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Drag and Drop into empty widget space

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  • V Offline
    V Offline
    Vagabond
    wrote on 7 Jun 2016, 14:58 last edited by
    #1

    I would like to know whether or not it is possible to drag and drop into (what I want to refer to as) empty widget space.

    To be more precise:

    I have defined a MultiTrackPlayer class derived from QWidget. This Player dynamically adds a PlayerControls (play button/pause button/...) for each track added to it. At this point adding new PlayerControls is triggered by button press and then delivering a QUrl, which references the media file to be played, to the MultiTrackPlayer. I would like to replace the button click, by dragging Urls into the yet to be filled layout space of my MultiTrackMediaPlayer.

    I successfully implemented drag and drop on my custom QListView, overriding

    void mousePressEvent(QMouseEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
    void dragEnterEvent(QDragEnterEvent *event);
    void dragMoveEvent(QDragMoveEvent *event);
    void dropEvent(QDropEvent *event);
    

    and setting

    setAcceptDrops(true);
    

    Using the same procedure on MultiTrackPlayer does not give me any ability to perform the above described behaviour. I am assuming that is because the empty layout space is not treated as a legal drop site!?

    How would I handle this correctly, can anyone point me into the right direction?

    Thanks! =)

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    • M Offline
      M Offline
      mrjj
      Lifetime Qt Champion
      wrote on 7 Jun 2016, 15:09 last edited by
      #2

      hi
      can u show the empty widget space?

      V 1 Reply Last reply 8 Jun 2016, 11:55
      0
      • M mrjj
        7 Jun 2016, 15:09

        hi
        can u show the empty widget space?

        V Offline
        V Offline
        Vagabond
        wrote on 8 Jun 2016, 11:55 last edited by
        #3

        @mrjj
        The empty space you see in the attached image is basically the layout which all PlayerControls are added to, held by a QGroupBox titled "Players:".
        That being said, do I have to configure my drag and drop functionality on the QGroupBox rather then the MultiTrackPlayer?

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        • V Offline
          V Offline
          Vagabond
          wrote on 8 Jun 2016, 12:22 last edited by Vagabond 6 Aug 2016, 12:23
          #4

          Okay I added a class derived from QGroupBox to host my drop events

          void dragEnterEvent(QDragEnterEvent *event);
          void dragMoveEvent(QDragMoveEvent *event);
          void dropEvent(QDropEvent *event);
          

          using this groupbox to hold the MultiTrackPlayer layout gives me the functionality I was looking for. Thanks @mrjj for the comment. Replying to it inspired me to try that out.

          =)

          M 1 Reply Last reply 8 Jun 2016, 12:31
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          • V Vagabond
            8 Jun 2016, 12:22

            Okay I added a class derived from QGroupBox to host my drop events

            void dragEnterEvent(QDragEnterEvent *event);
            void dragMoveEvent(QDragMoveEvent *event);
            void dropEvent(QDropEvent *event);
            

            using this groupbox to hold the MultiTrackPlayer layout gives me the functionality I was looking for. Thanks @mrjj for the comment. Replying to it inspired me to try that out.

            =)

            M Offline
            M Offline
            mrjj
            Lifetime Qt Champion
            wrote on 8 Jun 2016, 12:31 last edited by
            #5

            @Vagabond
            Heh. good work.

            Just as a note:
            you can use event filters to implement drag and drop on other widgets if
            no other need to subclass them.

            http://ynonperek.com/course/qt/event-filter2.html

            But for your case, subclassing QGroupBox is super.

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            1/5

            7 Jun 2016, 14:58

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