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  4. QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked

QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked

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  • V Offline
    V Offline
    vikasawadhiya
    wrote on 27 Jan 2017, 07:18 last edited by vikasawadhiya
    #1

    I am working with Qt 5.8.0 for Android (Linux 64-bit) in Ubuntu 16. When i am trying to run the qml application on emulators (x86, armeabi-v7a), android package built successfully but when app opens, it simply a empty white screen but if work with real android device it works fine and app contains all things what it should be.

    Application output showing me error: QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked.

    Can someone please tell me why it has problem with android emulators. Thanks

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    • S Offline
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      SGaist
      Lifetime Qt Champion
      wrote on 27 Jan 2017, 23:21 last edited by
      #2

      Hi,

      You should check the return value of the QOpenGLShaderProgram::log. It might give you more hint about what is going on.

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      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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