OSX OpenGL Profiler can't see Qt Apps
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wrote on 8 Mar 2015, 13:44 last edited by
Hi,
I've been trying to debug a Qt OpenGL app on OSX 10.10 and have discovered that the OSX OpenGL Profiler (5.0) can't see any OpenGL calls.
For example, if you launch qopenglwidget, then "attach" it using the OpenGL Profiler, it doesn't see ANY OpenGL calls in it's trace, nor do any breakpoints have any affect.
The Profiler CAN see other OpenGL apps correctly though.
Any ideas on what's causing this?
Thanks!
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