Build Qt Mutilmedia with GStreamer backend support on iOS, Android, Windows and Mac OS. Is it possible?
Why Qt officialy disable GStreamer support on all platforms, except Linux?
GStreamer libraries available for all major platforms, but in Qt Multimedia plugins (https://github.com/qtproject/qtmultimedia/blob/dev/src/plugins/plugins.pro) it's disabled.
What do you think: may i to simply change plugins settings and recompile Qt with GStreamer plugin for any target platform?
Are there any such assembly constraints?
Because Qt uses the native API available for multimedia on each platform.
If you want to use GStreamer everywhere you also have to cross-compile GStreamer for all platforms (with all needed plugins).
I hope i find time for patch and compile Qt with Gstreamer for Android =)