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Publishing on the App Store using Qt Creator

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  • P philippeb8

    @philippeb8 Nope; I have exactly the same crash. I see that Xcode adds threads and Qt is calling OpenGL routines even if there is no OpenGL module added... I will try to add qDebug() statements

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    philippeb8
    wrote on last edited by
    #21

    @philippeb8 So my app works when I "profile" it but it crashes when I "run" it.

    BTW the subdir template failure to convert to a .xcodeproj is a bug on Qt's end

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    • P philippeb8

      @philippeb8 So my app works when I "profile" it but it crashes when I "run" it.

      BTW the subdir template failure to convert to a .xcodeproj is a bug on Qt's end

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      philippeb8
      wrote on last edited by
      #22

      @philippeb8 It works now! I had to disable the GPU Frame Capture in the Run Scheme

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