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  4. How can I overspread a Rect with hexagon when a loader load that QML file?
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How can I overspread a Rect with hexagon when a loader load that QML file?

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  • B Offline
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    BBFAG3
    wrote on 3 Feb 2014, 15:46 last edited by
    #1

    I mean..User can click a button to show a "map", and that map is filled with hexagon,then user can click different hexagon to enter different UI, how can I do that? Is there a SIGNAL called when QML file has been loaded? thanks a lot!

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    • B Offline
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      BBFAG3
      wrote on 3 Feb 2014, 15:50 last edited by
      #2

      Ummm....Maybe someone can give me another way to do this task?I really have no idea about it.

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      • A Offline
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        andre
        wrote on 4 Feb 2014, 08:13 last edited by
        #3

        Perhaps you can sketch out what you want to achieve, instead of focussing on dealing with loaders and rects?

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          BBFAG3
          wrote on 4 Feb 2014, 09:25 last edited by
          #4

          Okay~I mean I want to achieve a "World map" in a game like “Sid Meiers Civilization V” 's map.I don't need play animation on that map, every hexagon is just a button.

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          3 Feb 2014, 15:46

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