Publishing on the App Store using Qt Creator
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@philippeb8 Nope; I have exactly the same crash. I see that Xcode adds threads and Qt is calling OpenGL routines even if there is no OpenGL module added... I will try to add qDebug() statements
@philippeb8 So my app works when I "profile" it but it crashes when I "run" it.
BTW the subdir template failure to convert to a .xcodeproj is a bug on Qt's end
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@philippeb8 So my app works when I "profile" it but it crashes when I "run" it.
BTW the subdir template failure to convert to a .xcodeproj is a bug on Qt's end
@philippeb8 It works now! I had to disable the GPU Frame Capture in the Run Scheme