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can not call function of different class

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  • J JadeN001

    @JonB none of the qDebug() of send_MsgToServer() function works. I mean send_MsgToServer() is not getting called.
    And formclient() is called from delegate's create editor().Is there amy connection with issue?

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #6

    @JadeN001
    OK, so you do get the qDebug() in on_pushButton_send_clicked() but not the first one even in send_MsgToServer(), right?

    J 1 Reply Last reply
    1
    • J JadeN001

      @JonB none of the qDebug() of send_MsgToServer() function works. I mean send_MsgToServer() is not getting called.
      And formclient() is called from delegate's create editor().Is there amy connection with issue?

      K Offline
      K Offline
      koahnig
      wrote on last edited by
      #7

      @JadeN001

      If you are trying to do an auto-connect through Qt, there might be the parameter missing [see here](lhttps://doc.qt.io/qt-5/qabstractbutton.html#clicked .

      Therefore, my hint that you might have received a warning on that.

      Also when a program crashes under certain circumstances it is helpful to use the debugger.

      Vote the answer(s) that helped you to solve your issue(s)

      1 Reply Last reply
      2
      • JonBJ JonB

        @JadeN001
        OK, so you do get the qDebug() in on_pushButton_send_clicked() but not the first one even in send_MsgToServer(), right?

        J Offline
        J Offline
        JadeN001
        wrote on last edited by
        #8

        @JonB yeah. because send_MsgToServer() is getting called.

        JonBJ 1 Reply Last reply
        0
        • J JadeN001

          @JonB yeah. because send_MsgToServer() is getting called.

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #9

          @JadeN001
          Do you have access to and know how to use a debugger, because that's what I would use?

          1 Reply Last reply
          1
          • J Offline
            J Offline
            JadeN001
            wrote on last edited by
            #10

            @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

            jsulmJ JonBJ 2 Replies Last reply
            0
            • J JadeN001

              @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #11

              @JadeN001 You should really learn to use a debugger. A debugger is one of the most important tools a programmer should use :-)

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              4
              • J JadeN001

                @koahnig @JonB I Don't have that much idea about debugger. Is there any alternative solution ?

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #12

                @JadeN001
                As @jsulm has just said, learning to use a debugger will in the long-run be the best time you spent! Just do it soon.

                In the meantime, in on_pushButton_send_clicked() just before you try to call mw->send_MsgToServer(send); I'd put in some more qDebug() statements which show some of the properties of your connection object via mw->.... You're looking to just verify that mw is indeed still pointing at some valid connection, just in case.....

                J 1 Reply Last reply
                4
                • JonBJ JonB

                  @JadeN001
                  As @jsulm has just said, learning to use a debugger will in the long-run be the best time you spent! Just do it soon.

                  In the meantime, in on_pushButton_send_clicked() just before you try to call mw->send_MsgToServer(send); I'd put in some more qDebug() statements which show some of the properties of your connection object via mw->.... You're looking to just verify that mw is indeed still pointing at some valid connection, just in case.....

                  J Offline
                  J Offline
                  JadeN001
                  wrote on last edited by
                  #13

                  @JonB @jsulm yeah I really appreciate your suggestion. I will start.
                  I have checked Value of object "mw" by qDebug(). and It returns proper object value.
                  something like this :

                  object :  connection(0x201c0350, name="connection")
                  

                  I thought that might be the issue is ,the object was not being generated properly.But i was wrong.

                  JonBJ 1 Reply Last reply
                  0
                  • J JadeN001

                    @JonB @jsulm yeah I really appreciate your suggestion. I will start.
                    I have checked Value of object "mw" by qDebug(). and It returns proper object value.
                    something like this :

                    object :  connection(0x201c0350, name="connection")
                    

                    I thought that might be the issue is ,the object was not being generated properly.But i was wrong.

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #14

                    @JadeN001
                    Assuming it really is as you say, and you really have rebuilt your code etc., and you are compiling for/viewing debug, and it's not crashing, it's going to be pretty hard to answer how the line mw->send_MsgToServer(send) could simply "not get executed", without a debugger....

                    One last thing I can think of, just in case. Your first line in send_MsgToServer() is:

                    qDebug()<<"in sendmsgserver"<<m_pclientsocket;

                    Just in case there's some problem serializing m_pclientsocket, temporarily change it to plain:

                    qDebug()<<"in sendmsgserver"

                    (I don't think there actually will have been an issue because I think you're only trying to print out the pointer here, but it's worth a try...)

                    J 1 Reply Last reply
                    0
                    • JonBJ JonB

                      @JadeN001
                      Assuming it really is as you say, and you really have rebuilt your code etc., and you are compiling for/viewing debug, and it's not crashing, it's going to be pretty hard to answer how the line mw->send_MsgToServer(send) could simply "not get executed", without a debugger....

                      One last thing I can think of, just in case. Your first line in send_MsgToServer() is:

                      qDebug()<<"in sendmsgserver"<<m_pclientsocket;

                      Just in case there's some problem serializing m_pclientsocket, temporarily change it to plain:

                      qDebug()<<"in sendmsgserver"

                      (I don't think there actually will have been an issue because I think you're only trying to print out the pointer here, but it's worth a try...)

                      J Offline
                      J Offline
                      JadeN001
                      wrote on last edited by
                      #15

                      @JonB yeah u r right. Here is problem in m_pClientsocket. Thank you for direct me. now, I am trying to solve socket problem

                      1 Reply Last reply
                      0
                      • J Offline
                        J Offline
                        JadeN001
                        wrote on last edited by JadeN001
                        #16

                        I have define m_pClientsocket in constructor of class
                        but it failed to access in send_MsgToServer().
                        because ,If I define in constuctor then when formclient class define the object on connection class

                        FormClient::FormClient(QString name, QWidget *parent) :
                            QWidget(parent),
                            ui(new Ui::FormClient)
                        {
                            ui->setupUi(this);
                            delegate=new mydelegate(this);
                            mw=new connection(this);
                         
                        }
                        

                        At that time value of socket is getting changed.
                        So the changes it bu moving the

                            m_pclientsocket= new QTcpSocket(this);
                        
                        

                        in to another main function.

                         void connection::on_pushButton_connect_clicked()
                        {
                            m_pclientsocket= new QTcpSocket(this);
                        
                            ui->textEdit_Sendname->clear();
                           m_pclientsocket->connectToHost(ui->textEdit_IP->toPlainText(),quint16(ui->textEdit_Port->toPlainText().toInt()));
                           if(m_pclientsocket->waitForConnected(1000)){
                           qDebug()<<"connected"<<m_pclientsocket;
                           ui->label_connection->setText("Connected to Server");
                           }
                        }
                        

                        send_MsgToServer() can not access it . where i am wrong.? what could be solution?

                        1 Reply Last reply
                        0
                        • J Offline
                          J Offline
                          JadeN001
                          wrote on last edited by JadeN001
                          #17

                          In send_MsgToServer(). the ans of

                          void connection::send_MsgToServer(QString msg)
                          { 
                          qDebug()<<"in sendmsgserver"<<m_pclientsocket;
                              m_pclientsocket->write(msg.toStdString().c_str());
                              qDebug()<<"message sended "<<msg;
                          }
                          
                          in sendmsgserver QApplication(0x22fe28)
                          QIODevice::write (QApplication): device not open
                          

                          what it is indicating? How can be value of socket be like QApplication.

                          1 Reply Last reply
                          1
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #18

                            Hi,

                            Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            aha_1980A J 2 Replies Last reply
                            1
                            • SGaistS SGaist

                              Hi,

                              Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                              aha_1980A Offline
                              aha_1980A Offline
                              aha_1980
                              Lifetime Qt Champion
                              wrote on last edited by
                              #19

                              And why are you using waitForConnected?

                              this cannot work. use signals&slots!

                              regards

                              Qt has to stay free or it will die.

                              J 1 Reply Last reply
                              1
                              • SGaistS SGaist

                                Hi,

                                Why are you creating a new QTcpSocket each time you call on_pushButton_connect_clicked ?

                                J Offline
                                J Offline
                                JadeN001
                                wrote on last edited by
                                #20

                                @SGaist because the Problem i am facing :
                                if I called new QTcpSocket from constructor,then

                                FormClient::FormClient(QString name, QWidget *parent) :
                                    QWidget(parent),
                                    ui(new Ui::FormClient)
                                {
                                    ui->setupUi(this);
                                    delegate=new mydelegate(this);
                                    mw=new connection(this);
                                 
                                }
                                

                                this class create QTcpSocket evety time when mw=new connection(this); called.
                                because of that the void connection::send_MsgToServer(QString msg)
                                get different value of QTcpsocket.

                                1 Reply Last reply
                                0
                                • aha_1980A aha_1980

                                  And why are you using waitForConnected?

                                  this cannot work. use signals&slots!

                                  regards

                                  J Offline
                                  J Offline
                                  JadeN001
                                  wrote on last edited by
                                  #21

                                  @aha_1980 yeah i will correct it.but my problem is still there.

                                  1 Reply Last reply
                                  0
                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #22

                                    Currently, with the code you provided, it seems you already have an architectural problem.

                                    Can you describe what you are exactly trying to build ?

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    J 1 Reply Last reply
                                    1
                                    • SGaistS SGaist

                                      Currently, with the code you provided, it seems you already have an architectural problem.

                                      Can you describe what you are exactly trying to build ?

                                      J Offline
                                      J Offline
                                      JadeN001
                                      wrote on last edited by
                                      #23

                                      @SGaist I am creating one QTableview on clientside.when ever client connected,one editor for chatting will create in that tableview.

                                      0_1530341586271_ju.png

                                      If want to send message to John from this editor.but when i send message from particular editor the value of QtcpSocket i am getting is somthing like this "

                                      in sendmsgserver QApplication(0x22fe28)
                                      QIODevice::write (QApplication): device not open
                                      

                                      connection.cpp is class where socket is created.
                                      formclient.cpp is class of widgets of chatting.

                                      1 Reply Last reply
                                      0
                                      • J Offline
                                        J Offline
                                        JadeN001
                                        wrote on last edited by JadeN001
                                        #24

                                        Can anyone suggest me , have I worked in a proper way or not?

                                        1 Reply Last reply
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