Use multipel QOpenGLWidget or multiple viewport?
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General and Desktop
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wrote on 14 Jul 2022, 04:39 last edited by
Hi,
I need to render live video, 3D point cloud and a geometrical model. I am thinking which way is better, creating one QOpenGLWidget with three view ports or three QOpenGLWidgets?Thank you.
Yixun
1/1