QQuickFrameBufferObject::Renderer::render() called when QQuickItem visible is false
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So I'm drawing stuff using OpenGL in C++, and handing them over to QtQuick using a QQuickFrameBufferObject. I have these items in multiple tabs, and they are quite expensive to draw.
So my problem is: Is there a way to only draw QQuickFrameBufferObjects that are currently visible, I would expect it to only call the render function when visible is set to true, but this is not the case.