
    {
        ui->setupUi(this);
        delegate=new mydelegate(this);
        mw=new connection(this);
        C_name=name;
        ui->label_clientname->setText(C_name);
    }
    
    FormClient::~FormClient()
    {
        delete ui;
    }
    
    void FormClient::on_pushButton_send_clicked()
    {
        QString s = ui->textEdit_message->toPlainText().trimmed();
     
        QString send=C_name+":"+s;
           qDebug()<<s<<" "<<send;
          mw->send_MsgToServer(send);  "<- not working"
    
    }
    

    mw->send_MsgToServer(send); is not getting executed. It is may be issue of object "mw".But i dont know what exactly it is.

    K 1 Reply Last reply
    0
    • J JadeN001

      connection.h

      #ifndef CONNECTION_H
      #define CONNECTION_H
      
      #include <QDialog>
      #include<QTcpSocket>
      #include"mainwindow.h"
      #include"formclient.h"
      namespace Ui {
      class connection;
      }
      class MainWindow;
      class connection : public QDialog
      {
          Q_OBJECT
      
      public:
          explicit connection(QWidget *parent = 0);
          ~connection();
          QTcpSocket *m_pclientsocket;
          void send_MsgToServer(QString msg);
      
      private slots:
          void Read();
          void displayError(QAbstractSocket::SocketError socketerror);
          void on_pushButton_connect_clicked();
      
          void on_pushButton_send_clicked();
      
      private:
          Ui::connection *ui;
          MainWindow *m;
      };
      
      #endif // CONNECTION_H
      
      

      connection.cpp

      #include "connection.h"
      #include "ui_connection.h"
      #include<QMessageBox>
      connection::connection(QWidget *parent) :
          QDialog(parent),
          ui(new Ui::connection)
      {
          ui->setupUi(this);
      
      }
      
      void connection::send_MsgToServer(QString msg)
      {
          qDebug()<<"in sendmsgserver"<<m_pclientsocket;
          m_pclientsocket->write(msg.toStdString().c_str());
          qDebug()<<"message sended "<<msg;
      }
      
      

      formclient.h

      #ifndef FORMCLIENT_H
      #define FORMCLIENT_H
      
      #include <QWidget>
      #include"mydelegate.h"
      #include"mainwindow.h"
      #include"connection.h"
      #include<QString>
      namespace Ui {
      class FormClient;
      }
      class mydelegate;
      class connection;
      class FormClient : public QWidget
      {
          Q_OBJECT
      
      public:
          explicit FormClient( QString name,QWidget *parent = 0);
          ~FormClient();
      signals:
          void sendmsg(QString msg);
      public slots:
          void on_pushButton_send_clicked();
      
      private:
          Ui::FormClient *ui;
          mydelegate *delegate;
          connection *mw;
          QString C_name;
      };
      
      #endif // FORMCLIENT_H
      
      

      formclient.cpp

      FormClient::FormClient(QString name, QWidget *parent) :
          QWidget(parent),
          ui(new Ui::FormClient)
      {
          ui->setupUi(this);
          delegate=new mydelegate(this);
          mw=new connection(this);
          C_name=name;
          ui->label_clientname->setText(C_name);
      }
      
      FormClient::~FormClient()
      {
          delete ui;
      }
      
      void FormClient::on_pushButton_send_clicked()
      {
          QString s = ui->textEdit_message->toPlainText().trimmed();
       
          QString send=C_name+":"+s;
             qDebug()<<s<<" "<<send;
            mw->send_MsgToServer(send);  "<- not working"
      
      }
      

      mw->send_MsgToServer(send); is not getting executed. It is may be issue of object "mw".But i dont know what exactly it is.

      K Offline
      K Offline
      koahnig
      wrote on last edited by
      #2

      @JadeN001

      Did you do a rerun of qmake and a rebuild?

      Your project might be ouit of sync.

      Otherwise the best is touse the debugger and set a break point there.

      Possibly you should have received a warning for the connect not possible.

      Vote the answer(s) that helped you to solve your issue(s)

      J 1 Reply Last reply
      1
      • K koahnig

        @JadeN001

        Did you do a rerun of qmake and a rebuild?

        Your project might be ouit of sync.

        Otherwise the best is touse the debugger and set a break point there.

        Possibly you should have received a warning for the connect not possible.

        J Offline
        J Offline
        JadeN001
        wrote on last edited by JadeN001
        #3

        @koahnig program runs properly. But when function send_MsgToServer called.It stopped working.

        JonBJ 1 Reply Last reply
        0
        • J JadeN001

          @koahnig program runs properly. But when function send_MsgToServer called.It stopped working.

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #4

          @JadeN001
          You have several qDebug() messages, including 2 in send_MsgToServer(). Do you think it would help us if you told us which ones produced any output (or state that none did), or would you like us to guess?

          J 1 Reply Last reply
          0
          • JonBJ JonB

            @JadeN001
            You have several qDebug() messages, including 2 in send_MsgToServer(). Do you think it would help us if you told us which ones produced any output (or state that none did), or would you like us to guess?

            J Offline
            J Offline
            JadeN001
            wrote on last edited by
            #5

            @JonB none of the qDebug() of send_MsgToServer() function works. I mean send_MsgToServer() is not getting called.
            And formclient() is called from delegate's create editor().Is there amy connection with issue?

            JonBJ K 2 Replies Last reply
            1
            • J JadeN001

              @JonB none of the qDebug() of send_MsgToServer() function works. I mean send_MsgToServer() is not getting called.
              And formclient() is called from delegate's create editor().Is there amy connection with issue?

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by
              #6

              @JadeN001
              OK, so you do get the qDebug() in on_pushButton_send_clicked() but not the first one even in send_MsgToServer(), right?

              J 1 Reply Last reply
              1
              • J JadeN001

                @JonB none of the qDebug() of send_MsgToServer() function works. I mean send_MsgToServer() is not getting called.
                And formclient() is called from delegate's create editor().Is there amy connection with issue?

                K Offline
                K Offline
                koahnig
                wrote on last edited by
                #7

                @JadeN001

                If you are trying to do an auto-connect through Qt, there might be the parameter missing [see here](lhttps://doc.qt.io/qt-5/qabstractbutton.html#clicked .

                Therefore, my hint that you might have received a warning on that.

                Also when a program crashes under certain circumstances it is helpful to use the debugger.

                Vote the answer(s) that helped you to solve your issue(s)

                1 Reply Last reply
                2
                • JonBJ JonB

                  @JadeN001
                  OK, so you do get the qDebug() in on_pushButton_send_clicked() but not the first one even in send_MsgToServer(), right?

                  J Offline
                  J Offline
                  JadeN001
                  wrote on last edited by
                  #8

                  @JonB yeah. because send_MsgToServer() is getting called.

                  JonBJ 1 Reply Last reply
                  0
                  • J JadeN001

                    @JonB yeah. because send_MsgToServer() is getting called.

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #9

                    @JadeN001
                    Do you have access to and know how to use a debugger, because that's what I would use?

                    1 Reply Last reply
                    1
                    • J Offline
                      J Offline
                      JadeN001
                      wrote on last edited by
                      #10

                      @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

                      jsulmJ JonBJ 2 Replies Last reply
                      0
                      • J JadeN001

                        @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #11

                        @JadeN001 You should really learn to use a debugger. A debugger is one of the most important tools a programmer should use :-)

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        4
                        • J JadeN001

                          @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #12

                          @JadeN001
                          As @jsulm has just said, learning to use a debugger will in the long-run be the best time you spent! Just do it soon.

                          In the meantime, in on_pushButton_send_clicked() just before you try to call mw->send_MsgToServer(send); I'd put in some more qDebug() statements which show some of the properties of your connection object via mw->.... You're looking to just verify that mw is indeed still pointing at some valid connection, just in case.....

                          J 1 Reply Last reply
                          4
                          • JonBJ JonB

                            @JadeN001
                            As @jsulm has just said, learning to use a debugger will in the long-run be the best time you spent! Just do it soon.

                            In the meantime, in on_pushButton_send_clicked() just before you try to call mw->send_MsgToServer(send); I'd put in some more qDebug() statements which show some of the properties of your connection object via mw->.... You're looking to just verify that mw is indeed still pointing at some valid connection, just in case.....

                            J Offline
                            J Offline
                            JadeN001
                            wrote on last edited by
                            #13

                            @JonB @jsulm yeah I really appreciate your suggestion. I will start.
                            I have checked Value of object "mw" by qDebug(). and It returns proper object value.
                            something like this :

                            object :  connection(0x201c0350, name="connection")
                            

                            I thought that might be the issue is ,the object was not being generated properly.But i was wrong.

                            JonBJ 1 Reply Last reply
                            0
                            • J JadeN001

                              @JonB @jsulm yeah I really appreciate your suggestion. I will start.
                              I have checked Value of object "mw" by qDebug(). and It returns proper object value.
                              something like this :

                              object :  connection(0x201c0350, name="connection")
                              

                              I thought that might be the issue is ,the object was not being generated properly.But i was wrong.

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #14

                              @JadeN001
                              Assuming it really is as you say, and you really have rebuilt your code etc., and you are compiling for/viewing debug, and it's not crashing, it's going to be pretty hard to answer how the line mw->send_MsgToServer(send) could simply "not get executed", without a debugger....

                              One last thing I can think of, just in case. Your first line in send_MsgToServer() is:

                              qDebug()<<"in sendmsgserver"<<m_pclientsocket;

                              Just in case there's some problem serializing m_pclientsocket, temporarily change it to plain:

                              qDebug()<<"in sendmsgserver"

                              (I don't think there actually will have been an issue because I think you're only trying to print out the pointer here, but it's worth a try...)

                              J 1 Reply Last reply
                              0
                              • JonBJ JonB

                                @JadeN001
                                Assuming it really is as you say, and you really have rebuilt your code etc., and you are compiling for/viewing debug, and it's not crashing, it's going to be pretty hard to answer how the line mw->send_MsgToServer(send) could simply "not get executed", without a debugger....

                                One last thing I can think of, just in case. Your first line in send_MsgToServer() is:

                                qDebug()<<"in sendmsgserver"<<m_pclientsocket;

                                Just in case there's some problem serializing m_pclientsocket, temporarily change it to plain:

                                qDebug()<<"in sendmsgserver"

                                (I don't think there actually will have been an issue because I think you're only trying to print out the pointer here, but it's worth a try...)

                                J Offline
                                J Offline
                                JadeN001
                                wrote on last edited by
                                #15

                                @JonB yeah u r right. Here is problem in m_pClientsocket. Thank you for direct me. now, I am trying to solve socket problem

                                1 Reply Last reply
                                0
                                • J Offline
                                  J Offline
                                  JadeN001
                                  wrote on last edited by JadeN001
                                  #16

                                  I have define m_pClientsocket in constructor of class
                                  but it failed to access in send_MsgToServer().
                                  because ,If I define in constuctor then when formclient class define the object on connection class

                                  FormClient::FormClient(QString name, QWidget *parent) :
                                      QWidget(parent),
                                      ui(new Ui::FormClient)
                                  {
                                      ui->setupUi(this);
                                      delegate=new mydelegate(this);
                                      mw=new connection(this);
                                   
                                  }
                                  

                                  At that time value of socket is getting changed.
                                  So the changes it bu moving the

                                      m_pclientsocket= new QTcpSocket(this);
                                  
                                  

                                  in to another main function.

                                   void connection::on_pushButton_connect_clicked()
                                  {
                                      m_pclientsocket= new QTcpSocket(this);
                                  
                                      ui->textEdit_Sendname->clear();
                                     m_pclientsocket->connectToHost(ui->textEdit_IP->toPlainText(),quint16(ui->textEdit_Port->toPlainText().toInt()));
                                     if(m_pclientsocket->waitForConnected(1000)){
                                     qDebug()<<"connected"<<m_pclientsocket;
                                     ui->label_connection->setText("Connected to Server");
                                     }
                                  }
                                  

                                  send_MsgToServer() can not access it . where i am wrong.? what could be solution?

                                  1 Reply Last reply
                                  0
                                  • J Offline
                                    J Offline
                                    JadeN001
                                    wrote on last edited by JadeN001
                                    #17

                                    In send_MsgToServer(). the ans of

                                    void connection::send_MsgToServer(QString msg)
                                    { 
                                    qDebug()<<"in sendmsgserver"<<m_pclientsocket;
                                        m_pclientsocket->write(msg.toStdString().c_str());
                                        qDebug()<<"message sended "<<msg;
                                    }
                                    
                                    in sendmsgserver QApplication(0x22fe28)
                                    QIODevice::write (QApplication): device not open
                                    

                                    what it is indicating? How can be value of socket be like QApplication.

                                    1 Reply Last reply
                                    1
                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #18

                                      Hi,

                                      Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      aha_1980A J 2 Replies Last reply
                                      1
                                      • SGaistS SGaist

                                        Hi,

                                        Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                                        aha_1980A Offline
                                        aha_1980A Offline
                                        aha_1980
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #19

                                        And why are you using waitForConnected?

                                        this cannot work. use signals&slots!

                                        regards

                                        Qt has to stay free or it will die.

                                        J 1 Reply Last reply
                                        1
                                        • SGaistS SGaist

                                          Hi,

                                          Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                                          J Offline
                                          J Offline
                                          JadeN001
                                          wrote on last edited by
                                          #20

                                          @SGaist because the Problem i am facing :
                                          if I called new QTcpSocket from constructor,then

                                          FormClient::FormClient(QString name, QWidget *parent) :
                                              QWidget(parent),
                                              ui(new Ui::FormClient)
                                          {
                                              ui->setupUi(this);
                                              delegate=new mydelegate(this);
                                              mw=new connection(this);
                                           
                                          }
                                          

                                          this class create QTcpSocket evety time when mw=new connection(this); called.
                                          because of that the void connection::send_MsgToServer(QString msg)
                                          get different value of QTcpsocket.

                                          1 Reply Last reply
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