Unsolved Build Qt Mutilmedia with GStreamer backend support on iOS, Android, Windows and Mac OS. Is it possible?
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Hi!
Why Qt officialy disable GStreamer support on all platforms, except Linux?
GStreamer libraries available for all major platforms, but in Qt Multimedia plugins (https://github.com/qtproject/qtmultimedia/blob/dev/src/plugins/plugins.pro) it's disabled.
What do you think: may i to simply change plugins settings and recompile Qt with GStreamer plugin for any target platform?
Are there any such assembly constraints?
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Hi,
Because Qt uses the native API available for multimedia on each platform.
If you want to use GStreamer everywhere you also have to cross-compile GStreamer for all platforms (with all needed plugins).
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@SGaist ok, thanks. As i know, GStreamer already precompiled for all platforms and available for download (https://gstreamer.freedesktop.org/download/).
I hope i find time for patch and compile Qt with Gstreamer for Android =)