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Memory not released when multiple Image is loaded continuously

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  • A AdarshKale
    23 Jul 2024, 08:30

    There are a few deprecated APIs used and many syntax changes if we upgrade to the latest 6.x version which is risky at this stage.
    hence we are finding an alternative way.

    Any possibility of calling garbage collection periodically?
    Will this accumulated memory get freed with garbage collection?

    A Offline
    A Offline
    Axel Spoerl
    Moderators
    wrote on 23 Jul 2024, 17:21 last edited by
    #21

    @AdarshKale

    There are a few deprecated APIs used and many syntax changes if we upgrade to the latest 6.x version which is risky at this stage.

    How complex and risky can an opensource wheel rotation app be, when it has to fit into 500MB of RAM including OS and Qt?

    hence we are finding an alternative way.

    No matter how often you ask: Upgrade to Qt6 is the only option.

    Software Engineer
    The Qt Company, Oslo

    A 1 Reply Last reply 25 Jul 2024, 05:47
    0
    • A Axel Spoerl
      22 Jul 2024, 15:22

      Qt 5.15 is an outdated Qt version. Given the simplicity of the project, cannot sound more like don't want to.
      There is no other way possible and a workaround for 5.15 will not be implemented.

      G Offline
      G Offline
      GrecKo
      Qt Champions 2018
      wrote on 23 Jul 2024, 20:16 last edited by
      #22

      @Axel-Spoerl said in Memory not released when multiple Image is loaded continuously:

      Qt 5.15 is an outdated Qt version. Given the simplicity of the project, cannot sound more like don't want to.

      You've got to chill. Qt 5.15 is still a supported LTS version. Doing a major version upgrade of a big depency like Qt is not a small meaningless task. It's very understandable that this can't been done in an advanced stage of a project.

      @AdarshKale as it seems there is no easy fix for your issue in Qt 5, a workaround would be to not use Image. What do you mean by wheel rotation? Is that changing the angle or rotating between multiple images? The formzr could be done by animating the rotation property.
      Alternatively if you do need to have multiple images, you could try implementing a custom QQuickPaintedItem and painting your images there, bypassing the QtQuick cache.

      A A 2 Replies Last reply 24 Jul 2024, 08:18
      3
      • J Offline
        J Offline
        jeremy_k
        wrote on 23 Jul 2024, 22:05 last edited by
        #23

        Has precreating all of the required Image instances been tried?

        I haven't delved into the pixmap cache bug, but the description suggests that it is loading (and unloading) that causes the leak, rather than repeat references to loaded data. Rather than changing the source of a single Image, just set the current image.visible to false, and the next to true.

        Another alternative is to attempt to structure the animation as a transformation of a single Image.

        Asking a question about code? http://eel.is/iso-c++/testcase/

        1 Reply Last reply
        1
        • G GrecKo
          23 Jul 2024, 20:16

          @Axel-Spoerl said in Memory not released when multiple Image is loaded continuously:

          Qt 5.15 is an outdated Qt version. Given the simplicity of the project, cannot sound more like don't want to.

          You've got to chill. Qt 5.15 is still a supported LTS version. Doing a major version upgrade of a big depency like Qt is not a small meaningless task. It's very understandable that this can't been done in an advanced stage of a project.

          @AdarshKale as it seems there is no easy fix for your issue in Qt 5, a workaround would be to not use Image. What do you mean by wheel rotation? Is that changing the angle or rotating between multiple images? The formzr could be done by animating the rotation property.
          Alternatively if you do need to have multiple images, you could try implementing a custom QQuickPaintedItem and painting your images there, bypassing the QtQuick cache.

          A Offline
          A Offline
          Axel Spoerl
          Moderators
          wrote on 24 Jul 2024, 08:18 last edited by
          #24

          @GrecKo
          I'll chill, thanks for the feedback!
          5.15 releases are either outdated, or commercial.
          Hence my reluctance to supporting them through the forum.

          Software Engineer
          The Qt Company, Oslo

          1 Reply Last reply
          0
          • A Axel Spoerl
            23 Jul 2024, 17:21

            @AdarshKale

            There are a few deprecated APIs used and many syntax changes if we upgrade to the latest 6.x version which is risky at this stage.

            How complex and risky can an opensource wheel rotation app be, when it has to fit into 500MB of RAM including OS and Qt?

            hence we are finding an alternative way.

            No matter how often you ask: Upgrade to Qt6 is the only option.

            A Offline
            A Offline
            AdarshKale
            wrote on 25 Jul 2024, 05:47 last edited by AdarshKale
            #25

            @Axel-Spoerl

            How complex and risky can an opensource wheel rotation app

            Wheel Rotation is just one feature among 100s of them in this project.
            We will consider upgrading to the latest Qt versions going further in upcoming projects.

            1 Reply Last reply
            0
            • G GrecKo
              23 Jul 2024, 20:16

              @Axel-Spoerl said in Memory not released when multiple Image is loaded continuously:

              Qt 5.15 is an outdated Qt version. Given the simplicity of the project, cannot sound more like don't want to.

              You've got to chill. Qt 5.15 is still a supported LTS version. Doing a major version upgrade of a big depency like Qt is not a small meaningless task. It's very understandable that this can't been done in an advanced stage of a project.

              @AdarshKale as it seems there is no easy fix for your issue in Qt 5, a workaround would be to not use Image. What do you mean by wheel rotation? Is that changing the angle or rotating between multiple images? The formzr could be done by animating the rotation property.
              Alternatively if you do need to have multiple images, you could try implementing a custom QQuickPaintedItem and painting your images there, bypassing the QtQuick cache.

              A Offline
              A Offline
              AdarshKale
              wrote on 25 Jul 2024, 06:01 last edited by AdarshKale
              #26

              @GrecKo

              What do you mean by wheel rotation? Is that changing the angle or rotating between multiple images? The formzr could be done by animating the rotation property.

              Here this is not simple Image rotation, we have an axle with 2 wheels attached to them on both ends and we need to rotate the wheels alone based on the direction.
              We will try on the QQuickPaintedItem, Thanks for the input.

              G 1 Reply Last reply 25 Jul 2024, 08:29
              0
              • A AdarshKale
                25 Jul 2024, 06:01

                @GrecKo

                What do you mean by wheel rotation? Is that changing the angle or rotating between multiple images? The formzr could be done by animating the rotation property.

                Here this is not simple Image rotation, we have an axle with 2 wheels attached to them on both ends and we need to rotate the wheels alone based on the direction.
                We will try on the QQuickPaintedItem, Thanks for the input.

                G Offline
                G Offline
                GrecKo
                Qt Champions 2018
                wrote on 25 Jul 2024, 08:29 last edited by
                #27

                @AdarshKale said in Memory not released when multiple Image is loaded continuously:

                Here this is not simple Image rotation, we have an axle with 2 wheels attached to them on both ends and we need to rotate the wheels alone based on the direction.

                I don't see how that invalidate using a simple rotation. But I don't have all the info you have so it might actually be not possible. Are you willing to share an image of how the wheels will appear rotated? Even a quick sketch should do.

                A 1 Reply Last reply 26 Jul 2024, 05:50
                0
                • G GrecKo
                  25 Jul 2024, 08:29

                  @AdarshKale said in Memory not released when multiple Image is loaded continuously:

                  Here this is not simple Image rotation, we have an axle with 2 wheels attached to them on both ends and we need to rotate the wheels alone based on the direction.

                  I don't see how that invalidate using a simple rotation. But I don't have all the info you have so it might actually be not possible. Are you willing to share an image of how the wheels will appear rotated? Even a quick sketch should do.

                  A Offline
                  A Offline
                  AdarshKale
                  wrote on 26 Jul 2024, 05:50 last edited by AdarshKale
                  #28

                  @GrecKo said in Memory not released when multiple Image is loaded continuously:

                  I don't see how that invalidate using a simple rotation. But I don't have all the info you have so it might actually be not possible. Are you willing to share an image of how the wheels will appear rotated? Even a quick sketch should do.

                  f5a6b131-f279-4d2e-aab7-4f29eda21bab-image.png

                  From centre to right, we have around 25 images and from centre to left, we have 25 images.
                  We have intermediate angles between the centre and right as well as left.

                  We need to rotate the wheels based on the Actual steering wheel angle.
                  The wheels are also not like the 2D circular image, they have different perspectives when they are at different angles.

                  G 1 Reply Last reply 26 Jul 2024, 15:20
                  0
                  • A AdarshKale
                    26 Jul 2024, 05:50

                    @GrecKo said in Memory not released when multiple Image is loaded continuously:

                    I don't see how that invalidate using a simple rotation. But I don't have all the info you have so it might actually be not possible. Are you willing to share an image of how the wheels will appear rotated? Even a quick sketch should do.

                    f5a6b131-f279-4d2e-aab7-4f29eda21bab-image.png

                    From centre to right, we have around 25 images and from centre to left, we have 25 images.
                    We have intermediate angles between the centre and right as well as left.

                    We need to rotate the wheels based on the Actual steering wheel angle.
                    The wheels are also not like the 2D circular image, they have different perspectives when they are at different angles.

                    G Offline
                    G Offline
                    GrecKo
                    Qt Champions 2018
                    wrote on 26 Jul 2024, 15:20 last edited by
                    #29

                    I'd try doing that with an AnimatedSprite, you can set the currentFrame property manually.

                    1 Reply Last reply
                    0

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                    23 Jul 2024, 17:21

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